FeatherMC/src/world/WorldManager.h

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2020-08-07 05:48:54 +01:00
#pragma once
#include "World.h"
#include <string>
using std::string;
namespace Feather
{
// TODO: this will manage different dimensions and worlds
class WorldManager
{
World* world;
public:
void LoadWorld(string name);
inline World* GetOverworld() { return world; }
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};
}