FeatherMC/src/world/PalettedContainer.h

78 lines
2.5 KiB
C++

#pragma once
#include "Common.h"
#include "Palette.h"
#include "Lockable.h"
namespace Feather
{
// A container that maps values from a local palette to a
template <typename T, uint MaxSize, uint MaxBits>
struct PalettedContainer
{
//const Palette<T>& globalPalette;
static constexpr size_t NUM_LONGS = Math::CeilDiv(MaxSize * MaxBits, bitsizeof(uint64));
static constexpr size_t BITS_PER_CELL = bitsizeof(uint64);
LockableArray<uint64, NUM_LONGS> data;
// TODO: this could eventually be Palette<BlockState> to avoid double lookup
// Palette of local indexs to indexs in the global palette
IDMapper<int> palette;
uint size = MaxSize;
uint8 bits = MaxBits;
uint64 mask = 0;
uint valuesPerCell = 0;
public:
PalettedContainer(uint size, uint8 bits) : size(size), data() { SetBits(bits); }
inline void SetBits(uint8 nbits)
{
bits = nbits;
mask = (1 << bits) - 1;
valuesPerCell = BITS_PER_CELL / bits;
Log::Debug("PalettedContainer::SetBits: {}, mask = {:#b}, valuesPerCell = {}", bits, mask, valuesPerCell);
}
// TODO: optimize all math here
inline int CellIndex(int index)
{
return index / valuesPerCell;
}
// Update value, returns previous value
// TODO: change from uint to const T&
inline uint GetAndSet(int index, uint value)
{
auto [d, lock] = data.borrow();
int id = value; // palette.GetID(value);
int cellIndex = CellIndex(index);
uint64 shift = (index - cellIndex * valuesPerCell) * bits;//(index % valuesPerCell) * bits;
Log::Debug("PalettedContainer::GetAndSet: index {} -> cell {}, [{}:{}]", index, cellIndex, shift, shift + bits);
uint64 cell = d[cellIndex];
int prev = (cell >> shift) & mask;
//d[cellIndex] = ((cell & (mask << shift ^ 0xFFFFFFFFFFFFFFFFL)) | (uint64(id) & mask)) << shift;
d[cellIndex] &= ~(mask << shift); // clear target bits
d[cellIndex] |= ((uint64)id & mask) << shift; // set target bits
//Log::Debug("Changed from {:#b} to {:#b}", cell, d[cellIndex]);
Log::Debug("Changed from {} (g: {}) to {} (g: {})", prev, palette.ByID(prev), value, palette.ByID(value));
return (uint)prev; // palette.ByID(prev);
}
inline constexpr size_t GetNumLongs() { return NUM_LONGS; }
};
}