Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Emma Anholt f831ba238f ci/turnip: Increase the hangcheck timer to 2 seconds.
We get a lot of useful coverage from running graphicsfuzz with spilling
enabled, but it's also pretty slow and can cause intermittent hangcheck
failures.  I thought I'd categorized them when merging !14839 (device loss
on reset), but it looks like not all of them and we're now more likely to
have flakes take out the whole test run when a single flake makes the rest
of the caselist a flake.

This is a little unfortunate in that it means our test environment is not
the same as a stock system you would want to run deqp on to submit
conformance, but I think it's an improvement in the test maintenance work
vs needing to fix things up later.

We have some other tests besides turnip that can trigger hangchecks which
we might also like this increase for (some disabled traces, for example).
However, freedreno GL has a 5-second timeout waiting for idle when
mapping, and a couple of 2-second timeouts in a row can result in spurious
failures in other tests!

Fixes: #6163
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15435>
2022-03-18 19:07:24 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/turnip: Increase the hangcheck timer to 2 seconds. 2022-03-18 19:07:24 +00:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin bin/gen_calendar_entries: fix newlines on windows 2022-01-16 08:39:44 +00:00
build-support
docs Revert "features: fix some vk extension listings" 2022-03-18 17:24:23 +00:00
include vulkan: update vk video headers for new vulkan headers. 2022-03-17 21:14:28 +00:00
src ci/turnip: Increase the hangcheck timer to 2 seconds. 2022-03-18 19:07:24 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
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.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
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.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci, valve: Bump the trigger container 2022-03-16 09:45:39 +00:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: remove ownership of deleted code 2021-12-07 22:54:27 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump version for 22.0 release 2022-02-02 22:49:09 +00:00
meson.build util/disk_cache: rename MESA_GLSL_CACHE envvar 2022-03-17 11:15:53 +01:00
meson_options.txt util/disk_cache: rename MESA_GLSL_CACHE envvar 2022-03-17 11:15:53 +01:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.