mirror of https://git.wownero.com/dsc/mxe.git
31 lines
673 B
C
31 lines
673 B
C
/*
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* This file is part of MXE. See LICENSE.md for licensing information.
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*/
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#include <assimp/cimport.h>
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#include <assimp/scene.h>
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#include <assimp/postprocess.h>
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#include <string.h>
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int main(int argc, char *argv[])
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{
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const struct aiScene* scene = NULL;
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/* NFF file for a single spere with radius 5 at pos 0x0x0 */
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const char* buf =
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"--- begin of file\n"
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"s 0 0 0 5\n"
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"--- end of file\n";
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(void)argc;
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(void)argv;
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scene = aiImportFileFromMemory(buf, strlen(buf), aiProcessPreset_TargetRealtime_MaxQuality, "nff");
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(void)scene;
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if (scene->mNumMeshes != 1) return 1;
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aiReleaseImport(scene);
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return 0;
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}
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