Replace std::endl with \n

This commit is contained in:
DankParrot 2020-07-24 01:26:04 -07:00
parent 02f3f03981
commit 7481419cb0
1 changed files with 47 additions and 47 deletions

View File

@ -58,7 +58,7 @@ namespace Feather
std::ofstream file;
file.open(path);
file << "#Minecraft server properties" << std::endl;
file << "#Minecraft server properties\n";
auto time = std::time(nullptr);
auto localTime = *std::localtime(&time);
@ -86,54 +86,54 @@ namespace Feather
}
// Ex: Thu Jul 23 01:43:47 PDT 2020
file << "#" << std::put_time(&localTime, "%a %b %d %H:%M:%S ") << timeZoneAbbr << std::put_time(&localTime, " %Y") << std::endl;
file << "#" << std::put_time(&localTime, "%a %b %d %H:%M:%S ") << timeZoneAbbr << std::put_time(&localTime, " %Y") << "\n";
file << onlineMode.key << "=" << onlineMode.ToString() << std::endl;
file << preventProxyConnections.key << "=" << preventProxyConnections.ToString() << std::endl;
file << serverIp.key << "=" << serverIp.ToString() << std::endl;
file << spawnAnimals.key << "=" << spawnAnimals.ToString() << std::endl;
file << spawnNpcs.key << "=" << spawnNpcs.ToString() << std::endl;
file << pvp.key << "=" << pvp.ToString() << std::endl;
file << allowFlight.key << "=" << allowFlight.ToString() << std::endl;
file << resourcePack.key << "=" << resourcePack.ToString() << std::endl;
file << motd.key << "=" << motd.ToString() << std::endl;
file << forceGameMode.key << "=" << forceGameMode.ToString() << std::endl;
file << enforceWhitelist.key << "=" << enforceWhitelist.ToString() << std::endl;
file << levelName.key << "=" << levelName.ToString() << std::endl;
file << serverPort.key << "=" << serverPort.ToString() << std::endl;
file << maxBuildHeight.key << "=" << maxBuildHeight.ToString() << std::endl;
//file << announcePlayerAchievements.key << "=" << announcePlayerAchievements.ToString() << std::endl;
file << enableQuery.key << "=" << enableQuery.ToString() << std::endl;
file << queryPort.key << "=" << queryPort.ToString() << std::endl;
file << enableRcon.key << "=" << enableRcon.ToString() << std::endl;
file << rconPort.key << "=" << rconPort.ToString() << std::endl;
file << rconPassword.key << "=" << rconPassword.ToString() << std::endl;
//file << resourcePackHash.key << "=" << resourcePackHash.ToString() << std::endl;
file << resourcePackSha1.key << "=" << resourcePackSha1.ToString() << std::endl;
file << hardcore.key << "=" << hardcore.ToString() << std::endl;
file << allowNether.key << "=" << allowNether.ToString() << std::endl;
file << spawnMonsters.key << "=" << spawnMonsters.ToString() << std::endl;
file << snooperEnabled.key << "=" << snooperEnabled.ToString() << std::endl;
file << useNativeTransport.key << "=" << useNativeTransport.ToString() << std::endl;
file << enableCommandBlock.key << "=" << enableCommandBlock.ToString() << std::endl;
file << spawnProtection.key << "=" << spawnProtection.ToString() << std::endl;
file << opPermissionLevel.key << "=" << opPermissionLevel.ToString() << std::endl;
file << functionPermissionLevel.key << "=" << functionPermissionLevel.ToString() << std::endl;
file << maxTickTime.key << "=" << maxTickTime.ToString() << std::endl;
file << viewDistance.key << "=" << viewDistance.ToString() << std::endl;
file << maxPlayers.key << "=" << maxPlayers.ToString() << std::endl;
file << networkCompressionThreshold.key << "=" << networkCompressionThreshold.ToString() << std::endl;
file << broadcastRconToOps.key << "=" << broadcastRconToOps.ToString() << std::endl;
file << broadcastConsoleToOps.key << "=" << broadcastConsoleToOps.ToString() << std::endl;
file << maxWorldSize.key << "=" << maxWorldSize.ToString() << std::endl;
file << syncChunkWrites.key << "=" << syncChunkWrites.ToString() << std::endl;
file << enableJmxMonitoring.key << "=" << enableJmxMonitoring.ToString() << std::endl;
file << enableStatus.key << "=" << enableStatus.ToString() << std::endl;
file << entityBroadcastRangePercentage.key << "=" << entityBroadcastRangePercentage.ToString() << std::endl;
file << playerIdleTimeout.key << "=" << playerIdleTimeout.ToString() << std::endl;
file << whiteList.key << "=" << whiteList.ToString() << std::endl;
file << onlineMode.key << "=" << onlineMode.ToString() << "\n";
file << preventProxyConnections.key << "=" << preventProxyConnections.ToString() << "\n";
file << serverIp.key << "=" << serverIp.ToString() << "\n";
file << spawnAnimals.key << "=" << spawnAnimals.ToString() << "\n";
file << spawnNpcs.key << "=" << spawnNpcs.ToString() << "\n";
file << pvp.key << "=" << pvp.ToString() << "\n";
file << allowFlight.key << "=" << allowFlight.ToString() << "\n";
file << resourcePack.key << "=" << resourcePack.ToString() << "\n";
file << motd.key << "=" << motd.ToString() << "\n";
file << forceGameMode.key << "=" << forceGameMode.ToString() << "\n";
file << enforceWhitelist.key << "=" << enforceWhitelist.ToString() << "\n";
file << levelName.key << "=" << levelName.ToString() << "\n";
file << serverPort.key << "=" << serverPort.ToString() << "\n";
file << maxBuildHeight.key << "=" << maxBuildHeight.ToString() << "\n";
//file << announcePlayerAchievements.key << "=" << announcePlayerAchievements.ToString() << "\n";
file << enableQuery.key << "=" << enableQuery.ToString() << "\n";
file << queryPort.key << "=" << queryPort.ToString() << "\n";
file << enableRcon.key << "=" << enableRcon.ToString() << "\n";
file << rconPort.key << "=" << rconPort.ToString() << "\n";
file << rconPassword.key << "=" << rconPassword.ToString() << "\n";
//file << resourcePackHash.key << "=" << resourcePackHash.ToString() << "\n";
file << resourcePackSha1.key << "=" << resourcePackSha1.ToString() << "\n";
file << hardcore.key << "=" << hardcore.ToString() << "\n";
file << allowNether.key << "=" << allowNether.ToString() << "\n";
file << spawnMonsters.key << "=" << spawnMonsters.ToString() << "\n";
file << snooperEnabled.key << "=" << snooperEnabled.ToString() << "\n";
file << useNativeTransport.key << "=" << useNativeTransport.ToString() << "\n";
file << enableCommandBlock.key << "=" << enableCommandBlock.ToString() << "\n";
file << spawnProtection.key << "=" << spawnProtection.ToString() << "\n";
file << opPermissionLevel.key << "=" << opPermissionLevel.ToString() << "\n";
file << functionPermissionLevel.key << "=" << functionPermissionLevel.ToString() << "\n";
file << maxTickTime.key << "=" << maxTickTime.ToString() << "\n";
file << viewDistance.key << "=" << viewDistance.ToString() << "\n";
file << maxPlayers.key << "=" << maxPlayers.ToString() << "\n";
file << networkCompressionThreshold.key << "=" << networkCompressionThreshold.ToString() << "\n";
file << broadcastRconToOps.key << "=" << broadcastRconToOps.ToString() << "\n";
file << broadcastConsoleToOps.key << "=" << broadcastConsoleToOps.ToString() << "\n";
file << maxWorldSize.key << "=" << maxWorldSize.ToString() << "\n";
file << syncChunkWrites.key << "=" << syncChunkWrites.ToString() << "\n";
file << enableJmxMonitoring.key << "=" << enableJmxMonitoring.ToString() << "\n";
file << enableStatus.key << "=" << enableStatus.ToString() << "\n";
file << entityBroadcastRangePercentage.key << "=" << entityBroadcastRangePercentage.ToString() << "\n";
file << playerIdleTimeout.key << "=" << playerIdleTimeout.ToString() << "\n";
file << whiteList.key << "=" << whiteList.ToString() << "\n";
file << std::endl;
file << "\n";
file.close();
}
}