Enable CEGUI OpenGL3, Direct3D9, Direct3D10 renderers.

They build just fine. The Direct3D11 renderer fails to build with
an include error and hence has not been enabled.
This commit is contained in:
Quintus 2016-07-30 15:03:55 +02:00
parent 3d09583655
commit 2190231a95
1 changed files with 3 additions and 3 deletions

View File

@ -41,15 +41,15 @@ define $(PKG)_BUILD
-DCEGUI_BUILD_IMAGECODEC_SILLY=OFF \
-DCEGUI_BUILD_IMAGECODEC_STB=ON \
-DCEGUI_BUILD_IMAGECODEC_TGA=ON \
-DCEGUI_BUILD_RENDERER_DIRECT3D10=OFF \
-DCEGUI_BUILD_RENDERER_DIRECT3D10=ON \
-DCEGUI_BUILD_RENDERER_DIRECT3D11=OFF \
-DCEGUI_BUILD_RENDERER_DIRECT3D9=OFF \
-DCEGUI_BUILD_RENDERER_DIRECT3D9=ON \
-DCEGUI_BUILD_RENDERER_DIRECTFB=OFF \
-DCEGUI_BUILD_RENDERER_IRRLICHT=OFF \
-DCEGUI_BUILD_RENDERER_NULL=ON \
-DCEGUI_BUILD_RENDERER_OGRE=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL=ON \
-DCEGUI_BUILD_RENDERER_OPENGL3=OFF \
-DCEGUI_BUILD_RENDERER_OPENGL3=ON \
-DCEGUI_BUILD_RENDERER_OPENGLES=OFF \
-DCMAKE_CXX_FLAGS="`$(TARGET)-pkg-config --cflags glew freeimage`" \
$(SOURCE_DIR)