package net.minecraft.world.level.biome;

import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.placement.FrequencyWithExtraChanceDecoratorConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.RandomFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.TreeConfiguration;
import net.minecraft.world.level.levelgen.feature.WeightedConfiguredFeature;
import net.minecraft.world.level.levelgen.placement.FrequencyDecoratorConfiguration;
import net.minecraft.world.level.levelgen.placement.FeatureDecorator;
import java.util.List;
import net.minecraft.world.level.levelgen.feature.configurations.RandomRandomFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.RandomPatchConfiguration;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import com.google.common.collect.ImmutableList;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;

public final class ForestFlowerBiome extends Biome {
    public ForestFlowerBiome() {
        super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS).precipitation(Precipitation.RAIN).biomeCategory(BiomeCategory.FOREST).depth(0.1f).scale(0.4f).temperature(0.7f).downfall(0.8f).specialEffects(new BiomeSpecialEffects.Builder().waterColor(4159204).waterFogColor(329011).fogColor(12638463).ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS).build()).parent("forest"));
        BiomeDefaultFeatures.addDefaultOverworldLandStructures(this);
        this.addStructureStart(BiomeDefaultFeatures.RUINED_PORTAL_STANDARD);
        BiomeDefaultFeatures.addDefaultCarvers(this);
        BiomeDefaultFeatures.addDefaultLakes(this);
        BiomeDefaultFeatures.addDefaultMonsterRoom(this);
        this.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, Feature.RANDOM_RANDOM_SELECTOR.configured(new RandomRandomFeatureConfiguration(ImmutableList.of(Feature.RANDOM_PATCH.configured(BiomeDefaultFeatures.DOUBLE_LILAC_CONFIG), Feature.RANDOM_PATCH.configured(BiomeDefaultFeatures.DOUBLE_ROSE_BUSH_CONFIG), Feature.RANDOM_PATCH.configured(BiomeDefaultFeatures.DOUBLE_PEONY_CONFIG), Feature.FLOWER.configured(BiomeDefaultFeatures.GENERAL_FOREST_FLOWER_CONFIG)), 2)).decorated(FeatureDecorator.COUNT_HEIGHTMAP_32.configured(new FrequencyDecoratorConfiguration(5))));
        BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
        BiomeDefaultFeatures.addDefaultOres(this);
        BiomeDefaultFeatures.addDefaultSoftDisks(this);
        this.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new RandomFeatureConfiguration(ImmutableList.of(Feature.TREE.configured(BiomeDefaultFeatures.BIRCH_TREE_WITH_BEES_002_CONFIG).weighted(0.2f), Feature.TREE.configured(BiomeDefaultFeatures.FANCY_TREE_WITH_BEES_002_CONFIG).weighted(0.1f)), Feature.TREE.configured(BiomeDefaultFeatures.NORMAL_TREE_WITH_BEES_002_CONFIG))).decorated(FeatureDecorator.COUNT_EXTRA_HEIGHTMAP.configured(new FrequencyWithExtraChanceDecoratorConfiguration(6, 0.1f, 1))));
        this.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, Feature.FLOWER.configured(BiomeDefaultFeatures.FOREST_FLOWER_CONFIG).decorated(FeatureDecorator.COUNT_HEIGHTMAP_32.configured(new FrequencyDecoratorConfiguration(100))));
        BiomeDefaultFeatures.addDefaultGrass(this);
        BiomeDefaultFeatures.addDefaultMushrooms(this);
        BiomeDefaultFeatures.addDefaultExtraVegetation(this);
        BiomeDefaultFeatures.addDefaultSprings(this);
        BiomeDefaultFeatures.addSurfaceFreezing(this);
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.SHEEP, 12, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.PIG, 10, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.CHICKEN, 10, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.COW, 8, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.RABBIT, 4, 2, 3));
        this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 95, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1));
    }
}
