More work on network messages/buffers
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@ -1,38 +0,0 @@
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#include "Buffer.h"
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#include <cstring>
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using byte = uint8_t;
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namespace Feather::Network
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{
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int Buffer::WriteVarInt(int value)
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{
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int size = 0;
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do {
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byte temp = (byte)(value & 0b01111111);
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// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
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value >>= 7;
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if (value != 0) {
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temp |= 0b10000000;
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}
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WriteByte(temp);
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size++;
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} while (value != 0);
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return size;
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}
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void Buffer::WriteString(const char* str)
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{
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WriteString(str, strlen(str));
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}
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void Buffer::WriteString(const char *str, size_t length)
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{
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WriteVarInt(length);
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for (int i = 0; i < length; i++)
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WriteByte(str[i]);
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}
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}
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@ -1,30 +0,0 @@
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#pragma once
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#include <vector>
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#include <cstdint>
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using std::vector;
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namespace Feather::Network
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{
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class Buffer
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{
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public:
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inline void WriteByte(uint8_t byte) { m_data.push_back(byte); }
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// Returns the number of bytes written.
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int WriteVarInt(int i);
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// Write a null terminated string to the buffer.
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void WriteString(const char *str);
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// Write a string with known size to the buffer
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void WriteString(const char *str, size_t length);
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inline vector<uint8_t> GetData() { return m_data; }
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inline size_t Size() { return m_data.size(); }
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private:
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vector<uint8_t> m_data;
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};
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}
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@ -0,0 +1,92 @@
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#pragma once
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#include <cstdint>
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#include <cstring>
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#include <vector>
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namespace Feather::Network
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{
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class NetworkMessageCounter
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{
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public:
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inline void WriteVarInt(int32_t value)
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{
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do {
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uint8_t temp = uint8_t(value & 0b01111111);
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value >>= 7;
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if (value != 0)
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temp |= 0b10000000;
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m_size++;
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} while (value != 0);
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}
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inline void WriteString(const char* string, int32_t length)
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{
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int32_t stringSize = length + 1;
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WriteVarInt(stringSize);
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m_size += stringSize;
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}
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inline int32_t GetSize() const { return m_size; }
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private:
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int32_t m_size = 0;
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};
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class NetworkMessage
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{
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public:
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NetworkMessage(int32_t size)
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{
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NetworkMessageCounter packetSizeCounter;
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packetSizeCounter.WriteVarInt(size);
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m_data.reserve(size_t(size) + size_t(packetSizeCounter.GetSize()));
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WriteVarInt(size);
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}
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inline void WriteVarInt(int32_t value)
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{
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do {
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uint8_t temp = uint8_t(value & 0b01111111);
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value >>= 7;
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if (value != 0)
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temp |= 0b10000000;
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m_data.push_back(temp);
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} while (value != 0);
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}
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inline void WriteString(const char* string, int32_t length)
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{
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int32_t stringSize = length + 1;
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WriteVarInt(stringSize);
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size_t oldSize = m_data.size();
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size_t newSize = oldSize + size_t(stringSize);
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m_data.resize(newSize);
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std::memcpy(&m_data[oldSize], string, size_t(stringSize));
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}
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const uint8_t* GetData() const { return m_data.data(); }
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size_t GetDataSize() const { return m_data.size(); }
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private:
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std::vector<uint8_t> m_data;
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};
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#define DEFINE_MESSAGE_WRAPPER(x) \
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template <typename... Args> \
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NetworkMessage x(Args... args) \
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{ \
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NetworkMessageCounter counter; \
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x(counter, args...); \
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NetworkMessage message(counter.GetSize()); \
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x(message, args...); \
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return message; \
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}
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}
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@ -1,5 +1,6 @@
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#include "TCPListener.h"
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#include "NetworkManager.h"
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#include "NetworkMessage.h"
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#include <event2/event.h>
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#include <event2/listener.h>
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@ -135,54 +136,20 @@ namespace Feather::Network
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}
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}
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void writeVarInt(int value, std::vector<unsigned char>& msg) {
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do {
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byte temp = (byte)(value & 0b01111111);
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// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
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value >>= 7;
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if (value != 0) {
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temp |= 0b10000000;
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}
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msg.push_back(temp);
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} while (value != 0);
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}
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int fuckvarintsize(int value)
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template <typename T>
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void WritePingMessage(T& message, std::string json)
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{
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int i = 0;
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do {
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byte temp = (byte)(value & 0b01111111);
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// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
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value >>= 7;
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if (value != 0) {
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temp |= 0b10000000;
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}
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i++;
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} while (value != 0);
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return i;
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}
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std::vector<unsigned char> EncodeMessageTest(int packetid, const unsigned char* data, size_t size)
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{
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Buffer msg;
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// TODO: message size prepender. could potentially be done without copying
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int msg_size = fuckvarintsize(packetid) + fuckvarintsize(int(size)) + int(size);
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msg.WriteVarInt(msg_size);
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msg.WriteVarInt(packetid);
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msg.WriteVarInt(size);
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for (size_t i = 0; i < size; i++)
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msg.WriteByte(data[i]);
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return msg.GetData();
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// Packet ID
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message.WriteVarInt(0);
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// JSON Contents
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message.WriteString(json.c_str(), static_cast<int32_t>(json.length()));
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}
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DEFINE_MESSAGE_WRAPPER(WritePingMessage);
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bool SendShitTest()
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{
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auto lock = std::unique_lock(m_mutex);
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const char json_template[] =
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const std::string json_template =
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R"({
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"version": {
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"name": "1.16.1",
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}
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})";
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auto message = EncodeMessageTest(0, (const unsigned char*)json_template, sizeof(json_template));
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auto message = WritePingMessage(json_template);
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bufferevent_write(m_bufferEvent, message.data(), message.size());
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bufferevent_write(m_bufferEvent, message.GetData(), message.GetDataSize());
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return true;
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}
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