package net.minecraft.world.level.biome;

import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;

public final class TallBirchHillsBiome extends Biome {
    public TallBirchHillsBiome() {
        super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS).precipitation(Precipitation.RAIN).biomeCategory(BiomeCategory.FOREST).depth(0.55f).scale(0.5f).temperature(0.6f).downfall(0.6f).specialEffects(new BiomeSpecialEffects.Builder().waterColor(4159204).waterFogColor(329011).fogColor(12638463).ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS).build()).parent("birch_forest_hills"));
        BiomeDefaultFeatures.addDefaultOverworldLandStructures(this);
        this.addStructureStart(BiomeDefaultFeatures.RUINED_PORTAL_STANDARD);
        BiomeDefaultFeatures.addDefaultCarvers(this);
        BiomeDefaultFeatures.addDefaultLakes(this);
        BiomeDefaultFeatures.addDefaultMonsterRoom(this);
        BiomeDefaultFeatures.addForestFlowers(this);
        BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
        BiomeDefaultFeatures.addDefaultOres(this);
        BiomeDefaultFeatures.addDefaultSoftDisks(this);
        BiomeDefaultFeatures.addTallBirchTrees(this);
        BiomeDefaultFeatures.addDefaultFlowers(this);
        BiomeDefaultFeatures.addForestGrass(this);
        BiomeDefaultFeatures.addDefaultMushrooms(this);
        BiomeDefaultFeatures.addDefaultExtraVegetation(this);
        BiomeDefaultFeatures.addDefaultSprings(this);
        BiomeDefaultFeatures.addSurfaceFreezing(this);
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.SHEEP, 12, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.PIG, 10, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.CHICKEN, 10, 4, 4));
        this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.COW, 8, 4, 4));
        this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 95, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4));
        this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1));
    }
}
