Makefile: fix spelling of CMAKE_BUILD_TYPE value

This commit is contained in:
selsta 2022-04-08 18:22:48 +02:00
parent f49fc9b487
commit 649170053f
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GPG Key ID: 2EA0A99A8B07AE5E
2 changed files with 13 additions and 13 deletions

View File

@ -11,7 +11,7 @@ on:
env:
REMOVE_BUNDLED_BOOST : rm -rf /usr/local/share/boost
BUILD_DEFAULT_LINUX: |
cmake -S . -B build -D ARCH="default" -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release && cmake --build build -j3
cmake -S . -B build -D ARCH="default" -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Release && cmake --build build -j3
APT_INSTALL_LINUX: 'sudo apt -y install build-essential cmake libboost-all-dev miniupnpc libunbound-dev graphviz doxygen libunwind8-dev pkg-config libssl-dev libzmq3-dev libsodium-dev libhidapi-dev libnorm-dev libusb-1.0-0-dev libpgm-dev libprotobuf-dev protobuf-compiler ccache'
APT_SET_CONF: |
echo "Acquire::Retries \"3\";" | sudo tee -a /etc/apt/apt.conf.d/80-custom

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@ -96,15 +96,15 @@ release: cmake-release
release-test:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release $(topdir) && $(MAKE) && $(MAKE) test
cd $(builddir)/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Release $(topdir) && $(MAKE) && $(MAKE) test
release-all:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=release $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D BUILD_TESTS=ON -D CMAKE_BUILD_TYPE=Release $(topdir) && $(MAKE)
release-static:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release $(topdir) && $(MAKE)
coverage:
mkdir -p $(builddir)/debug
@ -114,41 +114,41 @@ coverage:
release-static-linux-armv6:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv6zk" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv6" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv6zk" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="linux-armv6" $(topdir) && $(MAKE)
release-static-linux-armv7:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv7" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="linux-armv7" $(topdir) && $(MAKE)
release-static-android-armv7:
mkdir -p $(builddir)/release/translations
cd $(builddir)/release/translations && cmake ../../../translations && $(MAKE)
cd $(builddir)/release && CC=arm-linux-androideabi-clang CXX=arm-linux-androideabi-clang++ cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D ANDROID=true -D BUILD_TAG="android-armv7" -D CMAKE_SYSTEM_NAME="Android" -D CMAKE_ANDROID_STANDALONE_TOOLCHAIN="${ANDROID_STANDALONE_TOOLCHAIN_PATH}" -D CMAKE_ANDROID_ARM_MODE=ON -D CMAKE_ANDROID_ARCH_ABI="armeabi-v7a" ../.. && $(MAKE)
cd $(builddir)/release && CC=arm-linux-androideabi-clang CXX=arm-linux-androideabi-clang++ cmake -D BUILD_TESTS=OFF -D ARCH="armv7-a" -D STATIC=ON -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Release -D ANDROID=true -D BUILD_TAG="android-armv7" -D CMAKE_SYSTEM_NAME="Android" -D CMAKE_ANDROID_STANDALONE_TOOLCHAIN="${ANDROID_STANDALONE_TOOLCHAIN_PATH}" -D CMAKE_ANDROID_ARM_MODE=ON -D CMAKE_ANDROID_ARCH_ABI="armeabi-v7a" ../.. && $(MAKE)
release-static-android-armv8:
mkdir -p $(builddir)/release/translations
cd $(builddir)/release/translations && cmake ../../../translations && $(MAKE)
cd $(builddir)/release && CC=aarch64-linux-android-clang CXX=aarch64-linux-android-clang++ cmake -D BUILD_TESTS=OFF -D ARCH="armv8-a" -D STATIC=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D ANDROID=true -D BUILD_TAG="android-armv8" -D CMAKE_SYSTEM_NAME="Android" -D CMAKE_ANDROID_STANDALONE_TOOLCHAIN="${ANDROID_STANDALONE_TOOLCHAIN_PATH}" -D CMAKE_ANDROID_ARCH_ABI="arm64-v8a" ../.. && $(MAKE)
cd $(builddir)/release && CC=aarch64-linux-android-clang CXX=aarch64-linux-android-clang++ cmake -D BUILD_TESTS=OFF -D ARCH="armv8-a" -D STATIC=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D ANDROID=true -D BUILD_TAG="android-armv8" -D CMAKE_SYSTEM_NAME="Android" -D CMAKE_ANDROID_STANDALONE_TOOLCHAIN="${ANDROID_STANDALONE_TOOLCHAIN_PATH}" -D CMAKE_ANDROID_ARCH_ABI="arm64-v8a" ../.. && $(MAKE)
release-static-linux-armv8:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv8-a" -D STATIC=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-armv8" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D BUILD_TESTS=OFF -D ARCH="armv8-a" -D STATIC=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="linux-armv8" $(topdir) && $(MAKE)
release-static-linux-x86_64:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-x64" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="linux-x64" $(topdir) && $(MAKE)
release-static-freebsd-x86_64:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="freebsd-x64" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="freebsd-x64" $(topdir) && $(MAKE)
release-static-mac-x86_64:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="mac-x64" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="mac-x64" $(topdir) && $(MAKE)
release-static-linux-i686:
mkdir -p $(builddir)/release
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="linux-x86" $(topdir) && $(MAKE)
cd $(builddir)/release && cmake -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="linux-x86" $(topdir) && $(MAKE)
release-static-win64:
mkdir -p $(builddir)/release