Stub placeholder for ServerStatus
This commit is contained in:
parent
2b72aa6335
commit
0a5017d023
|
@ -1,10 +1,16 @@
|
|||
#include "DedicatedServer.h"
|
||||
#include "config/ServerProperties.h"
|
||||
|
||||
namespace Feather
|
||||
{
|
||||
DedicatedServer::DedicatedServer(uint16_t port)
|
||||
: m_listener(port)
|
||||
DedicatedServer::DedicatedServer(ServerProperties* properties) :
|
||||
m_properties(properties),
|
||||
m_listener(properties->serverPort.GetValue()),
|
||||
m_status()
|
||||
{
|
||||
m_status.descriptionText = properties->motd.GetValue();
|
||||
m_status.maxPlayers = properties->maxPlayers.GetValue();
|
||||
|
||||
while (1)
|
||||
{
|
||||
|
||||
|
|
|
@ -1,15 +1,21 @@
|
|||
#pragma once
|
||||
|
||||
#include "network/TCPListener.h"
|
||||
#include "network/ServerStatus.h"
|
||||
|
||||
|
||||
namespace Feather
|
||||
{
|
||||
class ServerProperties;
|
||||
|
||||
class DedicatedServer
|
||||
{
|
||||
public:
|
||||
DedicatedServer(uint16_t port);
|
||||
DedicatedServer(ServerProperties* properties);
|
||||
~DedicatedServer();
|
||||
private:
|
||||
ServerProperties* m_properties;
|
||||
Network::TCPListener m_listener;
|
||||
Network::ServerStatus m_status;
|
||||
};
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ int main()
|
|||
properties.Save();
|
||||
printf("Starting server on port %d\n", properties.serverPort.GetValue());
|
||||
|
||||
auto server = DedicatedServer(properties.serverPort.GetValue());
|
||||
auto server = DedicatedServer(&properties);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,38 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
using string = std::string;
|
||||
using stringstream = std::stringstream;
|
||||
|
||||
namespace Feather::Network
|
||||
{
|
||||
class ServerStatus
|
||||
{
|
||||
public:
|
||||
// Version
|
||||
string versionName = "1.16.1";
|
||||
int protocol = 736;
|
||||
|
||||
// Players
|
||||
int maxPlayers;
|
||||
int numPlayers;
|
||||
|
||||
// Description
|
||||
string descriptionText = "";
|
||||
|
||||
string GetServerStatusJSON()
|
||||
{
|
||||
// TODO: PLACEHOLDER for real JSON
|
||||
stringstream j;
|
||||
j << "{";
|
||||
j << "\"version\":{\"name\":\"" << versionName << "\",\"protocol\":" << protocol << "},";
|
||||
j << "\"players\":{\"max\":" << maxPlayers << ",\"online\":" << numPlayers << ",\"sample\":[]},";
|
||||
j << "\"description\": {\"text\":\"" << descriptionText << "\"}";
|
||||
j << "}";
|
||||
|
||||
return j.str();
|
||||
}
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue