package net.minecraft.world.level.block;

import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockGetter;

public interface LiquidBlockContainer {
    boolean canPlaceLiquid(final BlockGetter bjg, final BlockPos fk, final BlockState byj, final Fluid coi);
    
    boolean placeLiquid(final LevelAccessor bjx, final BlockPos fk, final BlockState byj, final FluidState coj);
}
