1530 lines
48 KiB
C
1530 lines
48 KiB
C
/*
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* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Jerome Glisse
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* Corbin Simpson
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*/
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#include "r600_pipe_common.h"
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#include "r600_cs.h"
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#include "util/u_format.h"
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#include "util/u_memory.h"
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#include "util/u_pack_color.h"
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#include <errno.h>
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#include <inttypes.h>
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/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
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static void r600_copy_region_with_blit(struct pipe_context *pipe,
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struct pipe_resource *dst,
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unsigned dst_level,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src,
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unsigned src_level,
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const struct pipe_box *src_box)
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{
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struct pipe_blit_info blit;
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memset(&blit, 0, sizeof(blit));
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blit.src.resource = src;
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blit.src.format = src->format;
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blit.src.level = src_level;
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blit.src.box = *src_box;
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blit.dst.resource = dst;
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blit.dst.format = dst->format;
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blit.dst.level = dst_level;
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blit.dst.box.x = dstx;
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blit.dst.box.y = dsty;
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blit.dst.box.z = dstz;
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blit.dst.box.width = src_box->width;
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blit.dst.box.height = src_box->height;
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blit.dst.box.depth = src_box->depth;
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blit.mask = util_format_get_mask(src->format) &
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util_format_get_mask(dst->format);
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blit.filter = PIPE_TEX_FILTER_NEAREST;
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if (blit.mask) {
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pipe->blit(pipe, &blit);
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}
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}
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/* Copy from a full GPU texture to a transfer's staging one. */
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static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
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{
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struct r600_common_context *rctx = (struct r600_common_context*)ctx;
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struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
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struct pipe_resource *dst = &rtransfer->staging->b.b;
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struct pipe_resource *src = transfer->resource;
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if (src->nr_samples > 1) {
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r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
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src, transfer->level, &transfer->box);
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return;
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}
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rctx->dma_copy(ctx, dst, 0, 0, 0, 0, src, transfer->level,
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&transfer->box);
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}
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/* Copy from a transfer's staging texture to a full GPU one. */
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static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
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{
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struct r600_common_context *rctx = (struct r600_common_context*)ctx;
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struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
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struct pipe_resource *dst = transfer->resource;
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struct pipe_resource *src = &rtransfer->staging->b.b;
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struct pipe_box sbox;
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u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
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if (dst->nr_samples > 1) {
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r600_copy_region_with_blit(ctx, dst, transfer->level,
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transfer->box.x, transfer->box.y, transfer->box.z,
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src, 0, &sbox);
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return;
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}
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rctx->dma_copy(ctx, dst, transfer->level,
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transfer->box.x, transfer->box.y, transfer->box.z,
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src, 0, &sbox);
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}
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static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
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const struct pipe_box *box)
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{
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enum pipe_format format = rtex->resource.b.b.format;
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return rtex->surface.level[level].offset +
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box->z * rtex->surface.level[level].slice_size +
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box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
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box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
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}
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static int r600_init_surface(struct r600_common_screen *rscreen,
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struct radeon_surf *surface,
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const struct pipe_resource *ptex,
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unsigned array_mode,
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bool is_flushed_depth)
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{
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const struct util_format_description *desc =
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util_format_description(ptex->format);
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bool is_depth, is_stencil;
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is_depth = util_format_has_depth(desc);
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is_stencil = util_format_has_stencil(desc);
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surface->npix_x = ptex->width0;
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surface->npix_y = ptex->height0;
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surface->npix_z = ptex->depth0;
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surface->blk_w = util_format_get_blockwidth(ptex->format);
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surface->blk_h = util_format_get_blockheight(ptex->format);
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surface->blk_d = 1;
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surface->array_size = 1;
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surface->last_level = ptex->last_level;
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if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
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ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
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surface->bpe = 4; /* stencil is allocated separately on evergreen */
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} else {
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surface->bpe = util_format_get_blocksize(ptex->format);
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/* align byte per element on dword */
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if (surface->bpe == 3) {
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surface->bpe = 4;
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}
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}
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surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
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surface->flags = RADEON_SURF_SET(array_mode, MODE);
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switch (ptex->target) {
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case PIPE_TEXTURE_1D:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
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break;
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case PIPE_TEXTURE_RECT:
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case PIPE_TEXTURE_2D:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
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break;
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case PIPE_TEXTURE_3D:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
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break;
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case PIPE_TEXTURE_1D_ARRAY:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
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surface->array_size = ptex->array_size;
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break;
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case PIPE_TEXTURE_2D_ARRAY:
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case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
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surface->array_size = ptex->array_size;
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break;
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case PIPE_TEXTURE_CUBE:
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surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
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break;
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case PIPE_BUFFER:
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default:
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return -EINVAL;
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}
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if (ptex->bind & PIPE_BIND_SCANOUT) {
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surface->flags |= RADEON_SURF_SCANOUT;
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}
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if (!is_flushed_depth && is_depth) {
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surface->flags |= RADEON_SURF_ZBUFFER;
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if (is_stencil) {
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surface->flags |= RADEON_SURF_SBUFFER |
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RADEON_SURF_HAS_SBUFFER_MIPTREE;
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}
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}
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if (rscreen->chip_class >= SI) {
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surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
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}
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return 0;
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}
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static int r600_setup_surface(struct pipe_screen *screen,
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struct r600_texture *rtex,
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unsigned pitch_in_bytes_override)
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{
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struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
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int r;
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r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
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if (r) {
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return r;
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}
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rtex->size = rtex->surface.bo_size;
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if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
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/* old ddx on evergreen over estimate alignment for 1d, only 1 level
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* for those
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*/
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rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
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rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
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rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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rtex->surface.stencil_offset =
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rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
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}
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}
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return 0;
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}
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static void r600_texture_init_metadata(struct r600_texture *rtex,
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struct radeon_bo_metadata *metadata)
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{
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struct radeon_surf *surface = &rtex->surface;
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memset(metadata, 0, sizeof(*metadata));
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metadata->microtile = surface->level[0].mode >= RADEON_SURF_MODE_1D ?
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RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
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metadata->macrotile = surface->level[0].mode >= RADEON_SURF_MODE_2D ?
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RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
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metadata->pipe_config = surface->pipe_config;
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metadata->bankw = surface->bankw;
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metadata->bankh = surface->bankh;
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metadata->tile_split = surface->tile_split;
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metadata->stencil_tile_split = surface->stencil_tile_split;
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metadata->mtilea = surface->mtilea;
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metadata->num_banks = surface->num_banks;
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metadata->stride = surface->level[0].pitch_bytes;
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metadata->scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0;
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}
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static boolean r600_texture_get_handle(struct pipe_screen* screen,
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struct pipe_resource *resource,
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struct winsys_handle *whandle,
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unsigned usage)
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{
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struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
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struct r600_resource *res = (struct r600_resource*)resource;
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struct r600_texture *rtex = (struct r600_texture*)resource;
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struct radeon_bo_metadata metadata;
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if (!res->is_shared) {
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res->is_shared = true;
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r600_texture_init_metadata(rtex, &metadata);
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rscreen->ws->buffer_set_metadata(res->buf, &metadata);
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}
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return rscreen->ws->buffer_get_handle(res->buf,
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rtex->surface.level[0].pitch_bytes,
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whandle);
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}
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static void r600_texture_destroy(struct pipe_screen *screen,
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struct pipe_resource *ptex)
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{
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struct r600_texture *rtex = (struct r600_texture*)ptex;
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struct r600_resource *resource = &rtex->resource;
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if (rtex->flushed_depth_texture)
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pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
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pipe_resource_reference((struct pipe_resource**)&rtex->htile_buffer, NULL);
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if (rtex->cmask_buffer != &rtex->resource) {
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pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
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}
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pipe_resource_reference((struct pipe_resource**)&rtex->dcc_buffer, NULL);
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pb_reference(&resource->buf, NULL);
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FREE(rtex);
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}
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static const struct u_resource_vtbl r600_texture_vtbl;
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/* The number of samples can be specified independently of the texture. */
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void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
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struct r600_texture *rtex,
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unsigned nr_samples,
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struct r600_fmask_info *out)
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{
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/* FMASK is allocated like an ordinary texture. */
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struct radeon_surf fmask = rtex->surface;
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memset(out, 0, sizeof(*out));
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fmask.bo_alignment = 0;
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fmask.bo_size = 0;
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fmask.nsamples = 1;
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fmask.flags |= RADEON_SURF_FMASK;
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/* Force 2D tiling if it wasn't set. This may occur when creating
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* FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
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* destination buffer must have an FMASK too. */
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fmask.flags = RADEON_SURF_CLR(fmask.flags, MODE);
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fmask.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
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if (rscreen->chip_class >= SI) {
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fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
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}
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switch (nr_samples) {
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case 2:
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case 4:
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fmask.bpe = 1;
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if (rscreen->chip_class <= CAYMAN) {
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fmask.bankh = 4;
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}
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break;
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case 8:
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fmask.bpe = 4;
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break;
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default:
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R600_ERR("Invalid sample count for FMASK allocation.\n");
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return;
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}
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/* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
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* This can be fixed by writing a separate FMASK allocator specifically
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* for R600-R700 asics. */
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if (rscreen->chip_class <= R700) {
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fmask.bpe *= 2;
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}
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if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
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R600_ERR("Got error in surface_init while allocating FMASK.\n");
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return;
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}
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assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
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out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64;
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if (out->slice_tile_max)
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out->slice_tile_max -= 1;
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out->tile_mode_index = fmask.tiling_index[0];
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out->pitch_in_pixels = fmask.level[0].nblk_x;
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out->bank_height = fmask.bankh;
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out->alignment = MAX2(256, fmask.bo_alignment);
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out->size = fmask.bo_size;
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}
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static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
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struct r600_texture *rtex)
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{
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r600_texture_get_fmask_info(rscreen, rtex,
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rtex->resource.b.b.nr_samples, &rtex->fmask);
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rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
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rtex->size = rtex->fmask.offset + rtex->fmask.size;
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}
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void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
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struct r600_texture *rtex,
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struct r600_cmask_info *out)
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{
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unsigned cmask_tile_width = 8;
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unsigned cmask_tile_height = 8;
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unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
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unsigned element_bits = 4;
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unsigned cmask_cache_bits = 1024;
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unsigned num_pipes = rscreen->info.num_tile_pipes;
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unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
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unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
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unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
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unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
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unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
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unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
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unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
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unsigned height = align(rtex->surface.npix_y, macro_tile_height);
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unsigned base_align = num_pipes * pipe_interleave_bytes;
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unsigned slice_bytes =
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((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
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assert(macro_tile_width % 128 == 0);
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assert(macro_tile_height % 128 == 0);
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out->pitch = pitch_elements;
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out->height = height;
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out->xalign = macro_tile_width;
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out->yalign = macro_tile_height;
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out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
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out->alignment = MAX2(256, base_align);
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out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
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align(slice_bytes, base_align);
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}
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static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
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struct r600_texture *rtex,
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struct r600_cmask_info *out)
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{
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unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
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unsigned num_pipes = rscreen->info.num_tile_pipes;
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unsigned cl_width, cl_height;
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switch (num_pipes) {
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case 2:
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cl_width = 32;
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cl_height = 16;
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break;
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case 4:
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cl_width = 32;
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cl_height = 32;
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break;
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case 8:
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cl_width = 64;
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cl_height = 32;
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break;
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case 16: /* Hawaii */
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cl_width = 64;
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cl_height = 64;
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break;
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default:
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assert(0);
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return;
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}
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unsigned base_align = num_pipes * pipe_interleave_bytes;
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unsigned width = align(rtex->surface.npix_x, cl_width*8);
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unsigned height = align(rtex->surface.npix_y, cl_height*8);
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unsigned slice_elements = (width * height) / (8*8);
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/* Each element of CMASK is a nibble. */
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unsigned slice_bytes = slice_elements / 2;
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out->pitch = width;
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out->height = height;
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out->xalign = cl_width * 8;
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out->yalign = cl_height * 8;
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out->slice_tile_max = (width * height) / (128*128);
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if (out->slice_tile_max)
|
|
out->slice_tile_max -= 1;
|
|
|
|
out->alignment = MAX2(256, base_align);
|
|
out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
|
|
align(slice_bytes, base_align);
|
|
}
|
|
|
|
static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
|
|
struct r600_texture *rtex)
|
|
{
|
|
if (rscreen->chip_class >= SI) {
|
|
si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
|
|
} else {
|
|
r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
|
|
}
|
|
|
|
rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
|
|
rtex->size = rtex->cmask.offset + rtex->cmask.size;
|
|
|
|
if (rscreen->chip_class >= SI)
|
|
rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
|
|
else
|
|
rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
|
|
}
|
|
|
|
static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen,
|
|
struct r600_texture *rtex)
|
|
{
|
|
if (rtex->cmask_buffer)
|
|
return;
|
|
|
|
assert(rtex->cmask.size == 0);
|
|
|
|
if (rscreen->chip_class >= SI) {
|
|
si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
|
|
} else {
|
|
r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
|
|
}
|
|
|
|
rtex->cmask_buffer = (struct r600_resource *)
|
|
pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
|
|
PIPE_USAGE_DEFAULT, rtex->cmask.size);
|
|
if (rtex->cmask_buffer == NULL) {
|
|
rtex->cmask.size = 0;
|
|
return;
|
|
}
|
|
|
|
/* update colorbuffer state bits */
|
|
rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
|
|
|
|
if (rscreen->chip_class >= SI)
|
|
rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
|
|
else
|
|
rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
|
|
}
|
|
|
|
static void vi_texture_alloc_dcc_separate(struct r600_common_screen *rscreen,
|
|
struct r600_texture *rtex)
|
|
{
|
|
if (rscreen->debug_flags & DBG_NO_DCC)
|
|
return;
|
|
|
|
rtex->dcc_buffer = (struct r600_resource *)
|
|
r600_aligned_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
|
|
PIPE_USAGE_DEFAULT, rtex->surface.dcc_size, rtex->surface.dcc_alignment);
|
|
if (rtex->dcc_buffer == NULL) {
|
|
return;
|
|
}
|
|
|
|
r600_screen_clear_buffer(rscreen, &rtex->dcc_buffer->b.b, 0, rtex->surface.dcc_size,
|
|
0xFFFFFFFF, true);
|
|
|
|
rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
|
|
}
|
|
|
|
static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
|
|
struct r600_texture *rtex)
|
|
{
|
|
unsigned cl_width, cl_height, width, height;
|
|
unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
|
|
unsigned num_pipes = rscreen->info.num_tile_pipes;
|
|
|
|
if (rscreen->chip_class <= EVERGREEN &&
|
|
rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 26)
|
|
return 0;
|
|
|
|
/* HW bug on R6xx. */
|
|
if (rscreen->chip_class == R600 &&
|
|
(rtex->surface.level[0].npix_x > 7680 ||
|
|
rtex->surface.level[0].npix_y > 7680))
|
|
return 0;
|
|
|
|
/* HTILE is broken with 1D tiling on old kernels and CIK. */
|
|
if (rscreen->chip_class >= CIK &&
|
|
rtex->surface.level[0].mode == RADEON_SURF_MODE_1D &&
|
|
rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 38)
|
|
return 0;
|
|
|
|
/* Overalign HTILE on Stoney to fix piglit/depthstencil-render-miplevels 585. */
|
|
if (rscreen->family == CHIP_STONEY)
|
|
num_pipes = 4;
|
|
|
|
switch (num_pipes) {
|
|
case 1:
|
|
cl_width = 32;
|
|
cl_height = 16;
|
|
break;
|
|
case 2:
|
|
cl_width = 32;
|
|
cl_height = 32;
|
|
break;
|
|
case 4:
|
|
cl_width = 64;
|
|
cl_height = 32;
|
|
break;
|
|
case 8:
|
|
cl_width = 64;
|
|
cl_height = 64;
|
|
break;
|
|
case 16:
|
|
cl_width = 128;
|
|
cl_height = 64;
|
|
break;
|
|
default:
|
|
assert(0);
|
|
return 0;
|
|
}
|
|
|
|
width = align(rtex->surface.npix_x, cl_width * 8);
|
|
height = align(rtex->surface.npix_y, cl_height * 8);
|
|
|
|
slice_elements = (width * height) / (8 * 8);
|
|
slice_bytes = slice_elements * 4;
|
|
|
|
pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
|
|
base_align = num_pipes * pipe_interleave_bytes;
|
|
|
|
rtex->htile.pitch = width;
|
|
rtex->htile.height = height;
|
|
rtex->htile.xalign = cl_width * 8;
|
|
rtex->htile.yalign = cl_height * 8;
|
|
|
|
return (util_max_layer(&rtex->resource.b.b, 0) + 1) *
|
|
align(slice_bytes, base_align);
|
|
}
|
|
|
|
static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
|
|
struct r600_texture *rtex)
|
|
{
|
|
unsigned htile_size = r600_texture_get_htile_size(rscreen, rtex);
|
|
|
|
if (!htile_size)
|
|
return;
|
|
|
|
rtex->htile_buffer = (struct r600_resource*)
|
|
pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
|
|
PIPE_USAGE_DEFAULT, htile_size);
|
|
if (rtex->htile_buffer == NULL) {
|
|
/* this is not a fatal error as we can still keep rendering
|
|
* without htile buffer */
|
|
R600_ERR("Failed to create buffer object for htile buffer.\n");
|
|
} else {
|
|
r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0,
|
|
htile_size, 0, true);
|
|
}
|
|
}
|
|
|
|
void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
|
|
{
|
|
int i;
|
|
|
|
fprintf(f, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
|
|
"blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
|
|
"bpe=%u, nsamples=%u, flags=0x%x, %s\n",
|
|
rtex->surface.npix_x, rtex->surface.npix_y,
|
|
rtex->surface.npix_z, rtex->surface.blk_w,
|
|
rtex->surface.blk_h, rtex->surface.blk_d,
|
|
rtex->surface.array_size, rtex->surface.last_level,
|
|
rtex->surface.bpe, rtex->surface.nsamples,
|
|
rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
|
|
|
|
fprintf(f, " Layout: size=%"PRIu64", alignment=%"PRIu64", bankw=%u, "
|
|
"bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
|
|
rtex->surface.bo_size, rtex->surface.bo_alignment, rtex->surface.bankw,
|
|
rtex->surface.bankh, rtex->surface.num_banks, rtex->surface.mtilea,
|
|
rtex->surface.tile_split, rtex->surface.pipe_config,
|
|
(rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
|
|
|
|
if (rtex->fmask.size)
|
|
fprintf(f, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
|
|
"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
|
|
rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
|
|
rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
|
|
rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
|
|
|
|
if (rtex->cmask.size)
|
|
fprintf(f, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
|
|
"height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
|
|
rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
|
|
rtex->cmask.pitch, rtex->cmask.height, rtex->cmask.xalign,
|
|
rtex->cmask.yalign, rtex->cmask.slice_tile_max);
|
|
|
|
if (rtex->htile_buffer)
|
|
fprintf(f, " HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
|
|
"xalign=%u, yalign=%u\n",
|
|
rtex->htile_buffer->b.b.width0,
|
|
rtex->htile_buffer->buf->alignment, rtex->htile.pitch,
|
|
rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
|
|
|
|
if (rtex->dcc_buffer) {
|
|
fprintf(f, " DCC: size=%u, alignment=%u\n",
|
|
rtex->dcc_buffer->b.b.width0,
|
|
rtex->dcc_buffer->buf->alignment);
|
|
for (i = 0; i <= rtex->surface.last_level; i++)
|
|
fprintf(f, " DCCLevel[%i]: offset=%"PRIu64"\n",
|
|
i, rtex->surface.level[i].dcc_offset);
|
|
}
|
|
|
|
for (i = 0; i <= rtex->surface.last_level; i++)
|
|
fprintf(f, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
|
|
"npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
|
|
"nblk_z=%u, pitch_bytes=%u, mode=%u\n",
|
|
i, rtex->surface.level[i].offset,
|
|
rtex->surface.level[i].slice_size,
|
|
u_minify(rtex->resource.b.b.width0, i),
|
|
u_minify(rtex->resource.b.b.height0, i),
|
|
u_minify(rtex->resource.b.b.depth0, i),
|
|
rtex->surface.level[i].nblk_x,
|
|
rtex->surface.level[i].nblk_y,
|
|
rtex->surface.level[i].nblk_z,
|
|
rtex->surface.level[i].pitch_bytes,
|
|
rtex->surface.level[i].mode);
|
|
|
|
if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
|
|
for (i = 0; i <= rtex->surface.last_level; i++) {
|
|
fprintf(f, " StencilLayout: tilesplit=%u\n",
|
|
rtex->surface.stencil_tile_split);
|
|
fprintf(f, " StencilLevel[%i]: offset=%"PRIu64", "
|
|
"slice_size=%"PRIu64", npix_x=%u, "
|
|
"npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
|
|
"nblk_z=%u, pitch_bytes=%u, mode=%u\n",
|
|
i, rtex->surface.stencil_level[i].offset,
|
|
rtex->surface.stencil_level[i].slice_size,
|
|
u_minify(rtex->resource.b.b.width0, i),
|
|
u_minify(rtex->resource.b.b.height0, i),
|
|
u_minify(rtex->resource.b.b.depth0, i),
|
|
rtex->surface.stencil_level[i].nblk_x,
|
|
rtex->surface.stencil_level[i].nblk_y,
|
|
rtex->surface.stencil_level[i].nblk_z,
|
|
rtex->surface.stencil_level[i].pitch_bytes,
|
|
rtex->surface.stencil_level[i].mode);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Common processing for r600_texture_create and r600_texture_from_handle */
|
|
static struct r600_texture *
|
|
r600_texture_create_object(struct pipe_screen *screen,
|
|
const struct pipe_resource *base,
|
|
unsigned pitch_in_bytes_override,
|
|
struct pb_buffer *buf,
|
|
struct radeon_surf *surface)
|
|
{
|
|
struct r600_texture *rtex;
|
|
struct r600_resource *resource;
|
|
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
|
|
|
|
rtex = CALLOC_STRUCT(r600_texture);
|
|
if (!rtex)
|
|
return NULL;
|
|
|
|
resource = &rtex->resource;
|
|
resource->b.b = *base;
|
|
resource->b.vtbl = &r600_texture_vtbl;
|
|
pipe_reference_init(&resource->b.b.reference, 1);
|
|
resource->b.b.screen = screen;
|
|
|
|
/* don't include stencil-only formats which we don't support for rendering */
|
|
rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
|
|
|
|
rtex->surface = *surface;
|
|
if (r600_setup_surface(screen, rtex, pitch_in_bytes_override)) {
|
|
FREE(rtex);
|
|
return NULL;
|
|
}
|
|
|
|
/* Tiled depth textures utilize the non-displayable tile order.
|
|
* This must be done after r600_setup_surface.
|
|
* Applies to R600-Cayman. */
|
|
rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
|
|
|
|
if (rtex->is_depth) {
|
|
if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
|
|
R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
|
|
!(rscreen->debug_flags & DBG_NO_HYPERZ)) {
|
|
|
|
r600_texture_allocate_htile(rscreen, rtex);
|
|
}
|
|
} else {
|
|
if (base->nr_samples > 1) {
|
|
if (!buf) {
|
|
r600_texture_allocate_fmask(rscreen, rtex);
|
|
r600_texture_allocate_cmask(rscreen, rtex);
|
|
rtex->cmask_buffer = &rtex->resource;
|
|
}
|
|
if (!rtex->fmask.size || !rtex->cmask.size) {
|
|
FREE(rtex);
|
|
return NULL;
|
|
}
|
|
}
|
|
if (rtex->surface.dcc_size)
|
|
vi_texture_alloc_dcc_separate(rscreen, rtex);
|
|
}
|
|
|
|
/* Now create the backing buffer. */
|
|
if (!buf) {
|
|
if (!r600_init_resource(rscreen, resource, rtex->size,
|
|
rtex->surface.bo_alignment, TRUE)) {
|
|
FREE(rtex);
|
|
return NULL;
|
|
}
|
|
} else {
|
|
resource->buf = buf;
|
|
resource->gpu_address = rscreen->ws->buffer_get_virtual_address(resource->buf);
|
|
resource->domains = rscreen->ws->buffer_get_initial_domain(resource->buf);
|
|
}
|
|
|
|
if (rtex->cmask.size) {
|
|
/* Initialize the cmask to 0xCC (= compressed state). */
|
|
r600_screen_clear_buffer(rscreen, &rtex->cmask_buffer->b.b,
|
|
rtex->cmask.offset, rtex->cmask.size,
|
|
0xCCCCCCCC, true);
|
|
}
|
|
|
|
/* Initialize the CMASK base register value. */
|
|
rtex->cmask.base_address_reg =
|
|
(rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
|
|
|
|
if (rscreen->debug_flags & DBG_VM) {
|
|
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
|
|
rtex->resource.gpu_address,
|
|
rtex->resource.gpu_address + rtex->resource.buf->size,
|
|
base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
|
|
base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
|
|
}
|
|
|
|
if (rscreen->debug_flags & DBG_TEX) {
|
|
puts("Texture:");
|
|
r600_print_texture_info(rtex, stdout);
|
|
}
|
|
|
|
return rtex;
|
|
}
|
|
|
|
static unsigned r600_choose_tiling(struct r600_common_screen *rscreen,
|
|
const struct pipe_resource *templ)
|
|
{
|
|
const struct util_format_description *desc = util_format_description(templ->format);
|
|
bool force_tiling = templ->flags & R600_RESOURCE_FLAG_FORCE_TILING;
|
|
|
|
/* MSAA resources must be 2D tiled. */
|
|
if (templ->nr_samples > 1)
|
|
return RADEON_SURF_MODE_2D;
|
|
|
|
/* Transfer resources should be linear. */
|
|
if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
/* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
|
|
if (rscreen->chip_class >= R600 && rscreen->chip_class <= CAYMAN &&
|
|
(templ->bind & PIPE_BIND_COMPUTE_RESOURCE) &&
|
|
(templ->target == PIPE_TEXTURE_2D ||
|
|
templ->target == PIPE_TEXTURE_3D))
|
|
force_tiling = true;
|
|
|
|
/* Handle common candidates for the linear mode.
|
|
* Compressed textures must always be tiled. */
|
|
if (!force_tiling && !util_format_is_compressed(templ->format)) {
|
|
/* Not everything can be linear, so we cannot enforce it
|
|
* for all textures. */
|
|
if ((rscreen->debug_flags & DBG_NO_TILING) &&
|
|
(!util_format_is_depth_or_stencil(templ->format) ||
|
|
!(templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH)))
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
/* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
|
|
if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
/* Cursors are linear on SI.
|
|
* (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
|
|
if (rscreen->chip_class >= SI &&
|
|
(templ->bind & PIPE_BIND_CURSOR))
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
if (templ->bind & PIPE_BIND_LINEAR)
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
/* Textures with a very small height are recommended to be linear. */
|
|
if (templ->target == PIPE_TEXTURE_1D ||
|
|
templ->target == PIPE_TEXTURE_1D_ARRAY ||
|
|
templ->height0 <= 4)
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
/* Textures likely to be mapped often. */
|
|
if (templ->usage == PIPE_USAGE_STAGING ||
|
|
templ->usage == PIPE_USAGE_STREAM)
|
|
return RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
}
|
|
|
|
/* Make small textures 1D tiled. */
|
|
if (templ->width0 <= 16 || templ->height0 <= 16 ||
|
|
(rscreen->debug_flags & DBG_NO_2D_TILING))
|
|
return RADEON_SURF_MODE_1D;
|
|
|
|
/* The allocator will switch to 1D if needed. */
|
|
return RADEON_SURF_MODE_2D;
|
|
}
|
|
|
|
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
|
|
const struct pipe_resource *templ)
|
|
{
|
|
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
|
|
struct radeon_surf surface = {0};
|
|
int r;
|
|
|
|
r = r600_init_surface(rscreen, &surface, templ,
|
|
r600_choose_tiling(rscreen, templ),
|
|
templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
|
|
if (r) {
|
|
return NULL;
|
|
}
|
|
r = rscreen->ws->surface_best(rscreen->ws, &surface);
|
|
if (r) {
|
|
return NULL;
|
|
}
|
|
return (struct pipe_resource *)r600_texture_create_object(screen, templ,
|
|
0, NULL, &surface);
|
|
}
|
|
|
|
static struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
|
|
const struct pipe_resource *templ,
|
|
struct winsys_handle *whandle,
|
|
unsigned usage)
|
|
{
|
|
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
|
|
struct pb_buffer *buf = NULL;
|
|
unsigned stride = 0;
|
|
unsigned array_mode;
|
|
struct radeon_surf surface;
|
|
int r;
|
|
struct radeon_bo_metadata metadata = {};
|
|
|
|
/* Support only 2D textures without mipmaps */
|
|
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
|
|
templ->depth0 != 1 || templ->last_level != 0)
|
|
return NULL;
|
|
|
|
buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
|
|
if (!buf)
|
|
return NULL;
|
|
|
|
rscreen->ws->buffer_get_metadata(buf, &metadata);
|
|
|
|
surface.bankw = metadata.bankw;
|
|
surface.bankh = metadata.bankh;
|
|
surface.tile_split = metadata.tile_split;
|
|
surface.stencil_tile_split = metadata.stencil_tile_split;
|
|
surface.mtilea = metadata.mtilea;
|
|
|
|
if (metadata.macrotile == RADEON_LAYOUT_TILED)
|
|
array_mode = RADEON_SURF_MODE_2D;
|
|
else if (metadata.microtile == RADEON_LAYOUT_TILED)
|
|
array_mode = RADEON_SURF_MODE_1D;
|
|
else
|
|
array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
|
|
|
|
r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
|
|
if (r) {
|
|
return NULL;
|
|
}
|
|
|
|
if (metadata.scanout)
|
|
surface.flags |= RADEON_SURF_SCANOUT;
|
|
|
|
return (struct pipe_resource *)r600_texture_create_object(screen, templ,
|
|
stride, buf, &surface);
|
|
}
|
|
|
|
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
|
|
struct pipe_resource *texture,
|
|
struct r600_texture **staging)
|
|
{
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
struct pipe_resource resource;
|
|
struct r600_texture **flushed_depth_texture = staging ?
|
|
staging : &rtex->flushed_depth_texture;
|
|
|
|
if (!staging && rtex->flushed_depth_texture)
|
|
return true; /* it's ready */
|
|
|
|
resource.target = texture->target;
|
|
resource.format = texture->format;
|
|
resource.width0 = texture->width0;
|
|
resource.height0 = texture->height0;
|
|
resource.depth0 = texture->depth0;
|
|
resource.array_size = texture->array_size;
|
|
resource.last_level = texture->last_level;
|
|
resource.nr_samples = texture->nr_samples;
|
|
resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
|
|
resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
|
|
resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
|
|
|
|
if (staging)
|
|
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
|
|
|
|
*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
|
|
if (*flushed_depth_texture == NULL) {
|
|
R600_ERR("failed to create temporary texture to hold flushed depth\n");
|
|
return false;
|
|
}
|
|
|
|
(*flushed_depth_texture)->is_flushing_texture = TRUE;
|
|
(*flushed_depth_texture)->non_disp_tiling = false;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Initialize the pipe_resource descriptor to be of the same size as the box,
|
|
* which is supposed to hold a subregion of the texture "orig" at the given
|
|
* mipmap level.
|
|
*/
|
|
static void r600_init_temp_resource_from_box(struct pipe_resource *res,
|
|
struct pipe_resource *orig,
|
|
const struct pipe_box *box,
|
|
unsigned level, unsigned flags)
|
|
{
|
|
memset(res, 0, sizeof(*res));
|
|
res->format = orig->format;
|
|
res->width0 = box->width;
|
|
res->height0 = box->height;
|
|
res->depth0 = 1;
|
|
res->array_size = 1;
|
|
res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
|
|
res->flags = flags;
|
|
|
|
/* We must set the correct texture target and dimensions for a 3D box. */
|
|
if (box->depth > 1 && util_max_layer(orig, level) > 0)
|
|
res->target = orig->target;
|
|
else
|
|
res->target = PIPE_TEXTURE_2D;
|
|
|
|
switch (res->target) {
|
|
case PIPE_TEXTURE_1D_ARRAY:
|
|
case PIPE_TEXTURE_2D_ARRAY:
|
|
case PIPE_TEXTURE_CUBE_ARRAY:
|
|
res->array_size = box->depth;
|
|
break;
|
|
case PIPE_TEXTURE_3D:
|
|
res->depth0 = box->depth;
|
|
break;
|
|
default:;
|
|
}
|
|
}
|
|
|
|
static void *r600_texture_transfer_map(struct pipe_context *ctx,
|
|
struct pipe_resource *texture,
|
|
unsigned level,
|
|
unsigned usage,
|
|
const struct pipe_box *box,
|
|
struct pipe_transfer **ptransfer)
|
|
{
|
|
struct r600_common_context *rctx = (struct r600_common_context*)ctx;
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
struct r600_transfer *trans;
|
|
boolean use_staging_texture = FALSE;
|
|
struct r600_resource *buf;
|
|
unsigned offset = 0;
|
|
char *map;
|
|
|
|
/* We cannot map a tiled texture directly because the data is
|
|
* in a different order, therefore we do detiling using a blit.
|
|
*
|
|
* Also, use a temporary in GTT memory for read transfers, as
|
|
* the CPU is much happier reading out of cached system memory
|
|
* than uncached VRAM.
|
|
*/
|
|
if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
|
|
use_staging_texture = TRUE;
|
|
} else if ((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_MAP_DIRECTLY) &&
|
|
(rtex->resource.domains == RADEON_DOMAIN_VRAM)) {
|
|
/* Untiled buffers in VRAM, which is slow for CPU reads */
|
|
use_staging_texture = TRUE;
|
|
} else if (!(usage & PIPE_TRANSFER_READ) &&
|
|
(r600_rings_is_buffer_referenced(rctx, rtex->resource.buf, RADEON_USAGE_READWRITE) ||
|
|
!rctx->ws->buffer_wait(rtex->resource.buf, 0, RADEON_USAGE_READWRITE))) {
|
|
/* Use a staging texture for uploads if the underlying BO is busy. */
|
|
use_staging_texture = TRUE;
|
|
}
|
|
|
|
if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
|
|
use_staging_texture = FALSE;
|
|
}
|
|
|
|
if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
|
|
return NULL;
|
|
}
|
|
|
|
trans = CALLOC_STRUCT(r600_transfer);
|
|
if (!trans)
|
|
return NULL;
|
|
trans->transfer.resource = texture;
|
|
trans->transfer.level = level;
|
|
trans->transfer.usage = usage;
|
|
trans->transfer.box = *box;
|
|
|
|
if (rtex->is_depth) {
|
|
struct r600_texture *staging_depth;
|
|
|
|
if (rtex->resource.b.b.nr_samples > 1) {
|
|
/* MSAA depth buffers need to be converted to single sample buffers.
|
|
*
|
|
* Mapping MSAA depth buffers can occur if ReadPixels is called
|
|
* with a multisample GLX visual.
|
|
*
|
|
* First downsample the depth buffer to a temporary texture,
|
|
* then decompress the temporary one to staging.
|
|
*
|
|
* Only the region being mapped is transfered.
|
|
*/
|
|
struct pipe_resource resource;
|
|
|
|
r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
|
|
|
|
if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
|
|
R600_ERR("failed to create temporary texture to hold untiled copy\n");
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
if (usage & PIPE_TRANSFER_READ) {
|
|
struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
|
|
if (!temp) {
|
|
R600_ERR("failed to create a temporary depth texture\n");
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
|
|
rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
|
|
0, 0, 0, box->depth, 0, 0);
|
|
pipe_resource_reference(&temp, NULL);
|
|
}
|
|
}
|
|
else {
|
|
/* XXX: only readback the rectangle which is being mapped? */
|
|
/* XXX: when discard is true, no need to read back from depth texture */
|
|
if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
|
|
R600_ERR("failed to create temporary texture to hold untiled copy\n");
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
rctx->blit_decompress_depth(ctx, rtex, staging_depth,
|
|
level, level,
|
|
box->z, box->z + box->depth - 1,
|
|
0, 0);
|
|
|
|
offset = r600_texture_get_offset(staging_depth, level, box);
|
|
}
|
|
|
|
trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
|
|
trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
|
|
trans->staging = (struct r600_resource*)staging_depth;
|
|
} else if (use_staging_texture) {
|
|
struct pipe_resource resource;
|
|
struct r600_texture *staging;
|
|
|
|
r600_init_temp_resource_from_box(&resource, texture, box, level,
|
|
R600_RESOURCE_FLAG_TRANSFER);
|
|
resource.usage = (usage & PIPE_TRANSFER_READ) ?
|
|
PIPE_USAGE_STAGING : PIPE_USAGE_STREAM;
|
|
|
|
/* Create the temporary texture. */
|
|
staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
|
|
if (!staging) {
|
|
R600_ERR("failed to create temporary texture to hold untiled copy\n");
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
trans->staging = &staging->resource;
|
|
trans->transfer.stride = staging->surface.level[0].pitch_bytes;
|
|
trans->transfer.layer_stride = staging->surface.level[0].slice_size;
|
|
if (usage & PIPE_TRANSFER_READ) {
|
|
r600_copy_to_staging_texture(ctx, trans);
|
|
}
|
|
} else {
|
|
/* the resource is mapped directly */
|
|
trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
|
|
trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
|
|
offset = r600_texture_get_offset(rtex, level, box);
|
|
}
|
|
|
|
if (trans->staging) {
|
|
buf = trans->staging;
|
|
if (!rtex->is_depth && !(usage & PIPE_TRANSFER_READ))
|
|
usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
|
|
} else {
|
|
buf = &rtex->resource;
|
|
}
|
|
|
|
if (!(map = r600_buffer_map_sync_with_rings(rctx, buf, usage))) {
|
|
pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
|
|
FREE(trans);
|
|
return NULL;
|
|
}
|
|
|
|
*ptransfer = &trans->transfer;
|
|
return map + offset;
|
|
}
|
|
|
|
static void r600_texture_transfer_unmap(struct pipe_context *ctx,
|
|
struct pipe_transfer* transfer)
|
|
{
|
|
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
|
|
struct pipe_resource *texture = transfer->resource;
|
|
struct r600_texture *rtex = (struct r600_texture*)texture;
|
|
|
|
if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
|
|
if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
|
|
ctx->resource_copy_region(ctx, texture, transfer->level,
|
|
transfer->box.x, transfer->box.y, transfer->box.z,
|
|
&rtransfer->staging->b.b, transfer->level,
|
|
&transfer->box);
|
|
} else {
|
|
r600_copy_from_staging_texture(ctx, rtransfer);
|
|
}
|
|
}
|
|
|
|
if (rtransfer->staging)
|
|
pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
|
|
|
|
FREE(transfer);
|
|
}
|
|
|
|
static const struct u_resource_vtbl r600_texture_vtbl =
|
|
{
|
|
NULL, /* get_handle */
|
|
r600_texture_destroy, /* resource_destroy */
|
|
r600_texture_transfer_map, /* transfer_map */
|
|
u_default_transfer_flush_region, /* transfer_flush_region */
|
|
r600_texture_transfer_unmap, /* transfer_unmap */
|
|
NULL /* transfer_inline_write */
|
|
};
|
|
|
|
struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
|
|
struct pipe_resource *texture,
|
|
const struct pipe_surface *templ,
|
|
unsigned width, unsigned height)
|
|
{
|
|
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
|
|
|
|
if (!surface)
|
|
return NULL;
|
|
|
|
assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
|
|
assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
|
|
|
|
pipe_reference_init(&surface->base.reference, 1);
|
|
pipe_resource_reference(&surface->base.texture, texture);
|
|
surface->base.context = pipe;
|
|
surface->base.format = templ->format;
|
|
surface->base.width = width;
|
|
surface->base.height = height;
|
|
surface->base.u = templ->u;
|
|
return &surface->base;
|
|
}
|
|
|
|
static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
|
|
struct pipe_resource *tex,
|
|
const struct pipe_surface *templ)
|
|
{
|
|
unsigned level = templ->u.tex.level;
|
|
unsigned width = u_minify(tex->width0, level);
|
|
unsigned height = u_minify(tex->height0, level);
|
|
|
|
if (tex->target != PIPE_BUFFER && templ->format != tex->format) {
|
|
const struct util_format_description *tex_desc
|
|
= util_format_description(tex->format);
|
|
const struct util_format_description *templ_desc
|
|
= util_format_description(templ->format);
|
|
|
|
assert(tex_desc->block.bits == templ_desc->block.bits);
|
|
|
|
/* Adjust size of surface if and only if the block width or
|
|
* height is changed. */
|
|
if (tex_desc->block.width != templ_desc->block.width ||
|
|
tex_desc->block.height != templ_desc->block.height) {
|
|
unsigned nblks_x = util_format_get_nblocksx(tex->format, width);
|
|
unsigned nblks_y = util_format_get_nblocksy(tex->format, height);
|
|
|
|
width = nblks_x * templ_desc->block.width;
|
|
height = nblks_y * templ_desc->block.height;
|
|
}
|
|
}
|
|
|
|
return r600_create_surface_custom(pipe, tex, templ, width, height);
|
|
}
|
|
|
|
static void r600_surface_destroy(struct pipe_context *pipe,
|
|
struct pipe_surface *surface)
|
|
{
|
|
struct r600_surface *surf = (struct r600_surface*)surface;
|
|
pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
|
|
pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
|
|
pipe_resource_reference(&surface->texture, NULL);
|
|
FREE(surface);
|
|
}
|
|
|
|
unsigned r600_translate_colorswap(enum pipe_format format)
|
|
{
|
|
const struct util_format_description *desc = util_format_description(format);
|
|
|
|
#define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == UTIL_FORMAT_SWIZZLE_##swz)
|
|
|
|
if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
|
|
return V_0280A0_SWAP_STD;
|
|
|
|
if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
|
|
return ~0U;
|
|
|
|
switch (desc->nr_channels) {
|
|
case 1:
|
|
if (HAS_SWIZZLE(0,X))
|
|
return V_0280A0_SWAP_STD; /* X___ */
|
|
else if (HAS_SWIZZLE(3,X))
|
|
return V_0280A0_SWAP_ALT_REV; /* ___X */
|
|
break;
|
|
case 2:
|
|
if ((HAS_SWIZZLE(0,X) && HAS_SWIZZLE(1,Y)) ||
|
|
(HAS_SWIZZLE(0,X) && HAS_SWIZZLE(1,NONE)) ||
|
|
(HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,Y)))
|
|
return V_0280A0_SWAP_STD; /* XY__ */
|
|
else if ((HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,X)) ||
|
|
(HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,NONE)) ||
|
|
(HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,X)))
|
|
return V_0280A0_SWAP_STD_REV; /* YX__ */
|
|
else if (HAS_SWIZZLE(0,X) && HAS_SWIZZLE(3,Y))
|
|
return V_0280A0_SWAP_ALT; /* X__Y */
|
|
else if (HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(3,X))
|
|
return V_0280A0_SWAP_ALT_REV; /* Y__X */
|
|
break;
|
|
case 3:
|
|
if (HAS_SWIZZLE(0,X))
|
|
return V_0280A0_SWAP_STD; /* XYZ */
|
|
else if (HAS_SWIZZLE(0,Z))
|
|
return V_0280A0_SWAP_STD_REV; /* ZYX */
|
|
break;
|
|
case 4:
|
|
/* check the middle channels, the 1st and 4th channel can be NONE */
|
|
if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,Z))
|
|
return V_0280A0_SWAP_STD; /* XYZW */
|
|
else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,Y))
|
|
return V_0280A0_SWAP_STD_REV; /* WZYX */
|
|
else if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,X))
|
|
return V_0280A0_SWAP_ALT; /* ZYXW */
|
|
else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,W))
|
|
return V_0280A0_SWAP_ALT_REV; /* YZWX */
|
|
break;
|
|
}
|
|
return ~0U;
|
|
}
|
|
|
|
static void evergreen_set_clear_color(struct r600_texture *rtex,
|
|
enum pipe_format surface_format,
|
|
const union pipe_color_union *color)
|
|
{
|
|
union util_color uc;
|
|
|
|
memset(&uc, 0, sizeof(uc));
|
|
|
|
if (util_format_is_pure_uint(surface_format)) {
|
|
util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
|
|
} else if (util_format_is_pure_sint(surface_format)) {
|
|
util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
|
|
} else {
|
|
util_pack_color(color->f, surface_format, &uc);
|
|
}
|
|
|
|
memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
|
|
}
|
|
|
|
static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
|
|
const union pipe_color_union *color,
|
|
uint32_t* reset_value,
|
|
bool* clear_words_needed)
|
|
{
|
|
bool values[4] = {};
|
|
int i;
|
|
bool main_value = false;
|
|
bool extra_value = false;
|
|
int extra_channel;
|
|
const struct util_format_description *desc = util_format_description(surface_format);
|
|
|
|
*clear_words_needed = true;
|
|
*reset_value = 0x20202020U;
|
|
|
|
/* If we want to clear without needing a fast clear eliminate step, we
|
|
* can set each channel to 0 or 1 (or 0/max for integer formats). We
|
|
* have two sets of flags, one for the last or first channel(extra) and
|
|
* one for the other channels(main).
|
|
*/
|
|
|
|
if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
|
|
surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
|
|
surface_format == PIPE_FORMAT_B5G6R5_SRGB) {
|
|
extra_channel = -1;
|
|
} else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
|
|
if(r600_translate_colorswap(surface_format) <= 1)
|
|
extra_channel = desc->nr_channels - 1;
|
|
else
|
|
extra_channel = 0;
|
|
} else
|
|
return;
|
|
|
|
for (i = 0; i < 4; ++i) {
|
|
int index = desc->swizzle[i] - UTIL_FORMAT_SWIZZLE_X;
|
|
|
|
if (desc->swizzle[i] < UTIL_FORMAT_SWIZZLE_X ||
|
|
desc->swizzle[i] > UTIL_FORMAT_SWIZZLE_W)
|
|
continue;
|
|
|
|
if (util_format_is_pure_sint(surface_format)) {
|
|
values[i] = color->i[i] != 0;
|
|
if (color->i[i] != 0 && color->i[i] != INT32_MAX)
|
|
return;
|
|
} else if (util_format_is_pure_uint(surface_format)) {
|
|
values[i] = color->ui[i] != 0U;
|
|
if (color->ui[i] != 0U && color->ui[i] != UINT32_MAX)
|
|
return;
|
|
} else {
|
|
values[i] = color->f[i] != 0.0F;
|
|
if (color->f[i] != 0.0F && color->f[i] != 1.0F)
|
|
return;
|
|
}
|
|
|
|
if (index == extra_channel)
|
|
extra_value = values[i];
|
|
else
|
|
main_value = values[i];
|
|
}
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
if (values[i] != main_value &&
|
|
desc->swizzle[i] - UTIL_FORMAT_SWIZZLE_X != extra_channel &&
|
|
desc->swizzle[i] >= UTIL_FORMAT_SWIZZLE_X &&
|
|
desc->swizzle[i] <= UTIL_FORMAT_SWIZZLE_W)
|
|
return;
|
|
|
|
*clear_words_needed = false;
|
|
if (main_value)
|
|
*reset_value |= 0x80808080U;
|
|
|
|
if (extra_value)
|
|
*reset_value |= 0x40404040U;
|
|
}
|
|
|
|
void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
|
|
struct pipe_framebuffer_state *fb,
|
|
struct r600_atom *fb_state,
|
|
unsigned *buffers, unsigned *dirty_cbufs,
|
|
const union pipe_color_union *color)
|
|
{
|
|
int i;
|
|
|
|
/* This function is broken in BE, so just disable this path for now */
|
|
#ifdef PIPE_ARCH_BIG_ENDIAN
|
|
return;
|
|
#endif
|
|
|
|
if (rctx->render_cond)
|
|
return;
|
|
|
|
for (i = 0; i < fb->nr_cbufs; i++) {
|
|
struct r600_texture *tex;
|
|
unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
|
|
|
|
if (!fb->cbufs[i])
|
|
continue;
|
|
|
|
/* if this colorbuffer is not being cleared */
|
|
if (!(*buffers & clear_bit))
|
|
continue;
|
|
|
|
tex = (struct r600_texture *)fb->cbufs[i]->texture;
|
|
|
|
/* 128-bit formats are unusupported */
|
|
if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) {
|
|
continue;
|
|
}
|
|
|
|
/* the clear is allowed if all layers are bound */
|
|
if (fb->cbufs[i]->u.tex.first_layer != 0 ||
|
|
fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
|
|
continue;
|
|
}
|
|
|
|
/* cannot clear mipmapped textures */
|
|
if (fb->cbufs[i]->texture->last_level != 0) {
|
|
continue;
|
|
}
|
|
|
|
/* only supported on tiled surfaces */
|
|
if (tex->surface.level[0].mode < RADEON_SURF_MODE_1D) {
|
|
continue;
|
|
}
|
|
|
|
/* fast color clear with 1D tiling doesn't work on old kernels and CIK */
|
|
if (tex->surface.level[0].mode == RADEON_SURF_MODE_1D &&
|
|
rctx->chip_class >= CIK &&
|
|
rctx->screen->info.drm_major == 2 &&
|
|
rctx->screen->info.drm_minor < 38) {
|
|
continue;
|
|
}
|
|
|
|
if (tex->dcc_buffer) {
|
|
uint32_t reset_value;
|
|
bool clear_words_needed;
|
|
|
|
if (rctx->screen->debug_flags & DBG_NO_DCC_CLEAR)
|
|
continue;
|
|
|
|
vi_get_fast_clear_parameters(fb->cbufs[i]->format, color, &reset_value, &clear_words_needed);
|
|
|
|
rctx->clear_buffer(&rctx->b, &tex->dcc_buffer->b.b,
|
|
0, tex->surface.dcc_size, reset_value, true);
|
|
|
|
if (clear_words_needed)
|
|
tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
|
|
} else {
|
|
/* Stoney/RB+ doesn't work with CMASK fast clear. */
|
|
if (rctx->family == CHIP_STONEY)
|
|
continue;
|
|
|
|
/* ensure CMASK is enabled */
|
|
r600_texture_alloc_cmask_separate(rctx->screen, tex);
|
|
if (tex->cmask.size == 0) {
|
|
continue;
|
|
}
|
|
|
|
/* Do the fast clear. */
|
|
rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
|
|
tex->cmask.offset, tex->cmask.size, 0, true);
|
|
|
|
tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
|
|
}
|
|
|
|
evergreen_set_clear_color(tex, fb->cbufs[i]->format, color);
|
|
|
|
if (dirty_cbufs)
|
|
*dirty_cbufs |= 1 << i;
|
|
rctx->set_atom_dirty(rctx, fb_state, true);
|
|
*buffers &= ~clear_bit;
|
|
}
|
|
}
|
|
|
|
void r600_init_screen_texture_functions(struct r600_common_screen *rscreen)
|
|
{
|
|
rscreen->b.resource_from_handle = r600_texture_from_handle;
|
|
rscreen->b.resource_get_handle = r600_texture_get_handle;
|
|
}
|
|
|
|
void r600_init_context_texture_functions(struct r600_common_context *rctx)
|
|
{
|
|
rctx->b.create_surface = r600_create_surface;
|
|
rctx->b.surface_destroy = r600_surface_destroy;
|
|
}
|