mirror of https://git.wownero.com/dsc/mxe.git
cegui: fix test and miminise invocation
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dafb826dbb
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@ -8,9 +8,9 @@
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* and makes CEGUI draw an "in-game" window into it.
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************************************************/
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#include <GL/freeglut.h>
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#include <CEGUI/CEGUI.h>
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#include <CEGUI/RendererModules/OpenGL/GLRenderer.h>
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#include <GL/freeglut.h>
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// We’re lazy
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using namespace CEGUI;
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@ -65,11 +65,11 @@ int main(int argc, char* argv[])
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// Create the hypothetical CEGUI root window
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Window* p_root_window = WindowManager::getSingleton().createWindow("DefaultWindow", "root");
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gui_context.setRootWindow(p_rootwindow);
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gui_context.setRootWindow(p_root_window);
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// Create an actual framed window we can look onto
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FrameWindow* p_frame_window = static_cast<FrameWindow*>(WindowManager::getSingleton().createWindow("TaharezLook/FrameWindow", "testWindow"));
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p_root_window->addChildWindow(p_frame_window);
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p_root_window->addChild(p_frame_window);
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p_frame_window->setPosition(UVector2(UDim(0.25f, 0), UDim(0.25f, 0)));
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p_frame_window->setSize(USize(UDim(0.5f, 0), UDim(0.5f, 0)));
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p_frame_window->setText("Hello World!");
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@ -68,9 +68,7 @@ define $(PKG)_BUILD
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'$(TARGET)-g++' \
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-W -Wall -ansi -pedantic \
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'$(2).cpp' -o '$(PREFIX)/$(TARGET)/bin/test-cegui.exe' \
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`$(TARGET)-pkg-config --cflags --libs CEGUI-0-OPENGL glut freetype2 libpcre` \
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-lCEGUIFreeImageImageCodec -lCEGUIXercesParser -lCEGUICoreWindowRendererSet \
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`$(TARGET)-pkg-config --libs --cflags freeimage xerces-c`
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`$(TARGET)-pkg-config --cflags --libs CEGUI-0-OPENGL glut gl`
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endef
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$(PKG)_BUILD_x86_64-w64-mingw32 =
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