Refactor NetworkMessage
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392688ad2c
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@ -9,116 +9,10 @@
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namespace Feather
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{
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class NetworkMessageCounter
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{
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public:
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inline void WriteVarInt(int32_t value)
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{
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do {
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uint8_t temp = uint8_t(value & 0b01111111);
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value >>= 7;
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if (value != 0)
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temp |= 0b10000000;
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m_size++;
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} while (value != 0);
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}
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inline void WriteString(const char* string, int32_t length)
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{
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int32_t stringSize = length + 1;
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WriteVarInt(stringSize);
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m_size += stringSize;
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}
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inline void WriteLong(int64_t value)
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{
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m_size += sizeof(int64_t);
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}
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inline int32_t GetSize() const { return m_size; }
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private:
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int32_t m_size = 0;
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};
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class NetworkMessage
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{
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public:
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NetworkMessage(int32_t size)
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{
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NetworkMessageCounter packetSizeCounter;
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packetSizeCounter.WriteVarInt(size);
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size_t initialSize = size_t(size) + size_t(packetSizeCounter.GetSize());
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m_data.reserve(initialSize);
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WriteVarInt(size);
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}
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inline void WriteVarInt(int32_t value)
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{
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do {
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uint8_t temp = uint8_t(value & 0b01111111);
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value >>= 7;
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if (value != 0)
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temp |= 0b10000000;
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m_data.push_back(temp);
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} while (value != 0);
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}
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inline void WriteString(const char* string, int32_t length)
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{
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int32_t stringSize = length + 1;
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WriteVarInt(stringSize);
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size_t oldSize = m_data.size();
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size_t newSize = oldSize + size_t(stringSize);
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m_data.resize(newSize);
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std::memcpy(&m_data[oldSize], string, size_t(stringSize));
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}
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inline void WriteLong(int64_t value)
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{
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size_t oldSize = m_data.size();
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m_data.resize(oldSize + sizeof(int64_t));
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// TODO: do this with registers if faster (see libcore.io.Memory.pokeLong)
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std::memcpy(&m_data[oldSize], &value, sizeof(int64_t));
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}
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inline virtual const uint8_t* GetData() const { return m_data.data(); }
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inline virtual size_t GetDataSize() const { return m_data.size(); }
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protected:
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// Used by subclasses with their own constructors
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NetworkMessage() {}
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std::vector<uint8_t> m_data;
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};
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#define DEFINE_MESSAGE_WRAPPER(x) \
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template <typename... Args> \
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NetworkMessage x(Args... args) \
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{ \
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NetworkMessageCounter counter; \
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x(counter, args...); \
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NetworkMessage message(counter.GetSize()); \
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x(message, args...); \
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return message; \
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}
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// This class provides an alternative to NetworkMessageCounter, instead performing
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// one count and prepending the size marker to the start of the buffer.
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//
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// To do this, you must call Finalize() before GetDataSize() or GetData()
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class DynamicNetworkMessage : public NetworkMessage
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{
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public:
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DynamicNetworkMessage(int32_t expectedSize) : NetworkMessage()
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NetworkMessage(int32_t expectedSize)
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{
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size_t initialSize = VARINT_MAX_SIZE + expectedSize;
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@ -126,39 +20,84 @@ namespace Feather
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m_data.resize(VARINT_MAX_SIZE);
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}
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void Finalize()
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template <typename T>
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inline void WriteData(const T* data, size_t size)
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{
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size_t offset = m_data.size();
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m_data.resize(offset + size);
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std::memcpy(&m_data[offset], data, size);
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}
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template <typename T>
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inline void Write(const T& value)
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{
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// Todo: Endian-ness
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WriteData(&value, sizeof(T));
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}
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inline void WriteVarInt(int32_t value)
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{
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do {
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uint8_t temp = uint8_t(value & 0b01111111);
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value >>= 7;
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if (value != 0)
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temp |= 0b10000000;
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Write(temp);
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} while (value != 0);
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}
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inline void WriteString(const char* string, int32_t length)
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{
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int32_t stringSize = length + 1;
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WriteVarInt(stringSize);
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WriteData(string, stringSize);
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}
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inline void Finalize()
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{
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PrependVarIntSize();
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#ifdef _DEBUG
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m_finalized = true;
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#endif
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}
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// Inlining and 'final' should ideally avert vtable lookups
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// TOOD: Make these separate functions if vtable is not averted
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inline virtual const uint8_t* GetData() const final
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inline const uint8_t* GetData() const
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{
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#ifdef _DEBUG
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// You must call Finalize() first
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assert(m_finalized);
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return m_data.data() + m_startOffset;
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#endif
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return &m_data[m_startOffset];
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}
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inline virtual size_t GetDataSize() const final
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inline size_t GetDataSize() const
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{
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#ifdef _DEBUG
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// You must call Finalize() first
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assert(m_finalized);
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#endif
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return m_data.size() - m_startOffset;
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}
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private:
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int m_startOffset = 0;
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std::vector<uint8_t> m_data;
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size_t m_startOffset = 0;
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#ifdef _DEBUG
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bool m_finalized = false;
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#endif
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void PrependVarIntSize()
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{
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uint8_t sizeBytes[VARINT_MAX_SIZE];
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// compute the size of the packet excluding the size marker
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int value = int(m_data.size() - VARINT_MAX_SIZE);
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int index = 0;
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int32_t value = static_cast<int32_t>(m_data.size() - VARINT_MAX_SIZE);
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size_t index = 0;
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// perform WriteVarInt into the static buffer sizeBytes
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do {
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@ -173,13 +112,11 @@ namespace Feather
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// where to start writing the size marker
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// if we used all 5 bytes, this is zero
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// if we used 3 bytes, this would be 2
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int startIndex = VARINT_MAX_SIZE - index;
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size_t startIndex = VARINT_MAX_SIZE - index;
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// Copy sizeBytes into our actual buffer, but align it to the right
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for (int i = 0; i < index; i++)
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{
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for (size_t i = 0; i < index; i++)
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m_data[startIndex + i] = sizeBytes[i];
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}
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m_startOffset = startIndex;
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}
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@ -79,7 +79,7 @@ namespace Feather
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{
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printf("[Protocol] Client sent STATUS_PING_REQUEST\n");
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DynamicNetworkMessage msg(VARINT_MAX_SIZE + json_template.length());
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NetworkMessage msg(VARINT_MAX_SIZE + json_template.length());
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// Packet ID
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msg.WriteVarInt(0);
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// JSON Contents
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int64_t timestamp = packet.Read<int64_t>();
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printf("[Protocol] Client sent STATUS_PING: %lld\n", timestamp);
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DynamicNetworkMessage msg(VARINT_MAX_SIZE + sizeof(int64_t));
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NetworkMessage msg(VARINT_MAX_SIZE + sizeof(int64_t));
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msg.WriteVarInt(1);
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msg.WriteLong(timestamp);
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msg.Write<uint64_t>(timestamp);
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msg.Finalize();
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client.SendMessage(msg);
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