# This file is part of MXE. # See index.html for further information. PKG := vtk6 $(PKG)_IGNORE := $(PKG)_VERSION := 6.0.0 $(PKG)_CHECKSUM := 51dd3b4a779d5442dd74375363f0f0c2d6eaf3fa $(PKG)_SUBDIR := VTK$($(PKG)_VERSION) $(PKG)_FILE := vtk-$($(PKG)_VERSION).tar.gz $(PKG)_URL := http://www.vtk.org/files/release/$(call SHORT_PKG_VERSION,$(PKG))/$($(PKG)_FILE) $(PKG)_DEPS := gcc hdf5 qt define $(PKG)_UPDATE $(WGET) -q -O- 'http://vtk.org/gitweb?p=VTK.git;a=tags' | \ grep 'refs/tags/v[0-9.]*"' | \ $(SED) 's,.*refs/tags/v\(.*\)".*,\1,g;' | \ grep -v rc | \ $(SORT) -V | \ tail -1 endef define $(PKG)_BUILD # first we need a native build to create the compile tools mkdir '$(1).native_build' cd '$(1).native_build' && cmake \ -DVTK_BUILD_ALL_MODULES=FALSE \ -DVTK_Group_Rendering=FALSE \ -DVTK_Group_StandAlone=FALSE \ -DVTK_Group_CompileTools=TRUE \ -DBUILD_TESTING=FALSE \ -DCMAKE_BUILD_TYPE="Release" \ '$(1)' $(MAKE) -C '$(1).native_build' -j '$(JOBS)' VERBOSE=1 vtkCompileTools # DirectX is detected on Mac OSX but we use OpenGL $(SED) -i 's,d3d9,nod3d9,g' '$(1)/CMake/FindDirectX.cmake' # now the cross compilation mkdir '$(1).cross_build' cd '$(1).cross_build' && cmake \ -C '$(1)/TryRunResults.cmake' \ -DCMAKE_TOOLCHAIN_FILE='$(CMAKE_TOOLCHAIN_FILE)' \ -DVTKCompileTools_DIR='$(1).native_build' \ -DBUILD_SHARED_LIBS=FALSE \ -DModule_vtkGUISupportQt=TRUE \ -DModule_vtkGUISupportQtOpenGL=TRUE \ -DQT_QMAKE_EXECUTABLE=$(PREFIX)/$(TARGET)/qt/bin/qmake \ -DVTK_USE_SYSTEM_HDF5=TRUE \ -DBUILD_EXAMPLES=OFF \ -DCMAKE_VERBOSE_MAKEFILE=TRUE \ -DBUILD_TESTING=FALSE \ '$(1)' $(MAKE) -C '$(1).cross_build' -j '$(JOBS)' VERBOSE=1 || $(MAKE) -C '$(1).cross_build' -j 1 VERBOSE=1 $(MAKE) -C '$(1).cross_build' -j 1 install VERBOSE=1 endef $(PKG)_BUILD_SHARED =