mesa/progs/demos/shadow.h

19 lines
267 B
C

#ifndef SHADOW_H
#define SHADOW_H
extern void
shadowmatrix(GLfloat shadowMat[4][4],
GLfloat groundplane[4],
GLfloat lightpos[4]);
extern void
findplane(GLfloat plane[4],
GLfloat v0[3], GLfloat v1[3], GLfloat v2[3]);
#endif