mxe/src/vtk-7-mingw-w64-git.patch

2113 lines
73 KiB
Diff

This file is part of MXE.
See index.html for further information.
This patch has been taken from the git url below:
From: David Partyka <david.partyka@kitware.com>
Date: Wed, 21 Sep 2011 13:19:30 +0000 (-0400)
Subject: Merge branch '11742_mingw64_compile_fixes' into release
X-Git-Tag: v5.10.0-rc1~108^2~1
X-Git-Url: http://vtk.org/gitweb?p=VTK.git;a=commitdiff_plain;h=be64234e8399145f1e2c099500779a9bcff75702;hp=7b4ad680f6b2b4b4211baf47de6588308db7e14f
Merge branch '11742_mingw64_compile_fixes' into release
---
diff --git a/Common/vtkWin32Header.h b/Common/vtkWin32Header.h
index 81b094a..a3edb90 100644
--- a/Common/vtkWin32Header.h
+++ b/Common/vtkWin32Header.h
@@ -102,9 +102,15 @@ Do_not_include_vtkWin32Header_directly__vtkSystemIncludes_includes_it;
# define vtkGetWindowLong GetWindowLong
# define vtkSetWindowLong SetWindowLong
# define vtkLONG LONG
+# ifdef _WIN64
+# define vtkGWL_WNDPROC GWLP_WNDPROC
+# define vtkGWL_HINSTANCE GWLP_HINSTANCE
+# define vtkGWL_USERDATA GWLP_USERDATA
+# else
# define vtkGWL_WNDPROC GWL_WNDPROC
# define vtkGWL_HINSTANCE GWL_HINSTANCE
# define vtkGWL_USERDATA GWL_USERDATA
+# endif
#endif //
#endif
diff --git a/Hybrid/vtkVideoSource.cxx b/Hybrid/vtkVideoSource.cxx
index 1fcdbe1..c40b845 100644
--- a/Hybrid/vtkVideoSource.cxx
+++ b/Hybrid/vtkVideoSource.cxx
@@ -32,9 +32,9 @@
//---------------------------------------------------------------
// Important FrameBufferMutex rules:
-//
+//
// The frame grabs are generally done asynchronously, and it is necessary
-// to ensure that when the frame buffer is valid when it is being written
+// to ensure that when the frame buffer is valid when it is being written
// to or read from
//
// The following information can only be changed within a mutex lock,
@@ -59,8 +59,8 @@
//
// AdvanceFrameBuffer()
//
-// Any methods which might be called asynchronously must lock the
-// mutex before reading the above information, and you must be very
+// Any methods which might be called asynchronously must lock the
+// mutex before reading the above information, and you must be very
// careful when accessing any information except for the above.
// These methods include the following:
//
@@ -74,13 +74,13 @@ vtkStandardNewMacro(vtkVideoSource);
#if ( _MSC_VER >= 1300 ) // Visual studio .NET
#pragma warning ( disable : 4311 )
#pragma warning ( disable : 4312 )
-#endif
+#endif
//----------------------------------------------------------------------------
vtkVideoSource::vtkVideoSource()
{
int i;
-
+
this->Initialized = 0;
this->AutoAdvance = 1;
@@ -93,7 +93,7 @@ vtkVideoSource::vtkVideoSource()
{
this->FrameBufferExtent[i] = 0;
}
-
+
this->Playing = 0;
this->Recording = 0;
@@ -151,8 +151,8 @@ vtkVideoSource::vtkVideoSource()
//----------------------------------------------------------------------------
vtkVideoSource::~vtkVideoSource()
-{
- // we certainly don't want to access a virtual
+{
+ // we certainly don't want to access a virtual
// function after the subclass has destructed!!
this->vtkVideoSource::ReleaseSystemResources();
@@ -165,10 +165,10 @@ vtkVideoSource::~vtkVideoSource()
void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
{
int idx;
-
+
this->Superclass::PrintSelf(os,indent);
-
- os << indent << "FrameSize: (" << this->FrameSize[0] << ", "
+
+ os << indent << "FrameSize: (" << this->FrameSize[0] << ", "
<< this->FrameSize[1] << ", " << this->FrameSize[2] << ")\n";
os << indent << "ClipRegion: (" << this->ClipRegion[0];
@@ -177,14 +177,14 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
os << ", " << this->ClipRegion[idx];
}
os << ")\n";
-
+
os << indent << "DataSpacing: (" << this->DataSpacing[0];
for (idx = 1; idx < 3; ++idx)
{
os << ", " << this->DataSpacing[idx];
}
os << ")\n";
-
+
os << indent << "DataOrigin: (" << this->DataOrigin[0];
for (idx = 1; idx < 3; ++idx)
{
@@ -205,7 +205,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
os << ", " << this->OutputWholeExtent[idx];
}
os << ")\n";
-
+
os << indent << "FrameRate: " << this->FrameRate << "\n";
os << indent << "FrameCount: " << this->FrameCount << "\n";
@@ -232,7 +232,7 @@ void vtkVideoSource::PrintSelf(ostream& os, vtkIndent indent)
//----------------------------------------------------------------------------
// Update the FrameBuffers according to any changes in the FrameBuffer*
-// information.
+// information.
// This function should always be called from within a FrameBufferMutex lock
// and should never be called asynchronously.
// It sets up the FrameBufferExtent
@@ -246,10 +246,10 @@ void vtkVideoSource::UpdateFrameBuffer()
for (i = 0; i < 3; i++)
{
oldExt = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1;
- this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0)
- ? this->ClipRegion[2*i] : 0);
- this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] <
- this->FrameSize[i]-1)
+ this->FrameBufferExtent[2*i] = ((this->ClipRegion[2*i] > 0)
+ ? this->ClipRegion[2*i] : 0);
+ this->FrameBufferExtent[2*i+1] = ((this->ClipRegion[2*i+1] <
+ this->FrameSize[i]-1)
? this->ClipRegion[2*i+1] : this->FrameSize[i]-1);
ext[i] = this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i] + 1;
@@ -318,20 +318,20 @@ void vtkVideoSource::ReleaseSystemResources()
//----------------------------------------------------------------------------
void vtkVideoSource::SetFrameSize(int x, int y, int z)
{
- if (x == this->FrameSize[0] &&
- y == this->FrameSize[1] &&
+ if (x == this->FrameSize[0] &&
+ y == this->FrameSize[1] &&
z == this->FrameSize[2])
{
return;
}
- if (x < 1 || y < 1 || z < 1)
+ if (x < 1 || y < 1 || z < 1)
{
vtkErrorMacro(<< "SetFrameSize: Illegal frame size");
return;
}
- if (this->Initialized)
+ if (this->Initialized)
{
this->FrameBufferMutex->Lock();
this->FrameSize[0] = x;
@@ -349,7 +349,7 @@ void vtkVideoSource::SetFrameSize(int x, int y, int z)
this->Modified();
}
-
+
//----------------------------------------------------------------------------
void vtkVideoSource::SetFrameRate(float rate)
{
@@ -363,7 +363,7 @@ void vtkVideoSource::SetFrameRate(float rate)
}
//----------------------------------------------------------------------------
-void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
+void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
int z0, int z1)
{
if (this->ClipRegion[0] != x0 || this->ClipRegion[1] != x1 ||
@@ -371,7 +371,7 @@ void vtkVideoSource::SetClipRegion(int x0, int x1, int y0, int y1,
this->ClipRegion[4] != z0 || this->ClipRegion[5] != z1)
{
this->Modified();
- if (this->Initialized)
+ if (this->Initialized)
{ // modify the FrameBufferExtent
this->FrameBufferMutex->Lock();
this->ClipRegion[0] = x0; this->ClipRegion[1] = x1;
@@ -422,7 +422,7 @@ void vtkVideoSource::InternalGrab()
this->FrameBufferBitsPerPixel + 7)/8;
bytesPerRow = ((bytesPerRow + this->FrameBufferRowAlignment - 1) /
this->FrameBufferRowAlignment)*this->FrameBufferRowAlignment;
- int totalSize = bytesPerRow *
+ int totalSize = bytesPerRow *
(this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1) *
(this->FrameBufferExtent[5]-this->FrameBufferExtent[4]+1);
@@ -432,7 +432,7 @@ void vtkVideoSource::InternalGrab()
ptr = reinterpret_cast<vtkUnsignedCharArray *>(this->FrameBuffer[index])->GetPointer(0);
// Somebody should check this:
- lptr = (int *)(((((long)ptr) + 3)/4)*4);
+ lptr = (int *)(((((intptr_t)ptr) + 3)/4)*4);
i = totalSize/4;
while (--i >= 0)
@@ -482,7 +482,7 @@ static inline void vtkSleep(double duration)
//----------------------------------------------------------------------------
// Sleep until the specified absolute time has arrived.
-// You must pass a handle to the current thread.
+// You must pass a handle to the current thread.
// If '0' is returned, then the thread was aborted before or during the wait.
static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
{
@@ -506,7 +506,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
remaining = 0.1;
}
- // check to see if we are being told to quit
+ // check to see if we are being told to quit
data->ActiveFlagLock->Lock();
int activeFlag = *(data->ActiveFlag);
data->ActiveFlagLock->Unlock();
@@ -527,7 +527,7 @@ static int vtkThreadSleep(vtkMultiThreader::ThreadInfo *data, double time)
static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data)
{
vtkVideoSource *self = (vtkVideoSource *)(data->UserData);
-
+
double startTime = vtkTimerLog::GetUniversalTime();
double rate = self->GetFrameRate();
int frame = 0;
@@ -544,7 +544,7 @@ static void *vtkVideoSourceRecordThread(vtkMultiThreader::ThreadInfo *data)
//----------------------------------------------------------------------------
// Set the source to grab frames continuously.
-// You should override this as appropriate for your device.
+// You should override this as appropriate for your device.
void vtkVideoSource::Record()
{
if (this->Playing)
@@ -559,19 +559,19 @@ void vtkVideoSource::Record()
this->Recording = 1;
this->FrameCount = 0;
this->Modified();
- this->PlayerThreadId =
+ this->PlayerThreadId =
this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\
&vtkVideoSourceRecordThread,this);
}
}
-
+
//----------------------------------------------------------------------------
// this function runs in an alternate thread to 'play the tape' at the
// specified frame rate.
static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data)
{
vtkVideoSource *self = (vtkVideoSource *)(data->UserData);
-
+
double startTime = vtkTimerLog::GetUniversalTime();
double rate = self->GetFrameRate();
int frame = 0;
@@ -588,7 +588,7 @@ static void *vtkVideoSourcePlayThread(vtkMultiThreader::ThreadInfo *data)
//----------------------------------------------------------------------------
// Set the source to play back recorded frames.
-// You should override this as appropriate for your device.
+// You should override this as appropriate for your device.
void vtkVideoSource::Play()
{
if (this->Recording)
@@ -602,12 +602,12 @@ void vtkVideoSource::Play()
this->Playing = 1;
this->Modified();
- this->PlayerThreadId =
+ this->PlayerThreadId =
this->PlayerThreader->SpawnThread((vtkThreadFunctionType)\
&vtkVideoSourcePlayThread,this);
}
}
-
+
//----------------------------------------------------------------------------
// Stop continuous grabbing or playback. You will have to override this
// if your class overrides Play() and Record()
@@ -621,7 +621,7 @@ void vtkVideoSource::Stop()
this->Recording = 0;
this->Modified();
}
-}
+}
//----------------------------------------------------------------------------
// Rewind back to the frame with the earliest timestamp.
@@ -665,7 +665,7 @@ void vtkVideoSource::Rewind()
}
this->FrameBufferMutex->Unlock();
-}
+}
//----------------------------------------------------------------------------
// Fast-forward to the frame with the latest timestamp.
@@ -717,12 +717,12 @@ void vtkVideoSource::FastForward()
}
this->FrameBufferMutex->Unlock();
-}
+}
//----------------------------------------------------------------------------
// Rotate the buffers
void vtkVideoSource::Seek(int n)
-{
+{
this->FrameBufferMutex->Lock();
this->AdvanceFrameBuffer(n);
this->FrameIndex = (this->FrameIndex + n) % this->FrameBufferSize;
@@ -731,7 +731,7 @@ void vtkVideoSource::Seek(int n)
this->FrameIndex += this->FrameBufferSize;
}
this->FrameBufferMutex->Unlock();
- this->Modified();
+ this->Modified();
}
//----------------------------------------------------------------------------
@@ -798,7 +798,7 @@ void vtkVideoSource::SetOutputFormat(int format)
//----------------------------------------------------------------------------
// set or change the circular buffer size
-// you will have to override this if you want the buffers
+// you will have to override this if you want the buffers
// to be device-specific (i.e. something other than vtkDataArray)
void vtkVideoSource::SetFrameBufferSize(int bufsize)
{
@@ -830,12 +830,12 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize)
{
this->FrameBuffer[i] = vtkUnsignedCharArray::New();
this->FrameBufferTimeStamps[i] = 0.0;
- }
+ }
this->FrameBufferSize = bufsize;
this->Modified();
}
}
- else
+ else
{
if (bufsize > 0)
{
@@ -909,7 +909,7 @@ void vtkVideoSource::SetFrameBufferSize(int bufsize)
void vtkVideoSource::AdvanceFrameBuffer(int n)
{
int i = (this->FrameBufferIndex - n) % this->FrameBufferSize;
- while (i < 0)
+ while (i < 0)
{
i += this->FrameBufferSize;
}
@@ -918,7 +918,7 @@ void vtkVideoSource::AdvanceFrameBuffer(int n)
//----------------------------------------------------------------------------
double vtkVideoSource::GetFrameTimeStamp(int frame)
-{
+{
double timeStamp;
this->FrameBufferMutex->Lock();
@@ -959,7 +959,7 @@ int vtkVideoSource::RequestInformation(
// if 'flag' is set in output extent, use the FrameBufferExtent instead
if (extent[2*i+1] < extent[2*i])
{
- extent[2*i] = 0;
+ extent[2*i] = 0;
extent[2*i+1] = \
this->FrameBufferExtent[2*i+1] - this->FrameBufferExtent[2*i];
}
@@ -981,7 +981,7 @@ int vtkVideoSource::RequestInformation(
extent[5] = extent[4] + (extent[5]-extent[4]+1) * numFrames - 1;
outInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),extent,6);
-
+
// set the spacing
outInfo->Set(vtkDataObject::SPACING(),this->DataSpacing,3);
@@ -989,7 +989,7 @@ int vtkVideoSource::RequestInformation(
outInfo->Set(vtkDataObject::ORIGIN(),this->DataOrigin,3);
// set default data type (8 bit greyscale)
- vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR,
+ vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR,
this->NumberOfScalarComponents);
return 1;
@@ -1000,7 +1000,7 @@ int vtkVideoSource::RequestInformation(
// unusual pixel packing formats, such as XRGB XBRG BGRX BGR etc.
// The version below assumes that the packing of the framebuffer is
// identical to that of the output.
-void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
+void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
int start, int count)
{
char *inPtr = rowPtr + start*this->NumberOfScalarComponents;
@@ -1020,7 +1020,7 @@ void vtkVideoSource::UnpackRasterLine(char *outPtr, char *rowPtr,
//----------------------------------------------------------------------------
// The Execute method is fairly complex, so I would not recommend overriding
// it unless you have to. Override the UnpackRasterLine() method instead.
-// You should only have to override it if you are using something other
+// You should only have to override it if you are using something other
// than 8-bit vtkUnsignedCharArray for the frame buffer.
int vtkVideoSource::RequestData(
vtkInformation *vtkNotUsed(request),
@@ -1037,9 +1037,9 @@ int vtkVideoSource::RequestData(
{
saveOutputExtent[i] = outputExtent[i];
}
- // clip to extent to the Z size of one frame
- outputExtent[4] = this->FrameOutputExtent[4];
- outputExtent[5] = this->FrameOutputExtent[5];
+ // clip to extent to the Z size of one frame
+ outputExtent[4] = this->FrameOutputExtent[4];
+ outputExtent[5] = this->FrameOutputExtent[5];
int frameExtentX = this->FrameBufferExtent[1]-this->FrameBufferExtent[0]+1;
int frameExtentY = this->FrameBufferExtent[3]-this->FrameBufferExtent[2]+1;
@@ -1093,8 +1093,8 @@ int vtkVideoSource::RequestData(
outPadY = 0;
}
- int outX = frameExtentX - inPadX;
- int outY = frameExtentY - inPadY;
+ int outX = frameExtentX - inPadX;
+ int outY = frameExtentY - inPadY;
int outZ; // do outZ later
if (outX > extentX - outPadX)
@@ -1117,7 +1117,7 @@ int vtkVideoSource::RequestData(
}
// ditto for number of scalar components
- if (data->GetNumberOfScalarComponents() !=
+ if (data->GetNumberOfScalarComponents() !=
this->LastNumberOfScalarComponents)
{
this->LastNumberOfScalarComponents = data->GetNumberOfScalarComponents();
@@ -1132,7 +1132,7 @@ int vtkVideoSource::RequestData(
(saveOutputExtent[3]-saveOutputExtent[2]+1)*
(saveOutputExtent[5]-saveOutputExtent[4]+1)*outIncX);
this->OutputNeedsInitialization = 0;
- }
+ }
// we have to modify the outputExtent of the first frame,
// because it might be complete (it will be restored after
@@ -1143,7 +1143,7 @@ int vtkVideoSource::RequestData(
this->FrameBufferMutex->Lock();
int index = this->FrameBufferIndex;
- this->FrameTimeStamp =
+ this->FrameTimeStamp =
this->FrameBufferTimeStamps[index % this->FrameBufferSize];
int frame;
@@ -1152,8 +1152,8 @@ int vtkVideoSource::RequestData(
if (frame == finalFrame)
{
outputExtent[5] = finalOutputExtent5;
- }
-
+ }
+
vtkDataArray *frameBuffer = reinterpret_cast<vtkDataArray *>(this->FrameBuffer[(index + frame) % this->FrameBufferSize]);
char *inPtr = reinterpret_cast<char*>(frameBuffer->GetVoidPointer(0));
@@ -1162,7 +1162,7 @@ int vtkVideoSource::RequestData(
extentZ = outputExtent[5]-outputExtent[4]+1;
inPadZ = 0;
outPadZ = -outputExtent[4];
-
+
if (outPadZ < 0)
{
inPadZ -= outPadZ;
@@ -1209,7 +1209,7 @@ int vtkVideoSource::RequestData(
outPtrTmp = outPtr;
for (j = 0; j < outY; j++)
{
- if (outX > 0)
+ if (outX > 0)
{
this->UnpackRasterLine(outPtrTmp,inPtrTmp,inPadX,outX);
}
diff --git a/Rendering/vtkFreeTypeTools.cxx b/Rendering/vtkFreeTypeTools.cxx
index 7443693..681fae6 100644
--- a/Rendering/vtkFreeTypeTools.cxx
+++ b/Rendering/vtkFreeTypeTools.cxx
@@ -222,7 +222,7 @@ vtkFreeTypeToolsFaceRequester(FTC_FaceID face_id,
// Map the ID to a text property
vtkSmartPointer<vtkTextProperty> tprop =
vtkSmartPointer<vtkTextProperty>::New();
- self->MapIdToTextProperty(reinterpret_cast<unsigned long>(face_id), tprop);
+ self->MapIdToTextProperty(reinterpret_cast<intptr_t>(face_id), tprop);
// Fonts, organized by [Family][Bold][Italic]
static EmbeddedFontStruct EmbeddedFonts[3][2][2] =
diff --git a/Rendering/vtkFreeTypeUtilities.cxx b/Rendering/vtkFreeTypeUtilities.cxx
index 629e5da..2d140a8 100644
--- a/Rendering/vtkFreeTypeUtilities.cxx
+++ b/Rendering/vtkFreeTypeUtilities.cxx
@@ -337,7 +337,7 @@ vtkFreeTypeUtilitiesFaceRequester(FTC_FaceID face_id,
// Map the ID to a text property
vtkTextProperty *tprop = vtkTextProperty::New();
- self->MapIdToTextProperty(reinterpret_cast<unsigned long>(face_id), tprop);
+ self->MapIdToTextProperty(reinterpret_cast<intptr_t>(face_id), tprop);
// Fonts, organized by [Family][Bold][Italic]
diff --git a/Rendering/vtkWin32OpenGLRenderWindow.cxx b/Rendering/vtkWin32OpenGLRenderWindow.cxx
index a4485d2..6b6e6b4 100644
--- a/Rendering/vtkWin32OpenGLRenderWindow.cxx
+++ b/Rendering/vtkWin32OpenGLRenderWindow.cxx
@@ -75,9 +75,9 @@ vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow()
void vtkWin32OpenGLRenderWindow::Clean()
{
GLuint id;
-
+
/* finish OpenGL rendering */
- if (this->ContextId)
+ if (this->ContextId)
{
this->MakeCurrent();
@@ -86,7 +86,7 @@ void vtkWin32OpenGLRenderWindow::Clean()
{
glDisable((GLenum)cur_light);
}
-
+
/* now delete all textures */
glDisable(GL_TEXTURE_2D);
for (int i = 1; i < this->TextureResourceIds->GetNumberOfIds(); i++)
@@ -106,16 +106,16 @@ void vtkWin32OpenGLRenderWindow::Clean()
}
this->CleanUpRenderers();
-
+
// Note: wglMakeCurrent(NULL,NULL) is valid according to the documentation
// and works with nVidia and ATI but not with Intel. Passing an existing
// device context works in any case.
// see VTK Bug 7119.
- if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE)
+ if(wglMakeCurrent(this->DeviceContext,NULL)!=TRUE)
{
vtkErrorMacro("wglMakeCurrent failed in Clean(), error: " << GetLastError());
}
- if (wglDeleteContext(this->ContextId) != TRUE)
+ if (wglDeleteContext(this->ContextId) != TRUE)
{
vtkErrorMacro("wglDeleteContext failed in Clean(), error: " << GetLastError());
}
@@ -136,7 +136,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers()
// destructor)
vtkRenderer *ren;
vtkCollectionSimpleIterator rsit;
- for (this->Renderers->InitTraversal(rsit);
+ for (this->Renderers->InitTraversal(rsit);
(ren = this->Renderers->GetNextRenderer(rsit));)
{
ren->SetRenderWindow(NULL);
@@ -144,13 +144,13 @@ void vtkWin32OpenGLRenderWindow::CleanUpRenderers()
}
}
-LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message,
- WPARAM wParam,
+LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc(HWND hWnd, UINT message,
+ WPARAM wParam,
LPARAM lParam)
{
LRESULT res;
- vtkWin32OpenGLRenderWindow *me =
+ vtkWin32OpenGLRenderWindow *me =
(vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(hWnd,sizeof(vtkLONG));
if (me && me->GetReferenceCount()>0)
@@ -199,7 +199,7 @@ int vtkWin32OpenGLRenderWindow::GetEventPending()
return 1;
}
}
-
+
return 0;
}
@@ -216,21 +216,21 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent()
" than the one doing the picking, this can causes crashes"
" and/or bad pick results");
}
- else
+ else
{
- if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE)
+ if (wglMakeCurrent(this->DeviceContext, this->ContextId) != TRUE)
{
LPVOID lpMsgBuf;
- ::FormatMessage(
- FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
+ ::FormatMessage(
+ FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR) &lpMsgBuf,
0,
- NULL
+ NULL
);
if(lpMsgBuf)
{
@@ -243,7 +243,7 @@ void vtkWin32OpenGLRenderWindow::MakeCurrent()
delete [] wmsg;
delete [] wtemp;
#else
- vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: "
+ vtkErrorMacro("wglMakeCurrent failed in MakeCurrent(), error: "
<< (LPCTSTR)lpMsgBuf);
#endif
::LocalFree( lpMsgBuf );
@@ -289,13 +289,13 @@ void vtkWin32OpenGLRenderWindow::SetSize(int x, int y)
}
}
}
-
+
else if (this->Mapped)
{
if (!resizing)
{
resizing = 1;
-
+
if (this->ParentId)
{
SetWindowExtEx(this->DeviceContext,x,y,NULL);
@@ -330,7 +330,7 @@ void vtkWin32OpenGLRenderWindow::SetPosition(int x, int y)
if (!resizing)
{
resizing = 1;
-
+
SetWindowPos(this->WindowId,HWND_TOP,x,y,
0, 0, SWP_NOSIZE | SWP_NOZORDER);
resizing = 0;
@@ -426,7 +426,7 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
if (pfd.cColorBits <= 8)
{
strm << "class: PseudoColor" << endl;
- }
+ }
else
{
strm << "class: TrueColor" << endl;
@@ -447,14 +447,14 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
strm << "double buffer: False" << endl;
}
if (pfd.dwFlags & PFD_STEREO) {
- strm << "stereo: True" << endl;
+ strm << "stereo: True" << endl;
} else {
strm << "stereo: False" << endl;
}
if (pfd.dwFlags & PFD_GENERIC_FORMAT) {
- strm << "hardware acceleration: False" << endl;
+ strm << "hardware acceleration: False" << endl;
} else {
- strm << "hardware acceleration: True" << endl;
+ strm << "hardware acceleration: True" << endl;
}
strm << "rgba: redSize=" << static_cast<int>(pfd.cRedBits) << " greenSize=" << static_cast<int>(pfd.cGreenBits) << "blueSize=" << static_cast<int>(pfd.cBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAlphaBits) << endl;
strm << "aux buffers: " << static_cast<int>(pfd.cAuxBuffers)<< endl;
@@ -463,17 +463,17 @@ const char* vtkWin32OpenGLRenderWindow::ReportCapabilities()
strm << "accum: redSize=" << static_cast<int>(pfd.cAccumRedBits) << " greenSize=" << static_cast<int>(pfd.cAccumGreenBits) << "blueSize=" << static_cast<int>(pfd.cAccumBlueBits) << "alphaSize=" << static_cast<int>(pfd.cAccumAlphaBits) << endl;
delete[] this->Capabilities;
-
+
size_t len = strm.str().length() + 1;
this->Capabilities = new char[len];
strncpy(this->Capabilities, strm.str().c_str(), len);
-
+
return this->Capabilities;
}
-
-void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
- int debug, int bpp,
+
+void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
+ int debug, int bpp,
int zbpp)
{
PIXELFORMATDESCRIPTOR pfd = {
@@ -505,12 +505,12 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
{
#ifdef UNICODE
- MessageBox(WindowFromDC(hDC),
+ MessageBox(WindowFromDC(hDC),
L"Invalid pixel format, no OpenGL support",
L"Error",
MB_ICONERROR | MB_OK);
#else
- MessageBox(WindowFromDC(hDC),
+ MessageBox(WindowFromDC(hDC),
"Invalid pixel format, no OpenGL support",
"Error",
MB_ICONERROR | MB_OK);
@@ -524,11 +524,11 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
{
exit(1);
}
- }
+ }
}
else
{
- // hDC has no current PixelFormat, so
+ // hDC has no current PixelFormat, so
pixelFormat = ChoosePixelFormat(hDC, &pfd);
if (pixelFormat == 0)
{
@@ -549,8 +549,8 @@ void vtkWin32OpenGLRenderWindow::SetupPixelFormat(HDC hDC, DWORD dwFlags,
exit(1);
}
}
- DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd);
- if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE)
+ DescribePixelFormat(hDC, pixelFormat,sizeof(pfd), &pfd);
+ if (SetPixelFormat(hDC, pixelFormat, &pfd) != TRUE)
{
// int err = GetLastError();
#ifdef UNICODE
@@ -626,10 +626,10 @@ void vtkWin32OpenGLRenderWindow::SetupPalette(HDC hDC)
}
-LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
+LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam)
{
- switch (message)
+ switch (message)
{
case WM_CREATE:
{
@@ -648,18 +648,18 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
return 0;
case WM_SIZE:
/* track window size changes */
- if (this->ContextId)
+ if (this->ContextId)
{
this->SetSize((int) LOWORD(lParam),(int) HIWORD(lParam));
return 0;
}
case WM_PALETTECHANGED:
/* realize palette if this is *not* the current window */
- if (this->ContextId && this->Palette && (HWND) wParam != hWnd)
+ if (this->ContextId && this->Palette && (HWND) wParam != hWnd)
{
SelectPalette(this->DeviceContext, this->OldPalette, FALSE);
UnrealizeObject(this->Palette);
- this->OldPalette = SelectPalette(this->DeviceContext,
+ this->OldPalette = SelectPalette(this->DeviceContext,
this->Palette, FALSE);
RealizePalette(this->DeviceContext);
this->Render();
@@ -667,11 +667,11 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
break;
case WM_QUERYNEWPALETTE:
/* realize palette if this is the current window */
- if (this->ContextId && this->Palette)
+ if (this->ContextId && this->Palette)
{
SelectPalette(this->DeviceContext, this->OldPalette, FALSE);
UnrealizeObject(this->Palette);
- this->OldPalette = SelectPalette(this->DeviceContext,
+ this->OldPalette = SelectPalette(this->DeviceContext,
this->Palette, FALSE);
RealizePalette(this->DeviceContext);
this->Render();
@@ -682,7 +682,7 @@ LRESULT vtkWin32OpenGLRenderWindow::MessageProc(HWND hWnd, UINT message,
{
PAINTSTRUCT ps;
BeginPaint(hWnd, &ps);
- if (this->ContextId)
+ if (this->ContextId)
{
this->Render();
}
@@ -730,20 +730,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
{
static int count = 1;
char *windowName;
-
+
if (!this->WindowId)
{
WNDCLASS wndClass;
this->DeviceContext = 0;
-
- int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #"))
+
+ int len = static_cast<int>(strlen("Visualization Toolkit - Win32OpenGL #"))
+ (int)ceil( (double) log10( (double)(count+1) ) )
- + 1;
+ + 1;
windowName = new char [ len ];
sprintf(windowName,"Visualization Toolkit - Win32OpenGL #%i",count++);
this->SetWindowName(windowName);
delete [] windowName;
-
+
// has the class been registered ?
#ifdef UNICODE
if (!GetClassInfo(this->ApplicationInstance,L"vtkOpenGL",&wndClass))
@@ -770,7 +770,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
wndClass.cbWndExtra = 2 * sizeof(vtkLONG);
RegisterClass(&wndClass);
}
-
+
#ifdef UNICODE
wchar_t *wname = new wchar_t [mbstowcs(NULL, this->WindowName, 32000)+1];
mbstowcs(wname, this->WindowName, 32000);
@@ -779,7 +779,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
int y = ((this->Position[1] >= 0) ? this->Position[1] : 5);
int height = ((this->Size[1] > 0) ? this->Size[1] : 300);
int width = ((this->Size[0] > 0) ? this->Size[0] : 300);
-
+
/* create window */
if (this->ParentId)
{
@@ -812,7 +812,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
this->WindowId = CreateWindow(
L"vtkOpenGL", wname, style,
x,y, width+2*GetSystemMetrics(SM_CXFRAME),
- height+2*GetSystemMetrics(SM_CYFRAME)
+ height+2*GetSystemMetrics(SM_CYFRAME)
+GetSystemMetrics(SM_CYCAPTION),
NULL, NULL, this->ApplicationInstance, NULL);
#else
@@ -827,14 +827,14 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
#ifdef UNICODE
delete [] wname;
#endif
-
+
if (!this->WindowId)
{
vtkErrorMacro("Could not create window, error: " << GetLastError());
return;
}
// extract the create info
-
+
/* display window */
if(!this->OffScreenRendering)
{
@@ -842,7 +842,7 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
}
//UpdateWindow(this->WindowId);
this->OwnWindow = 1;
- vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(vtkLONG)this);
+ vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(intptr_t)this);
}
if (!this->DeviceContext)
{
@@ -862,16 +862,16 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
}
this->SetupPalette(this->DeviceContext);
this->ContextId = wglCreateContext(this->DeviceContext);
- if (this->ContextId == NULL)
+ if (this->ContextId == NULL)
{
vtkErrorMacro("wglCreateContext failed in CreateAWindow(), error: " << GetLastError());
}
this->MakeCurrent();
-
+
// wipe out any existing display lists
vtkRenderer* ren;
vtkCollectionSimpleIterator rsit;
- for (this->Renderers->InitTraversal(rsit);
+ for (this->Renderers->InitTraversal(rsit);
(ren = this->Renderers->GetNextRenderer(rsit));)
{
ren->SetRenderWindow(0);
@@ -889,20 +889,20 @@ void vtkWin32OpenGLRenderWindow::CreateAWindow()
// Initialize the window for rendering.
void vtkWin32OpenGLRenderWindow::WindowInitialize()
-{
+{
// create our own window if not already set
this->OwnWindow = 0;
if (!this->MFChandledWindow)
{
this->InitializeApplication();
this->CreateAWindow();
- }
- else
+ }
+ else
{
this->MakeCurrent(); // hsr
this->OpenGLInit();
}
-
+
// set the DPI
this->SetDPI(GetDeviceCaps(this->DeviceContext, LOGPIXELSY));
}
@@ -910,7 +910,7 @@ void vtkWin32OpenGLRenderWindow::WindowInitialize()
// Initialize the rendering window.
void vtkWin32OpenGLRenderWindow::Initialize (void)
{
- // make sure we havent already been initialized
+ // make sure we havent already been initialized
if (!this->OffScreenRendering && !this->ContextId)
{
this->WindowInitialize();
@@ -955,7 +955,7 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow()
ReleaseDC(this->WindowId, this->DeviceContext);
// can't set WindowId=NULL, needed for DestroyWindow
this->DeviceContext = NULL;
-
+
// clear the extra data before calling destroy
vtkSetWindowLong(this->WindowId,sizeof(vtkLONG),(vtkLONG)0);
if(this->OwnWindow)
@@ -971,18 +971,18 @@ void vtkWin32OpenGLRenderWindow::DestroyWindow()
// Get the current size of the window.
int *vtkWin32OpenGLRenderWindow::GetSize(void)
{
- // if we aren't mapped then just return the ivar
+ // if we aren't mapped then just return the ivar
if (this->Mapped)
{
RECT rect;
- // Find the current window size
+ // Find the current window size
if (GetClientRect(this->WindowId, &rect))
- {
+ {
this->Size[0] = rect.right;
this->Size[1] = rect.bottom;
}
- else
+ else
{
this->Size[0] = 0;
this->Size[1] = 0;
@@ -999,23 +999,23 @@ int *vtkWin32OpenGLRenderWindow::GetScreenSize(void)
RECT rect;
SystemParametersInfo(SPI_GETWORKAREA, 0, &rect, 0);
-
+
this->Size[0] = rect.right - rect.left;
this->Size[1] = rect.bottom - rect.top;
-
+
return this->Size;
}
// Get the position in screen coordinates of the window.
int *vtkWin32OpenGLRenderWindow::GetPosition(void)
{
- // if we aren't mapped then just return the ivar
+ // if we aren't mapped then just return the ivar
if (!this->Mapped)
{
return this->Position;
}
- // Find the current window position
+ // Find the current window position
// x,y,&this->Position[0],&this->Position[1],&child);
return this->Position;
@@ -1025,34 +1025,34 @@ int *vtkWin32OpenGLRenderWindow::GetPosition(void)
void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg)
{
int *temp;
-
+
if (this->FullScreen == arg)
{
return;
}
-
+
if (!this->Mapped)
{
this->PrefFullScreen();
return;
}
- // set the mode
+ // set the mode
this->FullScreen = arg;
if (this->FullScreen <= 0)
{
this->Position[0] = this->OldScreen[0];
this->Position[1] = this->OldScreen[1];
- this->Size[0] = this->OldScreen[2];
+ this->Size[0] = this->OldScreen[2];
this->Size[1] = this->OldScreen[3];
this->Borders = this->OldScreen[4];
}
else
{
- // if window already up get its values
+ // if window already up get its values
if (this->WindowId)
{
- temp = this->GetPosition();
+ temp = this->GetPosition();
this->OldScreen[0] = temp[0];
this->OldScreen[1] = temp[1];
@@ -1060,8 +1060,8 @@ void vtkWin32OpenGLRenderWindow::SetFullScreen(int arg)
this->PrefFullScreen();
}
}
-
- // remap the window
+
+ // remap the window
this->WindowRemap();
this->Modified();
@@ -1092,14 +1092,14 @@ void vtkWin32OpenGLRenderWindow::PrefFullScreen()
size = this->GetScreenSize();
- // use full screen
+ // use full screen
this->Position[0] = 0;
this->Position[1] = 0;
this->Size[0] = size[0] - 2*GetSystemMetrics(SM_CXFRAME);
- this->Size[1] = size[1] -
+ this->Size[1] = size[1] -
2*GetSystemMetrics(SM_CYFRAME) - GetSystemMetrics(SM_CYCAPTION);
- // don't show borders
+ // don't show borders
this->Borders = 0;
}
@@ -1108,8 +1108,8 @@ void vtkWin32OpenGLRenderWindow::WindowRemap()
{
// close everything down
this->Finalize();
-
- // set the default windowid
+
+ // set the default windowid
this->WindowId = this->NextWindowId;
this->NextWindowId = 0;
@@ -1129,7 +1129,7 @@ void vtkWin32OpenGLRenderWindow::PrintSelf(ostream& os, vtkIndent indent)
// Get the window id.
HWND vtkWin32OpenGLRenderWindow::GetWindowId()
{
- vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n");
+ vtkDebugMacro(<< "Returning WindowId of " << this->WindowId << "\n");
return this->WindowId;
}
@@ -1138,11 +1138,11 @@ HWND vtkWin32OpenGLRenderWindow::GetWindowId()
void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg)
{
vtkDebugMacro(<< "Setting WindowId to " << arg << "\n");
-
+
if (arg != this->WindowId)
{
this->WindowId = arg;
- if (this->ContextId)
+ if (this->ContextId)
{
wglDeleteContext(this->ContextId);
}
@@ -1155,24 +1155,24 @@ void vtkWin32OpenGLRenderWindow::SetWindowId(HWND arg)
void vtkWin32OpenGLRenderWindow::SetWindowInfo(char *info)
{
int tmp;
-
+
sscanf(info,"%i",&tmp);
this->WindowId = (HWND)tmp;
- vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n");
+ vtkDebugMacro(<< "Setting WindowId to " << this->WindowId << "\n");
}
void vtkWin32OpenGLRenderWindow::SetNextWindowInfo(char *info)
{
int tmp;
-
+
sscanf(info,"%i",&tmp);
this->SetNextWindowId((HWND)tmp);
}
void vtkWin32OpenGLRenderWindow::SetDisplayId(void * arg)
-{
+{
this->DeviceContext = (HDC) arg;
}
@@ -1181,7 +1181,7 @@ void vtkWin32OpenGLRenderWindow::SetContextId(HGLRC arg)
this->ContextId = arg;
}
-void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
+void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
{
this->DeviceContext = arg;
this->MFChandledWindow = TRUE;
@@ -1191,17 +1191,17 @@ void vtkWin32OpenGLRenderWindow::SetDeviceContext(HDC arg)
void vtkWin32OpenGLRenderWindow::SetParentInfo(char *info)
{
int tmp;
-
+
sscanf(info,"%i",&tmp);
this->ParentId = (HWND)tmp;
- vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n");
+ vtkDebugMacro(<< "Setting ParentId to " << this->ParentId << "\n");
}
// Set the window id to a pre-existing window.
void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg)
{
- vtkDebugMacro(<< "Setting ParentId to " << arg << "\n");
+ vtkDebugMacro(<< "Setting ParentId to " << arg << "\n");
this->ParentId = arg;
}
@@ -1209,7 +1209,7 @@ void vtkWin32OpenGLRenderWindow::SetParentId(HWND arg)
// Set the window id of the new window once a WindowRemap is done.
void vtkWin32OpenGLRenderWindow::SetNextWindowId(HWND arg)
{
- vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n");
+ vtkDebugMacro(<< "Setting NextWindowId to " << arg << "\n");
this->NextWindowId = arg;
}
@@ -1228,7 +1228,7 @@ void vtkWin32OpenGLRenderWindow::Start(void)
this->Initialize();
}
- // set the current window
+ // set the current window
this->MakeCurrent();
}
@@ -1296,13 +1296,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow(int width,
DeleteDC(dc);
}
this->CreatingOffScreenWindow = status;
-}
+}
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize,
HDC aHdc)
{
int dataWidth = ((xsize*3+3)/4)*4;
-
+
this->MemoryDataHeader.bmiHeader.biSize = 40;
this->MemoryDataHeader.bmiHeader.biWidth = xsize;
this->MemoryDataHeader.bmiHeader.biHeight = ysize;
@@ -1314,7 +1314,7 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(int xsize, int ysize,
this->MemoryDataHeader.bmiHeader.biSizeImage = dataWidth*ysize;
this->MemoryDataHeader.bmiHeader.biXPelsPerMeter = 10000;
this->MemoryDataHeader.bmiHeader.biYPelsPerMeter = 10000;
-
+
HBITMAP dib = CreateDIBSection(aHdc,
&this->MemoryDataHeader, DIB_RGB_COLORS,
(void **)(&(this->MemoryData)), NULL, 0);
@@ -1330,13 +1330,13 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)
GetObject(hbmp, sizeof(BITMAP), &bm);
this->MemoryBuffer = hbmp;
-
+
// Create a compatible device context
this->MemoryHdc = (HDC)CreateCompatibleDC(aHdc);
-
+
// Put the bitmap into the device context
SelectObject(this->MemoryHdc, this->MemoryBuffer);
-
+
// Renderers will need to redraw anything cached in display lists
this->CleanUpRenderers();
@@ -1344,15 +1344,15 @@ void vtkWin32OpenGLRenderWindow::CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)
this->Mapped =0;
this->Size[0] = bm.bmWidth;
this->Size[1] = bm.bmHeight;
-
+
this->DeviceContext = this->MemoryHdc;
this->DoubleBuffer = 0;
- this->SetupPixelFormat(this->DeviceContext,
- PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI |
+ this->SetupPixelFormat(this->DeviceContext,
+ PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI |
PFD_DRAW_TO_BITMAP, this->GetDebug(), 24, 32);
this->SetupPalette(this->DeviceContext);
this->ContextId = wglCreateContext(this->DeviceContext);
- if (this->ContextId == NULL)
+ if (this->ContextId == NULL)
{
vtkErrorMacro("wglCreateContext failed in CreateOffScreenDC(), error: " << GetLastError());
}
@@ -1391,7 +1391,7 @@ void vtkWin32OpenGLRenderWindow::SetupMemoryRendering(HBITMAP hbmp)
this->ScreenContextId = this->ContextId;
this->CreateOffScreenDC(hbmp, dc);
- DeleteDC(dc);
+ DeleteDC(dc);
}
HDC vtkWin32OpenGLRenderWindow::GetMemoryDC()
@@ -1411,15 +1411,15 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void)
{
return;
}
-
+
GdiFlush();
-
+
// we need to release resources
this->CleanUpRenderers();
DeleteDC(this->MemoryHdc);
this->MemoryHdc = (HDC)0;
DeleteObject(this->MemoryBuffer);
- if (wglDeleteContext(this->ContextId) != TRUE)
+ if (wglDeleteContext(this->ContextId) != TRUE)
{
vtkErrorMacro("wglDeleteContext failed in CleanUpOffScreenRendering(), error: " << GetLastError());
}
@@ -1429,7 +1429,7 @@ void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering(void)
void vtkWin32OpenGLRenderWindow::ResumeScreenRendering(void)
{
- // release OpenGL graphics resources before switch back to on-screen.
+ // release OpenGL graphics resources before switch back to on-screen.
if(this->ContextId!=0)
{
this->MakeCurrent();
@@ -1467,10 +1467,10 @@ void vtkWin32OpenGLRenderWindow::ShowCursor()
this->CursorHidden = 0;
::ShowCursor(!this->CursorHidden);
-}
+}
//----------------------------------------------------------------------------
-void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y)
+void vtkWin32OpenGLRenderWindow::SetCursorPosition(int x, int y)
{
int *size = this->GetSize();
@@ -1517,7 +1517,7 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape)
cursorName = IDC_SIZEALL;
break;
case VTK_CURSOR_HAND:
-#if(WINVER >= 0x0500)
+#if(WINVER >= 0x0500)
cursorName = IDC_HAND;
#else
cursorName = IDC_ARROW;
@@ -1527,10 +1527,10 @@ void vtkWin32OpenGLRenderWindow::SetCurrentCursor(int shape)
cursorName = IDC_CROSS;
break;
}
-
+
if (cursorName)
{
- HANDLE cursor =
+ HANDLE cursor =
LoadImage(0,cursorName,IMAGE_CURSOR,0,0,LR_SHARED | LR_DEFAULTSIZE);
SetCursor((HCURSOR)cursor);
}
diff --git a/Rendering/vtkWin32RenderWindowInteractor.cxx b/Rendering/vtkWin32RenderWindowInteractor.cxx
index a53bbc8..8a3dc63 100644
--- a/Rendering/vtkWin32RenderWindowInteractor.cxx
+++ b/Rendering/vtkWin32RenderWindowInteractor.cxx
@@ -17,10 +17,12 @@
#include <string.h>
#include <math.h>
-#define _WIN32_WINNT 0x0400 // for trackmouseevent support requires Win95 with IE 3.0 or greater.
-
#include "vtkWin32OpenGLRenderWindow.h"
+#ifndef _WIN32_WINNT
+#define _WIN32_WINNT 0x0400 // for trackmouseevent support requires Win95 with IE 3.0 or greater.
+#endif
+
// Mouse wheel support
// In an ideal world we would just have to include <zmouse.h>, but it is not
// always available with all compilers/headers
@@ -31,7 +33,7 @@
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD (wparam))
#endif //GET_WHEEL_DELTA_WPARAM
-// MSVC does the right thing without the forward declaration when it
+// MSVC does the right thing without the forward declaration when it
// sees it in the friend decl in vtkWin32RenderWindowInteractor, but
// GCC needs to see the declaration beforehand. It has to do with the
// CALLBACK attribute.
@@ -60,42 +62,42 @@ void (*vtkWin32RenderWindowInteractor::ClassExitMethodArgDelete)(void *) = (void
//----------------------------------------------------------------------------
// Construct object so that light follows camera motion.
-vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor()
+vtkWin32RenderWindowInteractor::vtkWin32RenderWindowInteractor()
{
this->WindowId = 0;
this->InstallMessageProc = 1;
this->MouseInWindow = 0;
this->StartedMessageLoop = 0;
-
+
#ifdef VTK_USE_TDX
this->Device=vtkTDxWinDevice::New();
#endif
}
//----------------------------------------------------------------------------
-vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
+vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
{
vtkWin32OpenGLRenderWindow *tmp;
// we need to release any hold we have on a windows event loop
- if (this->WindowId && this->Enabled && this->InstallMessageProc)
+ if (this->WindowId && this->Enabled && this->InstallMessageProc)
{
vtkWin32OpenGLRenderWindow *ren;
ren = static_cast<vtkWin32OpenGLRenderWindow *>(this->RenderWindow);
tmp = (vtkWin32OpenGLRenderWindow *)(vtkGetWindowLong(this->WindowId,sizeof(vtkLONG)));
// watch for odd conditions
- if ((tmp != ren) && (ren != NULL))
+ if ((tmp != ren) && (ren != NULL))
{
// OK someone else has a hold on our event handler
// so lets have them handle this stuff
// well send a USER message to the other
// event handler so that it can properly
// call this event handler if required
- CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc);
+ CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc);
}
- else
+ else
{
- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc);
+ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc);
}
this->Enabled = 0;
}
@@ -105,7 +107,7 @@ vtkWin32RenderWindowInteractor::~vtkWin32RenderWindowInteractor()
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::Start()
+void vtkWin32RenderWindowInteractor::Start()
{
// Let the compositing handle the event loop if it wants to.
if (this->HasObserver(vtkCommand::StartEvent) && !this->HandleEventLoop)
@@ -132,18 +134,18 @@ void vtkWin32RenderWindowInteractor::Start()
//----------------------------------------------------------------------------
// Begin processing keyboard strokes.
-void vtkWin32RenderWindowInteractor::Initialize()
+void vtkWin32RenderWindowInteractor::Initialize()
{
vtkWin32OpenGLRenderWindow *ren;
int *size;
// make sure we have a RenderWindow and camera
- if ( ! this->RenderWindow)
+ if ( ! this->RenderWindow)
{
vtkErrorMacro(<<"No renderer defined!");
return;
}
- if (this->Initialized)
+ if (this->Initialized)
{
return;
}
@@ -160,35 +162,35 @@ void vtkWin32RenderWindowInteractor::Initialize()
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::Enable()
+void vtkWin32RenderWindowInteractor::Enable()
{
vtkWin32OpenGLRenderWindow *ren;
vtkWin32OpenGLRenderWindow *tmp;
- if (this->Enabled)
+ if (this->Enabled)
{
return;
}
- if (this->InstallMessageProc)
+ if (this->InstallMessageProc)
{
// add our callback
ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow);
this->OldProc = (WNDPROC)vtkGetWindowLong(this->WindowId,vtkGWL_WNDPROC);
tmp=(vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG));
// watch for odd conditions
- if (tmp != ren)
+ if (tmp != ren)
{
// OK someone else has a hold on our event handler
// so lets have them handle this stuff
// well send a USER message to the other
// event handler so that it can properly
// call this event handler if required
- CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(LONG)vtkHandleMessage);
+ CallWindowProc(this->OldProc,this->WindowId,WM_USER+12,24,(intptr_t)vtkHandleMessage);
}
- else
+ else
{
- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)vtkHandleMessage);
+ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)vtkHandleMessage);
}
-
+
#ifdef VTK_USE_TDX
if(this->UseTDx)
{
@@ -197,7 +199,7 @@ void vtkWin32RenderWindowInteractor::Enable()
this->Device->StartListening();
}
#endif
-
+
// in case the size of the window has changed while we were away
int *size;
size = ren->GetSize();
@@ -210,33 +212,33 @@ void vtkWin32RenderWindowInteractor::Enable()
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::Disable()
+void vtkWin32RenderWindowInteractor::Disable()
{
vtkWin32OpenGLRenderWindow *tmp;
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
-
- if (this->InstallMessageProc && this->Enabled && this->WindowId)
+
+ if (this->InstallMessageProc && this->Enabled && this->WindowId)
{
// we need to release any hold we have on a windows event loop
vtkWin32OpenGLRenderWindow *ren;
ren = (vtkWin32OpenGLRenderWindow *)(this->RenderWindow);
tmp = (vtkWin32OpenGLRenderWindow *)vtkGetWindowLong(this->WindowId,sizeof(vtkLONG));
// watch for odd conditions
- if ((tmp != ren) && (ren != NULL))
+ if ((tmp != ren) && (ren != NULL))
{
// OK someone else has a hold on our event handler
// so lets have them handle this stuff
// well send a USER message to the other
// event handler so that it can properly
// call this event handler if required
- CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(LONG)this->OldProc);
+ CallWindowProc(this->OldProc,this->WindowId,WM_USER+14,28,(intptr_t)this->OldProc);
}
- else
+ else
{
- vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(vtkLONG)this->OldProc);
+ vtkSetWindowLong(this->WindowId,vtkGWL_WNDPROC,(intptr_t)this->OldProc);
}
#ifdef VTK_USE_TDX
if(this->Device->GetInitialized())
@@ -270,7 +272,7 @@ int vtkWin32RenderWindowInteractor::InternalCreateTimer(int timerId, int vtkNotU
}
//----------------------------------------------------------------------------
-int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
+int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
{
return KillTimer(this->WindowId,platformTimerId);
}
@@ -282,42 +284,42 @@ int vtkWin32RenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
// this ascii code to keysym table is meant to mimic Tk
static const char *AsciiToKeySymTable[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- "space", "exclam", "quotedbl", "numbersign",
- "dollar", "percent", "ampersand", "quoteright",
- "parenleft", "parenright", "asterisk", "plus",
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ "space", "exclam", "quotedbl", "numbersign",
+ "dollar", "percent", "ampersand", "quoteright",
+ "parenleft", "parenright", "asterisk", "plus",
"comma", "minus", "period", "slash",
- "0", "1", "2", "3", "4", "5", "6", "7",
+ "0", "1", "2", "3", "4", "5", "6", "7",
"8", "9", "colon", "semicolon", "less", "equal", "greater", "question",
- "at", "A", "B", "C", "D", "E", "F", "G",
+ "at", "A", "B", "C", "D", "E", "F", "G",
"H", "I", "J", "K", "L", "M", "N", "O",
"P", "Q", "R", "S", "T", "U", "V", "W",
- "X", "Y", "Z", "bracketleft",
+ "X", "Y", "Z", "bracketleft",
"backslash", "bracketright", "asciicircum", "underscore",
"quoteleft", "a", "b", "c", "d", "e", "f", "g",
"h", "i", "j", "k", "l", "m", "n", "o",
"p", "q", "r", "s", "t", "u", "v", "w",
"x", "y", "z", "braceleft", "bar", "braceright", "asciitilde", "Delete",
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
-
+
// this virtual key code to keysym table is meant to mimic Tk
static const char *VKeyCodeToKeySymTable[] = {
0, 0, 0, "Cancel", 0, 0, 0, 0,
"BackSpace", "Tab", 0, 0, "Clear", "Return", 0, 0,
- "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0,
+ "Shift_L", "Control_L", "Alt_L", "Pause", "Caps_Lock", 0,0,0,
0, 0, 0, "Escape", 0, 0, 0, 0,
"space", "Prior", "Next", "End", "Home", "Left", "Up", "Right",
"Down", "Select", 0, "Execute", "Snapshot", "Insert", "Delete", "Help",
- "0", "1", "2", "3", "4", "5", "6", "7",
+ "0", "1", "2", "3", "4", "5", "6", "7",
"8", "9", 0, 0, 0, 0, 0, 0,
0, "a", "b", "c", "d", "e", "f", "g",
"h", "i", "j", "k", "l", "m", "n", "o",
@@ -326,7 +328,7 @@ static const char *VKeyCodeToKeySymTable[] = {
"KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5", "KP_6", "KP_7",
"KP_8", "KP_9", "asterisk", "plus", "bar", "minus", "period", "slash",
"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
- "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16",
+ "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16",
"F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24",
0, 0, 0, 0, 0, 0, 0, 0,
"Num_Lock", "Scroll_Lock", 0, 0, 0, 0, 0, 0,
@@ -341,20 +343,20 @@ static const char *VKeyCodeToKeySymTable[] = {
//-------------------------------------------------------------
// Event loop handlers
//-------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
- if (!this->MouseInWindow &&
+ if (!this->MouseInWindow &&
(X >= 0 && X < this->Size[0] && Y >= 0 && Y < this->Size[1]))
{
this->InvokeEvent(vtkCommand::EnterEvent, NULL);
@@ -366,15 +368,15 @@ void vtkWin32RenderWindowInteractor::OnMouseMove(HWND hWnd, UINT nFlags,
tme.hwndTrack = hWnd;
TrackMouseEvent(&tme);
}
-
+
this->InvokeEvent(vtkCommand::MouseMoveEvent, NULL);
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
@@ -382,9 +384,9 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
int *pos = this->RenderWindow->GetPosition();
if (this->MouseInWindow)
{
- this->SetEventInformationFlipY(X - pos[0],
+ this->SetEventInformationFlipY(X - pos[0],
Y - pos[1],
- nFlags & MK_CONTROL,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
this->InvokeEvent(vtkCommand::LeaveEvent, NULL);
@@ -393,50 +395,50 @@ void vtkWin32RenderWindowInteractor::OnNCMouseMove(HWND, UINT nFlags,
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnMouseWheelForward(HWND,UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
this->InvokeEvent(vtkCommand::MouseWheelForwardEvent,NULL);
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnMouseWheelBackward(HWND,UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
this->InvokeEvent(vtkCommand::MouseWheelBackwardEvent,NULL);
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
- int X, int Y, int repeat)
+void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
+ int X, int Y, int repeat)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
SetFocus(wnd);
SetCapture(wnd);
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT,
0, repeat);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
@@ -444,16 +446,16 @@ void vtkWin32RenderWindowInteractor::OnLButtonDown(HWND wnd,UINT nFlags,
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
this->InvokeEvent(vtkCommand::LeftButtonReleaseEvent,NULL);
@@ -461,18 +463,18 @@ void vtkWin32RenderWindowInteractor::OnLButtonUp(HWND,UINT nFlags,
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
- int X, int Y, int repeat)
+void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
+ int X, int Y, int repeat)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
SetFocus(wnd);
SetCapture(wnd);
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT,
0, repeat);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
@@ -480,16 +482,16 @@ void vtkWin32RenderWindowInteractor::OnMButtonDown(HWND wnd,UINT nFlags,
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
this->InvokeEvent(vtkCommand::MiddleButtonReleaseEvent,NULL);
@@ -497,18 +499,18 @@ void vtkWin32RenderWindowInteractor::OnMButtonUp(HWND,UINT nFlags,
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
- int X, int Y, int repeat)
+void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
+ int X, int Y, int repeat)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
SetFocus(wnd);
SetCapture(wnd);
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT,
0, repeat);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
@@ -516,16 +518,16 @@ void vtkWin32RenderWindowInteractor::OnRButtonDown(HWND wnd,UINT nFlags,
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags,
- int X, int Y)
+void vtkWin32RenderWindowInteractor::OnRButtonUp(HWND,UINT nFlags,
+ int X, int Y)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
- this->SetEventInformationFlipY(X,
- Y,
- nFlags & MK_CONTROL,
+ this->SetEventInformationFlipY(X,
+ Y,
+ nFlags & MK_CONTROL,
nFlags & MK_SHIFT);
this->SetAltKey(GetKeyState(VK_MENU) & (~1));
this->InvokeEvent(vtkCommand::RightButtonReleaseEvent,NULL);
@@ -542,15 +544,15 @@ void vtkWin32RenderWindowInteractor::OnSize(HWND,UINT, int X, int Y) {
}
//----------------------------------------------------------------------------
-void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId)
+void vtkWin32RenderWindowInteractor::OnTimer(HWND,UINT timerId)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
int tid = static_cast<int>(timerId);
this->InvokeEvent(vtkCommand::TimerEvent,(void*)&tid);
-
+
// Here we deal with one-shot versus repeating timers
if ( this->IsOneShotTimer(tid) )
{
@@ -578,7 +580,7 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U
nChar = 0;
}
#endif
- }
+ }
const char *keysym = AsciiToKeySymTable[(unsigned char)nChar];
if (keysym == 0)
{
@@ -588,10 +590,10 @@ void vtkWin32RenderWindowInteractor::OnKeyDown(HWND, UINT vCode, UINT nRepCnt, U
{
keysym = "None";
}
- this->SetKeyEventInformation(ctrl,
- shift,
- nChar,
- nRepCnt,
+ this->SetKeyEventInformation(ctrl,
+ shift,
+ nChar,
+ nRepCnt,
keysym);
this->SetAltKey(alt);
this->InvokeEvent(vtkCommand::KeyPressEvent, NULL);
@@ -627,10 +629,10 @@ void vtkWin32RenderWindowInteractor::OnKeyUp(HWND, UINT vCode, UINT nRepCnt, UIN
{
keysym = "None";
}
- this->SetKeyEventInformation(ctrl,
- shift,
- nChar,
- nRepCnt,
+ this->SetKeyEventInformation(ctrl,
+ shift,
+ nChar,
+ nRepCnt,
keysym);
this->SetAltKey(alt);
this->InvokeEvent(vtkCommand::KeyReleaseEvent, NULL);
@@ -645,11 +647,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar,
return;
}
int ctrl = GetKeyState(VK_CONTROL) & (~1);
- int shift = GetKeyState(VK_SHIFT) & (~1);
+ int shift = GetKeyState(VK_SHIFT) & (~1);
int alt = GetKeyState(VK_MENU) & (~1);
- this->SetKeyEventInformation(ctrl,
- shift,
- nChar,
+ this->SetKeyEventInformation(ctrl,
+ shift,
+ nChar,
nRepCnt);
this->SetAltKey(alt);
this->InvokeEvent(vtkCommand::CharEvent, NULL);
@@ -658,11 +660,11 @@ void vtkWin32RenderWindowInteractor::OnChar(HWND,UINT nChar,
//----------------------------------------------------------------------------
void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
-
+
#ifdef VTK_USE_TDX
if(this->Device->GetInitialized() && !this->Device->GetIsListening())
{
@@ -674,7 +676,7 @@ void vtkWin32RenderWindowInteractor::OnFocus(HWND,UINT)
//----------------------------------------------------------------------------
void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT)
{
- if (!this->Enabled)
+ if (!this->Enabled)
{
return;
}
@@ -688,8 +690,8 @@ void vtkWin32RenderWindowInteractor::OnKillFocus(HWND,UINT)
//----------------------------------------------------------------------------
// This is only called when InstallMessageProc is true
-LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
- LPARAM lParam)
+LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
+ LPARAM lParam)
{
LRESULT res = 0;
vtkWin32OpenGLRenderWindow *ren;
@@ -713,33 +715,33 @@ LRESULT CALLBACK vtkHandleMessage(HWND hWnd,UINT uMsg, WPARAM wParam,
}
#ifndef MAKEPOINTS
-#define MAKEPOINTS(l) (*((POINTS FAR *) & (l)))
+#define MAKEPOINTS(l) (*((POINTS FAR *) & (l)))
#endif
//----------------------------------------------------------------------------
-LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
- LPARAM lParam,
- vtkWin32RenderWindowInteractor *me)
+LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
+ LPARAM lParam,
+ vtkWin32RenderWindowInteractor *me)
{
- if ((uMsg == WM_USER+13)&&(wParam == 26))
+ if ((uMsg == WM_USER+13)&&(wParam == 26))
{
// someone is telling us to set our OldProc
me->OldProc = (WNDPROC)lParam;
return 1;
}
-
- switch (uMsg)
+
+ switch (uMsg)
{
case WM_PAINT:
me->Render();
return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
break;
-
+
case WM_SIZE:
me->OnSize(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
break;
-
+
case WM_LBUTTONDBLCLK:
me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1);
break;
@@ -747,7 +749,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
case WM_LBUTTONDOWN:
me->OnLButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
break;
-
+
case WM_LBUTTONUP:
me->OnLButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
break;
@@ -759,11 +761,11 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
case WM_MBUTTONDOWN:
me->OnMButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
break;
-
+
case WM_MBUTTONUP:
me->OnMButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
break;
-
+
case WM_RBUTTONDBLCLK:
me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 1);
break;
@@ -771,7 +773,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
case WM_RBUTTONDOWN:
me->OnRButtonDown(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y, 0);
break;
-
+
case WM_RBUTTONUP:
me->OnRButtonUp(hWnd,wParam,MAKEPOINTS(lParam).x,MAKEPOINTS(lParam).y);
break;
@@ -811,7 +813,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
case WM_CHAR:
me->OnChar(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
break;
-
+
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
me->OnKeyDown(hWnd,wParam,LOWORD(lParam),HIWORD(lParam));
@@ -823,7 +825,7 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
break;
case WM_TIMER:
- me->OnTimer(hWnd,wParam);
+ me->OnTimer(hWnd,wParam);
break;
case WM_ACTIVATE:
@@ -836,25 +838,25 @@ LRESULT CALLBACK vtkHandleMessage2(HWND hWnd,UINT uMsg, WPARAM wParam,
me->OnFocus(hWnd,wParam);
}
break;
-
+
case WM_SETFOCUS:
// occurs when SetFocus() is called on the current window
me->OnFocus(hWnd,wParam);
break;
-
+
case WM_KILLFOCUS:
// occurs when the focus was on the current window and SetFocus() is
- // called on another window.
+ // called on another window.
me->OnKillFocus(hWnd,wParam);
break;
-
+
default:
- if (me)
+ if (me)
{
return CallWindowProc(me->OldProc,hWnd,uMsg,wParam,lParam);
}
};
-
+
return 0;
}