package net.minecraft.world.level; public enum TickPriority { EXTREMELY_HIGH(-3), VERY_HIGH(-2), HIGH(-1), NORMAL(0), LOW(1), VERY_LOW(2), EXTREMELY_LOW(3); private final int value; private TickPriority(final int integer3) { this.value = integer3; } public static TickPriority byValue(final int integer) { for (final TickPriority bkk5 : values()) { if (bkk5.value == integer) { return bkk5; } } if (integer < TickPriority.EXTREMELY_HIGH.value) { return TickPriority.EXTREMELY_HIGH; } return TickPriority.EXTREMELY_LOW; } public int getValue() { return this.value; } }