package com.mojang.blaze3d.platform; public class GlConst { public static int GL_FRAMEBUFFER; public static int GL_RENDERBUFFER; public static int GL_COLOR_ATTACHMENT0; public static int GL_DEPTH_ATTACHMENT; public static int GL_FRAMEBUFFER_COMPLETE; public static int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; public static int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; public static int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER; public static int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER; }