Added superscalar-stats

Fixed makefile
This commit is contained in:
tevador 2019-04-13 12:02:08 +02:00
parent 53d272c6a9
commit 9c383dc2ba
10 changed files with 239 additions and 455 deletions

View File

@ -9,7 +9,7 @@ OBJDIR=obj
LDFLAGS=-lpthread
CPPSRC=src/argon2_core.c src/Cache.cpp src/divideByConstantCodegen.c src/Instruction.cpp src/JitCompilerX86.cpp src/Program.cpp src/VirtualMachine.cpp src/argon2_ref.c src/CompiledVirtualMachine.cpp src/executeProgram-linux.cpp src/instructionsPortable.cpp src/LightClientAsyncWorker.cpp src/softAes.cpp src/virtualMemory.cpp src/AssemblyGeneratorX86.cpp src/dataset.cpp src/hashAes1Rx4.cpp src/InterpretedVirtualMachine.cpp src/main.cpp src/TestAluFpu.cpp src/blake2/blake2b.c
TOBJS=$(addprefix $(OBJDIR)/,instructionsPortable.o TestAluFpu.o)
ROBJS=$(addprefix $(OBJDIR)/,argon2_core.o argon2_ref.o AssemblyGeneratorX86.o blake2b.o CompiledVirtualMachine.o CompiledLightVirtualMachine.o dataset.o JitCompilerX86.o instructionsPortable.o Instruction.o InterpretedVirtualMachine.o main.o softAes.o VirtualMachine.o Cache.o virtualMemory.o reciprocal.o LightClientAsyncWorker.o hashAes1Rx4.o LightProgramGenerator.o)
ROBJS=$(addprefix $(OBJDIR)/,argon2_core.o argon2_ref.o AssemblyGeneratorX86.o blake2b.o CompiledVirtualMachine.o CompiledLightVirtualMachine.o dataset.o JitCompilerX86.o instructionsPortable.o Instruction.o InterpretedVirtualMachine.o main.o softAes.o VirtualMachine.o Cache.o virtualMemory.o reciprocal.o hashAes1Rx4.o superscalarGenerator.o Blake2Generator.o)
ifeq ($(PLATFORM),amd64)
ROBJS += $(OBJDIR)/JitCompilerX86-static.o $(OBJDIR)/squareHash.o
CXXFLAGS += -maes
@ -58,7 +58,7 @@ $(OBJDIR)/argon2_core.o: $(addprefix $(SRCDIR)/,argon2_core.c argon2_core.h blak
$(OBJDIR)/argon2_ref.o: $(addprefix $(SRCDIR)/,argon2_ref.c argon2.h argon2_core.h blake2/blake2.h blake2/blake2-impl.h blake2/blamka-round-ref.h blake2/endian.h) | $(OBJDIR)
$(CC) $(CCFLAGS) -c $(SRCDIR)/argon2_ref.c -o $@
$(OBJDIR)/AssemblyGeneratorX86.o: $(addprefix $(SRCDIR)/,AssemblyGeneratorX86.cpp AssemblyGeneratorX86.hpp Instruction.hpp common.hpp instructionWeights.hpp blake2/endian.h reciprocal.h Program.hpp configuration.h) | $(OBJDIR)
$(OBJDIR)/AssemblyGeneratorX86.o: $(addprefix $(SRCDIR)/,AssemblyGeneratorX86.cpp AssemblyGeneratorX86.hpp Instruction.hpp common.hpp instructionWeights.hpp blake2/endian.h reciprocal.h Program.hpp configuration.h superscalarGenerator.hpp) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/AssemblyGeneratorX86.cpp -o $@
$(OBJDIR)/blake2b.o: $(addprefix $(SRCDIR)/blake2/,blake2b.c blake2.h blake2-impl.h endian.h) | $(OBJDIR)
@ -79,7 +79,7 @@ $(OBJDIR)/reciprocal.o: $(addprefix $(SRCDIR)/,reciprocal.c reciprocal.h) | $(OB
$(OBJDIR)/hashAes1Rx4.o: $(addprefix $(SRCDIR)/,hashAes1Rx4.cpp softAes.h intrinPortable.h blake2/endian.h) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/hashAes1Rx4.cpp -o $@
$(OBJDIR)/JitCompilerX86.o: $(addprefix $(SRCDIR)/,JitCompilerX86.cpp JitCompilerX86.hpp Instruction.hpp instructionWeights.hpp common.hpp blake2/endian.h Program.hpp reciprocal.h virtualMemory.hpp configuration.h) | $(OBJDIR)
$(OBJDIR)/JitCompilerX86.o: $(addprefix $(SRCDIR)/,JitCompilerX86.cpp JitCompilerX86.hpp Instruction.hpp instructionWeights.hpp common.hpp blake2/endian.h Program.hpp reciprocal.h virtualMemory.hpp configuration.h superscalarGenerator.hpp) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/JitCompilerX86.cpp -o $@
$(OBJDIR)/JitCompilerX86-static.o: $(addprefix $(SRCDIR)/,JitCompilerX86-static.S $(addprefix asm/program_, prologue_linux.inc prologue_load.inc epilogue_linux.inc epilogue_store.inc read_dataset.inc loop_load.inc loop_store.inc xmm_constants.inc read_dataset_light.inc read_dataset_light_sub.inc)) | $(OBJDIR)
@ -94,16 +94,16 @@ $(OBJDIR)/instructionsPortable.o: $(addprefix $(SRCDIR)/,instructionsPortable.cp
$(OBJDIR)/Instruction.o: $(addprefix $(SRCDIR)/,Instruction.cpp Instruction.hpp instructionWeights.hpp blake2/endian.h common.hpp configuration.h) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/Instruction.cpp -o $@
$(OBJDIR)/InterpretedVirtualMachine.o: $(addprefix $(SRCDIR)/,InterpretedVirtualMachine.cpp InterpretedVirtualMachine.hpp instructionWeights.hpp VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h dataset.hpp Cache.hpp virtualMemory.hpp LightClientAsyncWorker.hpp configuration.h) | $(OBJDIR)
$(OBJDIR)/InterpretedVirtualMachine.o: $(addprefix $(SRCDIR)/,InterpretedVirtualMachine.cpp InterpretedVirtualMachine.hpp instructionWeights.hpp VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h dataset.hpp Cache.hpp virtualMemory.hpp configuration.h) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/InterpretedVirtualMachine.cpp -o $@
$(OBJDIR)/LightClientAsyncWorker.o: $(addprefix $(SRCDIR)/,LightClientAsyncWorker.cpp LightClientAsyncWorker.hpp common.hpp) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/LightClientAsyncWorker.cpp -o $@
$(OBJDIR)/superscalarGenerator.o: $(addprefix $(SRCDIR)/,superscalarGenerator.cpp superscalarGenerator.hpp Program.hpp blake2/blake2.h blake2/endian.h configuration.h Blake2Generator.hpp) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/superscalarGenerator.cpp -o $@
$(OBJDIR)/LightProgramGenerator.o: $(addprefix $(SRCDIR)/,LightProgramGenerator.cpp LightProgramGenerator.hpp Program.hpp blake2/blake2.h blake2/endian.h configuration.h) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/LightProgramGenerator.cpp -o $@
$(OBJDIR)/Blake2Generator.o: $(addprefix $(SRCDIR)/,Blake2Generator.cpp blake2/blake2.h blake2/endian.h common.hpp Blake2Generator.hpp) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/Blake2Generator.cpp -o $@
$(OBJDIR)/main.o: $(addprefix $(SRCDIR)/,main.cpp InterpretedVirtualMachine.hpp Stopwatch.hpp blake2/blake2.h VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h CompiledVirtualMachine.hpp JitCompilerX86.hpp AssemblyGeneratorX86.hpp dataset.hpp Cache.hpp virtualMemory.hpp hashAes1Rx4.hpp softAes.h configuration.h) | $(OBJDIR)
$(OBJDIR)/main.o: $(addprefix $(SRCDIR)/,main.cpp InterpretedVirtualMachine.hpp Stopwatch.hpp blake2/blake2.h VirtualMachine.hpp common.hpp blake2/endian.h Program.hpp Instruction.hpp intrinPortable.h CompiledVirtualMachine.hpp JitCompilerX86.hpp AssemblyGeneratorX86.hpp dataset.hpp Cache.hpp virtualMemory.hpp hashAes1Rx4.hpp softAes.h configuration.h superscalarGenerator.hpp) | $(OBJDIR)
$(CXX) $(CXXFLAGS) -c $(SRCDIR)/main.cpp -o $@
$(OBJDIR)/Program.o: $(addprefix $(SRCDIR)/,Program.cpp Program.hpp configuration.h) | $(OBJDIR)

View File

@ -11,6 +11,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "superscalar-avalanche", "vc
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "superscalar-init", "vcxproj\superscalar-init.vcxproj", "{E59DC709-9B12-4A53-BAF3-79398821C376}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "superscalar-stats", "vcxproj\superscalar-stats.vcxproj", "{0173D560-8C12-46B3-B467-0C6E7573AA0B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@ -43,6 +45,14 @@ Global
{E59DC709-9B12-4A53-BAF3-79398821C376}.Release|x64.Build.0 = Release|x64
{E59DC709-9B12-4A53-BAF3-79398821C376}.Release|x86.ActiveCfg = Release|Win32
{E59DC709-9B12-4A53-BAF3-79398821C376}.Release|x86.Build.0 = Release|Win32
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x64.ActiveCfg = Debug|x64
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x64.Build.0 = Debug|x64
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x86.ActiveCfg = Debug|Win32
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Debug|x86.Build.0 = Debug|Win32
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x64.ActiveCfg = Release|x64
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x64.Build.0 = Release|x64
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x86.ActiveCfg = Release|Win32
{0173D560-8C12-46B3-B467-0C6E7573AA0B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -50,6 +60,7 @@ Global
GlobalSection(NestedProjects) = preSolution
{CF34A7EF-7DC9-4077-94A5-76F5425EA938} = {4A4A689F-86AF-41C0-A974-1080506D0923}
{E59DC709-9B12-4A53-BAF3-79398821C376} = {4A4A689F-86AF-41C0-A974-1080506D0923}
{0173D560-8C12-46B3-B467-0C6E7573AA0B} = {4A4A689F-86AF-41C0-A974-1080506D0923}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4EBC03DB-AE37-4141-8147-692F16E0ED02}

View File

@ -17,6 +17,7 @@ You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include "blake2/blake2.h"
#include "blake2/endian.h"
#include "Blake2Generator.hpp"

View File

@ -17,7 +17,6 @@ You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include "configuration.h"
#include "Program.hpp"
#include "blake2/endian.h"

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@ -0,0 +1,61 @@
/*
Copyright (c) 2019 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#include <iostream>
#include <cstdint>
#include "../superscalarGenerator.hpp"
#include "../Blake2Generator.hpp"
const uint8_t seed[32] = { 191, 182, 222, 175, 249, 89, 134, 104, 241, 68, 191, 62, 162, 166, 61, 64, 123, 191, 227, 193, 118, 60, 188, 53, 223, 133, 175, 24, 123, 230, 55, 74 };
int main() {
constexpr int count = 100000;
int64_t asicLatency = 0;
int64_t codesize = 0;
int64_t cpuLatency = 0;
int64_t macroOps = 0;
int64_t mulCount = 0;
int64_t size = 0;
for (int i = 0; i < count; ++i) {
RandomX::SuperscalarProgram prog;
RandomX::Blake2Generator gen(seed, i);
RandomX::generateSuperscalar(prog, gen);
asicLatency += prog.asicLatency;
codesize += prog.codeSize;
cpuLatency += prog.cpuLatency;
macroOps += prog.macroOps;
mulCount += prog.mulCount;
size += prog.getSize();
if ((i + 1) % (count / 100) == 0) {
std::cout << "Completed " << ((i + 1) / (count / 100)) << "% ..." << std::endl;
}
}
std::cout << "Avg. IPC: " << (macroOps / (double)cpuLatency) << std::endl;
std::cout << "Avg. ASIC latency: " << (asicLatency / (double)count) << std::endl;
std::cout << "Avg. CPU latency: " << (cpuLatency / (double)count) << std::endl;
std::cout << "Avg. code size: " << (codesize / (double)count) << std::endl;
std::cout << "Avg. x86 ops: " << (macroOps / (double)count) << std::endl;
std::cout << "Avg. mul. count: " << (mulCount / (double)count) << std::endl;
std::cout << "Avg. RandomX ops: " << (size / (double)count) << std::endl;
return 0;
}

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@ -1,441 +0,0 @@
#ifndef VARIANT4_RANDOM_MATH_H
#define VARIANT4_RANDOM_MATH_H
// Register size can be configured to either 32 bit (uint32_t) or 64 bit (uint64_t)
typedef uint32_t v4_reg;
enum V4_Settings
{
// Generate code with minimal theoretical latency = 45 cycles, which is equivalent to 15 multiplications
TOTAL_LATENCY = 15 * 3,
// Always generate at least 60 instructions
NUM_INSTRUCTIONS_MIN = 60,
// Never generate more than 70 instructions (final RET instruction doesn't count here)
NUM_INSTRUCTIONS_MAX = 70,
// Available ALUs for MUL
// Modern CPUs typically have only 1 ALU which can do multiplications
ALU_COUNT_MUL = 1,
// Total available ALUs
// Modern CPUs have 4 ALUs, but we use only 3 because random math executes together with other main loop code
ALU_COUNT = 3,
};
enum V4_InstructionList
{
MUL, // a*b
ADD, // a+b + C, C is an unsigned 32-bit constant
SUB, // a-b
ROR, // rotate right "a" by "b & 31" bits
ROL, // rotate left "a" by "b & 31" bits
XOR, // a^b
RET, // finish execution
V4_INSTRUCTION_COUNT = RET,
};
// V4_InstructionDefinition is used to generate code from random data
// Every random sequence of bytes is a valid code
//
// There are 9 registers in total:
// - 4 variable registers
// - 5 constant registers initialized from loop variables
// This is why dst_index is 2 bits
enum V4_InstructionDefinition
{
V4_OPCODE_BITS = 3,
V4_DST_INDEX_BITS = 2,
V4_SRC_INDEX_BITS = 3,
};
struct V4_Instruction
{
uint8_t opcode;
uint8_t dst_index;
uint8_t src_index;
uint32_t C;
};
#ifndef FORCEINLINE
#if defined(__GNUC__)
#define FORCEINLINE __attribute__((always_inline)) inline
#elif defined(_MSC_VER)
#define FORCEINLINE __forceinline
#else
#define FORCEINLINE inline
#endif
#endif
#ifndef UNREACHABLE_CODE
#if defined(__GNUC__)
#define UNREACHABLE_CODE __builtin_unreachable()
#elif defined(_MSC_VER)
#define UNREACHABLE_CODE __assume(false)
#else
#define UNREACHABLE_CODE
#endif
#endif
// Random math interpreter's loop is fully unrolled and inlined to achieve 100% branch prediction on CPU:
// every switch-case will point to the same destination on every iteration of Cryptonight main loop
//
// This is about as fast as it can get without using low-level machine code generation
static FORCEINLINE void v4_random_math(const struct V4_Instruction* code, v4_reg* r)
{
enum
{
REG_BITS = sizeof(v4_reg) * 8,
};
#define V4_EXEC(i) \
{ \
const struct V4_Instruction* op = code + i; \
const v4_reg src = r[op->src_index]; \
v4_reg* dst = r + op->dst_index; \
switch (op->opcode) \
{ \
case MUL: \
*dst *= src; \
break; \
case ADD: \
*dst += src + op->C; \
break; \
case SUB: \
*dst -= src; \
break; \
case ROR: \
{ \
const uint32_t shift = src % REG_BITS; \
*dst = (*dst >> shift) | (*dst << ((REG_BITS - shift) % REG_BITS)); \
} \
break; \
case ROL: \
{ \
const uint32_t shift = src % REG_BITS; \
*dst = (*dst << shift) | (*dst >> ((REG_BITS - shift) % REG_BITS)); \
} \
break; \
case XOR: \
*dst ^= src; \
break; \
case RET: \
return; \
default: \
UNREACHABLE_CODE; \
break; \
} \
}
#define V4_EXEC_10(j) \
V4_EXEC(j + 0) \
V4_EXEC(j + 1) \
V4_EXEC(j + 2) \
V4_EXEC(j + 3) \
V4_EXEC(j + 4) \
V4_EXEC(j + 5) \
V4_EXEC(j + 6) \
V4_EXEC(j + 7) \
V4_EXEC(j + 8) \
V4_EXEC(j + 9)
// Generated program can have 60 + a few more (usually 2-3) instructions to achieve required latency
// I've checked all block heights < 10,000,000 and here is the distribution of program sizes:
//
// 60 27960
// 61 105054
// 62 2452759
// 63 5115997
// 64 1022269
// 65 1109635
// 66 153145
// 67 8550
// 68 4529
// 69 102
// Unroll 70 instructions here
V4_EXEC_10(0); // instructions 0-9
V4_EXEC_10(10); // instructions 10-19
V4_EXEC_10(20); // instructions 20-29
V4_EXEC_10(30); // instructions 30-39
V4_EXEC_10(40); // instructions 40-49
V4_EXEC_10(50); // instructions 50-59
V4_EXEC_10(60); // instructions 60-69
#undef V4_EXEC_10
#undef V4_EXEC
}
// If we don't have enough data available, generate more
static FORCEINLINE void check_data(size_t* data_index, const size_t bytes_needed, int8_t* data, const size_t data_size)
{
if (*data_index + bytes_needed > data_size)
{
hash_extra_blake(data, data_size, (char*) data);
*data_index = 0;
}
}
// Generates as many random math operations as possible with given latency and ALU restrictions
// "code" array must have space for NUM_INSTRUCTIONS_MAX+1 instructions
static inline int v4_random_math_init(struct V4_Instruction* code, const uint64_t height)
{
// MUL is 3 cycles, 3-way addition and rotations are 2 cycles, SUB/XOR are 1 cycle
// These latencies match real-life instruction latencies for Intel CPUs starting from Sandy Bridge and up to Skylake/Coffee lake
//
// AMD Ryzen has the same latencies except 1-cycle ROR/ROL, so it'll be a bit faster than Intel Sandy Bridge and newer processors
// Surprisingly, Intel Nehalem also has 1-cycle ROR/ROL, so it'll also be faster than Intel Sandy Bridge and newer processors
// AMD Bulldozer has 4 cycles latency for MUL (slower than Intel) and 1 cycle for ROR/ROL (faster than Intel), so average performance will be the same
// Source: https://www.agner.org/optimize/instruction_tables.pdf
const int op_latency[V4_INSTRUCTION_COUNT] = { 3, 2, 1, 2, 2, 1 };
// Instruction latencies for theoretical ASIC implementation
const int asic_op_latency[V4_INSTRUCTION_COUNT] = { 3, 1, 1, 1, 1, 1 };
// Available ALUs for each instruction
const int op_ALUs[V4_INSTRUCTION_COUNT] = { ALU_COUNT_MUL, ALU_COUNT, ALU_COUNT, ALU_COUNT, ALU_COUNT, ALU_COUNT };
int8_t data[32];
memset(data, 0, sizeof(data));
uint64_t tmp = SWAP64LE(height);
memcpy(data, &tmp, sizeof(uint64_t));
data[20] = -38; // change seed
// Set data_index past the last byte in data
// to trigger full data update with blake hash
// before we start using it
size_t data_index = sizeof(data);
int code_size;
// There is a small chance (1.8%) that register R8 won't be used in the generated program
// So we keep track of it and try again if it's not used
bool r8_used;
do {
int latency[9];
int asic_latency[9];
// Tracks previous instruction and value of the source operand for registers R0-R3 throughout code execution
// byte 0: current value of the destination register
// byte 1: instruction opcode
// byte 2: current value of the source register
//
// Registers R4-R8 are constant and are treated as having the same value because when we do
// the same operation twice with two constant source registers, it can be optimized into a single operation
uint32_t inst_data[9] = { 0, 1, 2, 3, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF };
bool alu_busy[TOTAL_LATENCY + 1][ALU_COUNT];
bool is_rotation[V4_INSTRUCTION_COUNT];
bool rotated[4];
int rotate_count = 0;
memset(latency, 0, sizeof(latency));
memset(asic_latency, 0, sizeof(asic_latency));
memset(alu_busy, 0, sizeof(alu_busy));
memset(is_rotation, 0, sizeof(is_rotation));
memset(rotated, 0, sizeof(rotated));
is_rotation[ROR] = true;
is_rotation[ROL] = true;
int num_retries = 0;
code_size = 0;
int total_iterations = 0;
r8_used = false;
// Generate random code to achieve minimal required latency for our abstract CPU
// Try to get this latency for all 4 registers
while (((latency[0] < TOTAL_LATENCY) || (latency[1] < TOTAL_LATENCY) || (latency[2] < TOTAL_LATENCY) || (latency[3] < TOTAL_LATENCY)) && (num_retries < 64))
{
// Fail-safe to guarantee loop termination
++total_iterations;
if (total_iterations > 256)
break;
check_data(&data_index, 1, data, sizeof(data));
const uint8_t c = ((uint8_t*)data)[data_index++];
// MUL = opcodes 0-2
// ADD = opcode 3
// SUB = opcode 4
// ROR/ROL = opcode 5, shift direction is selected randomly
// XOR = opcodes 6-7
uint8_t opcode = c & ((1 << V4_OPCODE_BITS) - 1);
if (opcode == 5)
{
check_data(&data_index, 1, data, sizeof(data));
opcode = (data[data_index++] >= 0) ? ROR : ROL;
}
else if (opcode >= 6)
{
opcode = XOR;
}
else
{
opcode = (opcode <= 2) ? MUL : (opcode - 2);
}
uint8_t dst_index = (c >> V4_OPCODE_BITS) & ((1 << V4_DST_INDEX_BITS) - 1);
uint8_t src_index = (c >> (V4_OPCODE_BITS + V4_DST_INDEX_BITS)) & ((1 << V4_SRC_INDEX_BITS) - 1);
const int a = dst_index;
int b = src_index;
// Don't do ADD/SUB/XOR with the same register
if (((opcode == ADD) || (opcode == SUB) || (opcode == XOR)) && (a == b))
{
// Use register R8 as source instead
b = 8;
src_index = 8;
}
// Don't do rotation with the same destination twice because it's equal to a single rotation
if (is_rotation[opcode] && rotated[a])
{
continue;
}
// Don't do the same instruction (except MUL) with the same source value twice because all other cases can be optimized:
// 2xADD(a, b, C) = ADD(a, b*2, C1+C2), same for SUB and rotations
// 2xXOR(a, b) = NOP
if ((opcode != MUL) && ((inst_data[a] & 0xFFFF00) == (opcode << 8) + ((inst_data[b] & 255) << 16)))
{
continue;
}
// Find which ALU is available (and when) for this instruction
int next_latency = (latency[a] > latency[b]) ? latency[a] : latency[b];
int alu_index = -1;
while (next_latency < TOTAL_LATENCY)
{
for (int i = op_ALUs[opcode] - 1; i >= 0; --i)
{
if (!alu_busy[next_latency][i])
{
// ADD is implemented as two 1-cycle instructions on a real CPU, so do an additional availability check
if ((opcode == ADD) && alu_busy[next_latency + 1][i])
{
continue;
}
// Rotation can only start when previous rotation is finished, so do an additional availability check
if (is_rotation[opcode] && (next_latency < rotate_count * op_latency[opcode]))
{
continue;
}
alu_index = i;
break;
}
}
if (alu_index >= 0)
{
break;
}
++next_latency;
}
// Don't generate instructions that leave some register unchanged for more than 7 cycles
if (next_latency > latency[a] + 7)
{
continue;
}
next_latency += op_latency[opcode];
if (next_latency <= TOTAL_LATENCY)
{
if (is_rotation[opcode])
{
++rotate_count;
}
// Mark ALU as busy only for the first cycle when it starts executing the instruction because ALUs are fully pipelined
alu_busy[next_latency - op_latency[opcode]][alu_index] = true;
latency[a] = next_latency;
// ASIC is supposed to have enough ALUs to run as many independent instructions per cycle as possible, so latency calculation for ASIC is simple
asic_latency[a] = ((asic_latency[a] > asic_latency[b]) ? asic_latency[a] : asic_latency[b]) + asic_op_latency[opcode];
rotated[a] = is_rotation[opcode];
inst_data[a] = code_size + (opcode << 8) + ((inst_data[b] & 255) << 16);
code[code_size].opcode = opcode;
code[code_size].dst_index = dst_index;
code[code_size].src_index = src_index;
code[code_size].C = 0;
if (src_index == 8)
{
r8_used = true;
}
if (opcode == ADD)
{
// ADD instruction is implemented as two 1-cycle instructions on a real CPU, so mark ALU as busy for the next cycle too
alu_busy[next_latency - op_latency[opcode] + 1][alu_index] = true;
// ADD instruction requires 4 more random bytes for 32-bit constant "C" in "a = a + b + C"
check_data(&data_index, sizeof(uint32_t), data, sizeof(data));
uint32_t t;
memcpy(&t, data + data_index, sizeof(uint32_t));
code[code_size].C = SWAP32LE(t);
data_index += sizeof(uint32_t);
}
++code_size;
if (code_size >= NUM_INSTRUCTIONS_MIN)
{
break;
}
}
else
{
++num_retries;
}
}
// ASIC has more execution resources and can extract as much parallelism from the code as possible
// We need to add a few more MUL and ROR instructions to achieve minimal required latency for ASIC
// Get this latency for at least 1 of the 4 registers
const int prev_code_size = code_size;
while ((code_size < NUM_INSTRUCTIONS_MAX) && (asic_latency[0] < TOTAL_LATENCY) && (asic_latency[1] < TOTAL_LATENCY) && (asic_latency[2] < TOTAL_LATENCY) && (asic_latency[3] < TOTAL_LATENCY))
{
int min_idx = 0;
int max_idx = 0;
for (int i = 1; i < 4; ++i)
{
if (asic_latency[i] < asic_latency[min_idx]) min_idx = i;
if (asic_latency[i] > asic_latency[max_idx]) max_idx = i;
}
const uint8_t pattern[3] = { ROR, MUL, MUL };
const uint8_t opcode = pattern[(code_size - prev_code_size) % 3];
latency[min_idx] = latency[max_idx] + op_latency[opcode];
asic_latency[min_idx] = asic_latency[max_idx] + asic_op_latency[opcode];
code[code_size].opcode = opcode;
code[code_size].dst_index = min_idx;
code[code_size].src_index = max_idx;
code[code_size].C = 0;
++code_size;
}
// There is ~98.15% chance that loop condition is false, so this loop will execute only 1 iteration most of the time
// It never does more than 4 iterations for all block heights < 10,000,000
} while (!r8_used || (code_size < NUM_INSTRUCTIONS_MIN) || (code_size > NUM_INSTRUCTIONS_MAX));
// It's guaranteed that NUM_INSTRUCTIONS_MIN <= code_size <= NUM_INSTRUCTIONS_MAX here
// Add final instruction to stop the interpreter
code[code_size].opcode = RET;
code[code_size].dst_index = 0;
code[code_size].src_index = 0;
code[code_size].C = 0;
return code_size;
}
#endif

View File

@ -174,7 +174,6 @@
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