package net.minecraft.advancements.critereon; import com.google.gson.JsonElement; import net.minecraft.world.entity.Entity; import net.minecraft.advancements.CriterionTriggerInstance; import net.minecraft.world.entity.npc.Villager; import net.minecraft.world.entity.monster.Zombie; import net.minecraft.server.level.ServerPlayer; import com.google.gson.JsonDeserializationContext; import com.google.gson.JsonObject; import net.minecraft.resources.ResourceLocation; public class CuredZombieVillagerTrigger extends SimpleCriterionTrigger { private static final ResourceLocation ID; @Override public ResourceLocation getId() { return CuredZombieVillagerTrigger.ID; } @Override public TriggerInstance createInstance(final JsonObject jsonObject, final JsonDeserializationContext jsonDeserializationContext) { final EntityPredicate bb4 = EntityPredicate.fromJson(jsonObject.get("zombie")); final EntityPredicate bb5 = EntityPredicate.fromJson(jsonObject.get("villager")); return new TriggerInstance(bb4, bb5); } public void trigger(final ServerPlayer xe, final Zombie axp, final Villager axw) { this.trigger(xe.getAdvancements(), a -> a.matches(xe, axp, axw)); } static { ID = new ResourceLocation("cured_zombie_villager"); } public static class TriggerInstance extends AbstractCriterionTriggerInstance { private final EntityPredicate zombie; private final EntityPredicate villager; public TriggerInstance(final EntityPredicate bb1, final EntityPredicate bb2) { super(CuredZombieVillagerTrigger.ID); this.zombie = bb1; this.villager = bb2; } public static TriggerInstance curedZombieVillager() { return new TriggerInstance(EntityPredicate.ANY, EntityPredicate.ANY); } public boolean matches(final ServerPlayer xe, final Zombie axp, final Villager axw) { return this.zombie.matches(xe, axp) && this.villager.matches(xe, axw); } @Override public JsonElement serializeToJson() { final JsonObject jsonObject2 = new JsonObject(); jsonObject2.add("zombie", this.zombie.serializeToJson()); jsonObject2.add("villager", this.villager.serializeToJson()); return jsonObject2; } } }