package com.mojang.blaze3d.platform;

public class GlConst {
    public static int GL_FRAMEBUFFER;
    public static int GL_RENDERBUFFER;
    public static int GL_COLOR_ATTACHMENT0;
    public static int GL_DEPTH_ATTACHMENT;
    public static int GL_FRAMEBUFFER_COMPLETE;
    public static int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
    public static int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
    public static int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
    public static int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
}
