package net.minecraft.world.level.biome; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobCategory; import net.minecraft.world.level.levelgen.placement.ConfiguredDecorator; import net.minecraft.world.level.levelgen.feature.configurations.DecoratorConfiguration; import net.minecraft.world.level.levelgen.placement.FeatureDecorator; import net.minecraft.world.level.levelgen.feature.configurations.SeagrassFeatureConfiguration; import net.minecraft.world.level.levelgen.GenerationStep; import net.minecraft.world.level.levelgen.feature.configurations.ShipwreckConfiguration; import net.minecraft.world.level.levelgen.feature.configurations.OceanRuinConfiguration; import net.minecraft.world.level.levelgen.structure.OceanRuinFeature; import net.minecraft.world.level.levelgen.feature.configurations.MineshaftConfiguration; import net.minecraft.world.level.levelgen.feature.MineshaftFeature; import net.minecraft.world.level.levelgen.feature.Feature; import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration; import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder; public class ColdOceanBiome extends Biome { public ColdOceanBiome() { super(new BiomeBuilder().surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS).precipitation(Precipitation.RAIN).biomeCategory(BiomeCategory.OCEAN).depth(-1.0f).scale(0.1f).temperature(0.5f).downfall(0.5f).waterColor(4020182).waterFogColor(329011).parent(null)); this.addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfiguration(0.004, MineshaftFeature.Type.NORMAL))); this.addStructureStart(Feature.OCEAN_RUIN.configured(new OceanRuinConfiguration(OceanRuinFeature.Type.COLD, 0.3f, 0.9f))); this.addStructureStart(Feature.SHIPWRECK.configured(new ShipwreckConfiguration(false))); BiomeDefaultFeatures.addOceanCarvers(this); BiomeDefaultFeatures.addStructureFeaturePlacement(this); BiomeDefaultFeatures.addDefaultLakes(this); BiomeDefaultFeatures.addDefaultMonsterRoom(this); BiomeDefaultFeatures.addDefaultUndergroundVariety(this); BiomeDefaultFeatures.addDefaultOres(this); BiomeDefaultFeatures.addDefaultSoftDisks(this); BiomeDefaultFeatures.addWaterTrees(this); BiomeDefaultFeatures.addDefaultFlowers(this); BiomeDefaultFeatures.addDefaultGrass(this); BiomeDefaultFeatures.addDefaultMushrooms(this); BiomeDefaultFeatures.addDefaultExtraVegetation(this); BiomeDefaultFeatures.addDefaultSprings(this); this.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, Feature.SEAGRASS.configured(new SeagrassFeatureConfiguration(32, 0.3)).decorated(FeatureDecorator.TOP_SOLID_HEIGHTMAP.configured(DecoratorConfiguration.NONE))); BiomeDefaultFeatures.addDefaultSeagrass(this); BiomeDefaultFeatures.addColdOceanExtraVegetation(this); BiomeDefaultFeatures.addSurfaceFreezing(this); this.addSpawn(MobCategory.WATER_CREATURE, new SpawnerData(EntityType.SQUID, 3, 1, 4)); this.addSpawn(MobCategory.WATER_CREATURE, new SpawnerData(EntityType.COD, 15, 3, 6)); this.addSpawn(MobCategory.WATER_CREATURE, new SpawnerData(EntityType.SALMON, 15, 1, 5)); this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.DROWNED, 5, 1, 1)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1)); } }