package net.minecraft.world.level.biome;

import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.placement.ConfiguredDecorator;
import net.minecraft.world.level.levelgen.feature.configurations.DecoratorConfiguration;
import net.minecraft.world.level.levelgen.placement.FeatureDecorator;
import net.minecraft.world.level.levelgen.feature.configurations.SeagrassFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import java.util.List;
import com.google.common.collect.ImmutableList;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;

public final class OceanBiome extends Biome {
    public OceanBiome() {
        super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS).precipitation(Precipitation.RAIN).biomeCategory(BiomeCategory.OCEAN).depth(-1.0f).scale(0.1f).temperature(0.5f).downfall(0.5f).specialEffects(new BiomeSpecialEffects.Builder().waterColor(4159204).waterFogColor(329011).fogColor(12638463).ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS).build()).parent(null).optimalParameters(ImmutableList.<ClimateParameters>of(new ClimateParameters(0.0f, 0.0f, -0.5f, 0.0f, 1.0f))));
        BiomeDefaultFeatures.addDefaultOverworldOceanStructures(this);
        this.addStructureStart(BiomeDefaultFeatures.OCEAN_RUIN_COLD);
        this.addStructureStart(BiomeDefaultFeatures.RUINED_PORTAL_OCEAN);
        BiomeDefaultFeatures.addOceanCarvers(this);
        BiomeDefaultFeatures.addDefaultLakes(this);
        BiomeDefaultFeatures.addDefaultMonsterRoom(this);
        BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
        BiomeDefaultFeatures.addDefaultOres(this);
        BiomeDefaultFeatures.addDefaultSoftDisks(this);
        BiomeDefaultFeatures.addWaterTrees(this);
        BiomeDefaultFeatures.addDefaultFlowers(this);
        BiomeDefaultFeatures.addDefaultGrass(this);
        BiomeDefaultFeatures.addDefaultMushrooms(this);
        BiomeDefaultFeatures.addDefaultExtraVegetation(this);
        BiomeDefaultFeatures.addDefaultSprings(this);
        this.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, Feature.SEAGRASS.configured(new SeagrassFeatureConfiguration(48, 0.3)).decorated(FeatureDecorator.TOP_SOLID_HEIGHTMAP.configured(DecoratorConfiguration.NONE)));
        BiomeDefaultFeatures.addDefaultSeagrass(this);
        BiomeDefaultFeatures.addColdOceanExtraVegetation(this);
        BiomeDefaultFeatures.addSurfaceFreezing(this);
        this.addSpawn(MobCategory.WATER_CREATURE, new SpawnerData(EntityType.SQUID, 1, 1, 4));
        this.addSpawn(MobCategory.WATER_AMBIENT, new SpawnerData(EntityType.COD, 10, 3, 6));
        this.addSpawn(MobCategory.WATER_CREATURE, new SpawnerData(EntityType.DOLPHIN, 1, 1, 2));
        this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 95, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.DROWNED, 5, 1, 1));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1));
    }
}
