mesa/src/gallium/drivers/i915/i915_screen.c

702 lines
20 KiB
C

/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "compiler/nir/nir.h"
#include "draw/draw_context.h"
#include "util/format/u_format.h"
#include "util/format/u_format_s3tc.h"
#include "util/os_misc.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_screen.h"
#include "util/u_string.h"
#include "i915_context.h"
#include "i915_debug.h"
#include "i915_public.h"
#include "i915_reg.h"
#include "i915_resource.h"
#include "i915_screen.h"
#include "i915_winsys.h"
/*
* Probe functions
*/
static const char *
i915_get_vendor(struct pipe_screen *screen)
{
return "Mesa Project";
}
static const char *
i915_get_device_vendor(struct pipe_screen *screen)
{
return "Intel";
}
static const char *
i915_get_name(struct pipe_screen *screen)
{
static char buffer[128];
const char *chipset;
switch (i915_screen(screen)->iws->pci_id) {
case PCI_CHIP_I915_G:
chipset = "915G";
break;
case PCI_CHIP_I915_GM:
chipset = "915GM";
break;
case PCI_CHIP_I945_G:
chipset = "945G";
break;
case PCI_CHIP_I945_GM:
chipset = "945GM";
break;
case PCI_CHIP_I945_GME:
chipset = "945GME";
break;
case PCI_CHIP_G33_G:
chipset = "G33";
break;
case PCI_CHIP_Q35_G:
chipset = "Q35";
break;
case PCI_CHIP_Q33_G:
chipset = "Q33";
break;
case PCI_CHIP_PINEVIEW_G:
chipset = "Pineview G";
break;
case PCI_CHIP_PINEVIEW_M:
chipset = "Pineview M";
break;
default:
chipset = "unknown";
break;
}
snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
return buffer;
}
static const nir_shader_compiler_options i915_compiler_options = {
.fdot_replicates = true,
.fuse_ffma32 = true,
.lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_fdiv = true,
.lower_fdph = true,
.lower_flrp32 = true,
.lower_fmod = true,
.lower_rotate = true,
.lower_sincos = true,
.lower_uniforms_to_ubo = true,
.lower_vector_cmp = true,
.use_interpolated_input_intrinsics = true,
.force_indirect_unrolling = nir_var_all,
.force_indirect_unrolling_sampler = true,
.max_unroll_iterations = 32,
.no_integers = true,
};
static const struct nir_shader_compiler_options gallivm_nir_options = {
.fdot_replicates = true,
.lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
.lower_scmp = true,
.lower_flrp32 = true,
.lower_flrp64 = true,
.lower_fsat = true,
.lower_bitfield_insert_to_shifts = true,
.lower_bitfield_extract_to_shifts = true,
.lower_fdph = true,
.lower_ffma16 = true,
.lower_ffma32 = true,
.lower_ffma64 = true,
.lower_fmod = true,
.lower_hadd = true,
.lower_uadd_sat = true,
.lower_usub_sat = true,
.lower_iadd_sat = true,
.lower_ldexp = true,
.lower_pack_snorm_2x16 = true,
.lower_pack_snorm_4x8 = true,
.lower_pack_unorm_2x16 = true,
.lower_pack_unorm_4x8 = true,
.lower_pack_half_2x16 = true,
.lower_pack_split = true,
.lower_unpack_snorm_2x16 = true,
.lower_unpack_snorm_4x8 = true,
.lower_unpack_unorm_2x16 = true,
.lower_unpack_unorm_4x8 = true,
.lower_unpack_half_2x16 = true,
.lower_extract_byte = true,
.lower_extract_word = true,
.lower_rotate = true,
.lower_uadd_carry = true,
.lower_usub_borrow = true,
.lower_mul_2x32_64 = true,
.lower_ifind_msb = true,
.max_unroll_iterations = 32,
.use_interpolated_input_intrinsics = true,
.lower_cs_local_index_to_id = true,
.lower_uniforms_to_ubo = true,
.lower_vector_cmp = true,
.lower_device_index_to_zero = true,
/* .support_16bit_alu = true, */
};
static const void *
i915_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir,
enum pipe_shader_type shader)
{
assert(ir == PIPE_SHADER_IR_NIR);
if (shader == PIPE_SHADER_FRAGMENT)
return &i915_compiler_options;
else
return &gallivm_nir_options;
}
static void
i915_optimize_nir(struct nir_shader *s)
{
bool progress;
do {
progress = false;
NIR_PASS_V(s, nir_lower_vars_to_ssa);
NIR_PASS(progress, s, nir_copy_prop);
NIR_PASS(progress, s, nir_opt_algebraic);
NIR_PASS(progress, s, nir_opt_constant_folding);
NIR_PASS(progress, s, nir_opt_remove_phis);
NIR_PASS(progress, s, nir_opt_conditional_discard);
NIR_PASS(progress, s, nir_opt_dce);
NIR_PASS(progress, s, nir_opt_dead_cf);
NIR_PASS(progress, s, nir_opt_cse);
NIR_PASS(progress, s, nir_opt_find_array_copies);
NIR_PASS(progress, s, nir_opt_if, true);
NIR_PASS(progress, s, nir_opt_peephole_select, ~0 /* flatten all IFs. */,
true, true);
NIR_PASS(progress, s, nir_opt_algebraic);
NIR_PASS(progress, s, nir_opt_constant_folding);
NIR_PASS(progress, s, nir_opt_shrink_stores, true);
NIR_PASS(progress, s, nir_opt_shrink_vectors);
NIR_PASS(progress, s, nir_opt_trivial_continues);
NIR_PASS(progress, s, nir_opt_undef);
NIR_PASS(progress, s, nir_opt_loop_unroll);
} while (progress);
NIR_PASS(progress, s, nir_remove_dead_variables, nir_var_function_temp,
NULL);
}
static char *i915_check_control_flow(nir_shader *s)
{
if (s->info.stage == MESA_SHADER_FRAGMENT) {
nir_function_impl *impl = nir_shader_get_entrypoint(s);
nir_block *first = nir_start_block(impl);
nir_cf_node *next = nir_cf_node_next(&first->cf_node);
if (next) {
switch (next->type) {
case nir_cf_node_if:
return "if/then statements not supported by i915 fragment shaders, should have been flattened by peephole_select.";
case nir_cf_node_loop:
return "looping not supported i915 fragment shaders, all loops must be statically unrollable.";
default:
return "Unknown control flow type";
}
}
}
return NULL;
}
static char *
i915_finalize_nir(struct pipe_screen *pscreen, void *nir)
{
nir_shader *s = nir;
if (s->info.stage == MESA_SHADER_FRAGMENT)
i915_optimize_nir(s);
/* st_program.c's parameter list optimization requires that future nir
* variants don't reallocate the uniform storage, so we have to remove
* uniforms that occupy storage. But we don't want to remove samplers,
* because they're needed for YUV variant lowering.
*/
nir_remove_dead_derefs(s);
nir_foreach_uniform_variable_safe(var, s)
{
if (var->data.mode == nir_var_uniform &&
(glsl_type_get_image_count(var->type) ||
glsl_type_get_sampler_count(var->type)))
continue;
exec_node_remove(&var->node);
}
nir_validate_shader(s, "after uniform var removal");
nir_sweep(s);
char *msg = i915_check_control_flow(s);
if (msg)
return strdup(msg);
return NULL;
}
static int
i915_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
enum pipe_shader_cap cap)
{
switch (cap) {
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
case PIPE_SHADER_CAP_INTEGERS:
/* mesa/st requires that this cap is the same across stages, and the FS
* can't do ints.
*/
return 0;
/* i915 can't do these, and even if gallivm NIR can we call nir_to_tgsi
* manually and TGSI can't.
*/
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
return 0;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
/* While draw could normally handle this for the VS, the NIR lowering
* to regs can't handle our non-native-integers, so we have to lower to
* if ladders.
*/
return 0;
default:
break;
}
switch (shader) {
case PIPE_SHADER_VERTEX:
switch (cap) {
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 0;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
default:
return draw_get_shader_param(shader, cap);
}
case PIPE_SHADER_FRAGMENT:
/* XXX: some of these are just shader model 2.0 values, fix this! */
switch (cap) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
return I915_MAX_ALU_INSN;
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
return I915_MAX_TEX_INSN;
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 4;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 0;
case PIPE_SHADER_CAP_MAX_INPUTS:
return 10;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 1;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
return 32 * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEMPS:
/* 16 inter-phase temps, 3 intra-phase temps. i915c reported 16. too. */
return 16;
case PIPE_SHADER_CAP_CONT_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return I915_TEX_UNITS;
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
default:
debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
return 0;
}
break;
default:
return 0;
}
}
static int
i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
{
struct i915_screen *is = i915_screen(screen);
switch (cap) {
/* Supported features (boolean caps). */
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_VS_INSTANCEID:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_TGSI_TEXCOORD:
return 1;
case PIPE_CAP_TEXTURE_TRANSFER_MODES:
case PIPE_CAP_PCI_GROUP:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
return 0;
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
return 0;
case PIPE_CAP_SHAREABLE_SHADERS:
/* Can't expose shareable shaders because the draw shaders reference the
* draw module's state, which is per-context.
*/
return 0;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
return 1 << 27;
case PIPE_CAP_MAX_VIEWPORTS:
return 1;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return 64;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 120;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return I915_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
return 1;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
/* Fragment coordinate conventions. */
case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_MAX_VARYINGS:
return 10;
case PIPE_CAP_NIR_IMAGES_AS_DEREF:
return 0;
case PIPE_CAP_VENDOR_ID:
return 0x8086;
case PIPE_CAP_DEVICE_ID:
return is->iws->pci_id;
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY: {
/* Once a batch uses more than 75% of the maximum mappable size, we
* assume that there's some fragmentation, and we start doing extra
* flushing, etc. That's the big cliff apps will care about.
*/
const int gpu_mappable_megabytes =
is->iws->aperture_size(is->iws) * 3 / 4;
uint64_t system_memory;
if (!os_get_total_physical_memory(&system_memory))
return 0;
return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
}
case PIPE_CAP_UMA:
return 1;
default:
return u_pipe_screen_get_param_defaults(screen, cap);
}
}
static float
i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
{
switch (cap) {
case PIPE_CAPF_MIN_LINE_WIDTH:
case PIPE_CAPF_MIN_LINE_WIDTH_AA:
case PIPE_CAPF_MIN_POINT_SIZE:
case PIPE_CAPF_MIN_POINT_SIZE_AA:
return 1;
case PIPE_CAPF_POINT_SIZE_GRANULARITY:
case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
return 0.1;
case PIPE_CAPF_MAX_LINE_WIDTH:
FALLTHROUGH;
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 7.5;
case PIPE_CAPF_MAX_POINT_SIZE:
FALLTHROUGH;
case PIPE_CAPF_MAX_POINT_SIZE_AA:
return 255.0;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 4.0;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0;
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
FALLTHROUGH;
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
FALLTHROUGH;
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
default:
debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
return 0;
}
}
bool
i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
enum pipe_texture_target target, unsigned sample_count,
unsigned storage_sample_count, unsigned tex_usage)
{
static const enum pipe_format tex_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_FORMAT_R8G8B8X8_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM,
PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
PIPE_FORMAT_B10G10R10A2_UNORM, PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_I8_UNORM, PIPE_FORMAT_L8A8_UNORM, PIPE_FORMAT_UYVY,
PIPE_FORMAT_YUYV,
/* XXX why not?
PIPE_FORMAT_Z16_UNORM, */
PIPE_FORMAT_DXT1_RGB, PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_DXT1_RGBA,
PIPE_FORMAT_DXT1_SRGBA, PIPE_FORMAT_DXT3_RGBA, PIPE_FORMAT_DXT3_SRGBA,
PIPE_FORMAT_DXT5_RGBA, PIPE_FORMAT_DXT5_SRGBA, PIPE_FORMAT_Z24X8_UNORM,
PIPE_FORMAT_FXT1_RGB, PIPE_FORMAT_FXT1_RGBA,
PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format render_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R8G8B8X8_UNORM,
PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
PIPE_FORMAT_B4G4R4A4_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_I8_UNORM, PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format depth_supported[] = {
/* XXX why not?
PIPE_FORMAT_Z16_UNORM, */
PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_Z24_UNORM_S8_UINT,
PIPE_FORMAT_NONE /* list terminator */
};
const enum pipe_format *list;
uint32_t i;
if (sample_count > 1)
return false;
if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
return false;
if (tex_usage & PIPE_BIND_DEPTH_STENCIL)
list = depth_supported;
else if (tex_usage & PIPE_BIND_RENDER_TARGET)
list = render_supported;
else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
list = tex_supported;
else
return true; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
if (list[i] == format)
return true;
}
return false;
}
/*
* Fence functions
*/
static void
i915_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
struct i915_screen *is = i915_screen(screen);
is->iws->fence_reference(is->iws, ptr, fence);
}
static bool
i915_fence_finish(struct pipe_screen *screen, struct pipe_context *ctx,
struct pipe_fence_handle *fence, uint64_t timeout)
{
struct i915_screen *is = i915_screen(screen);
if (!timeout)
return is->iws->fence_signalled(is->iws, fence) == 1;
return is->iws->fence_finish(is->iws, fence) == 1;
}
/*
* Generic functions
*/
static void
i915_destroy_screen(struct pipe_screen *screen)
{
struct i915_screen *is = i915_screen(screen);
if (is->iws)
is->iws->destroy(is->iws);
FREE(is);
}
/**
* Create a new i915_screen object
*/
struct pipe_screen *
i915_screen_create(struct i915_winsys *iws)
{
struct i915_screen *is = CALLOC_STRUCT(i915_screen);
if (!is)
return NULL;
switch (iws->pci_id) {
case PCI_CHIP_I915_G:
case PCI_CHIP_I915_GM:
is->is_i945 = false;
break;
case PCI_CHIP_I945_G:
case PCI_CHIP_I945_GM:
case PCI_CHIP_I945_GME:
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
case PCI_CHIP_PINEVIEW_G:
case PCI_CHIP_PINEVIEW_M:
is->is_i945 = true;
break;
default:
debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
__FUNCTION__, iws->pci_id);
FREE(is);
return NULL;
}
is->iws = iws;
is->base.destroy = i915_destroy_screen;
is->base.get_name = i915_get_name;
is->base.get_vendor = i915_get_vendor;
is->base.get_device_vendor = i915_get_device_vendor;
is->base.get_param = i915_get_param;
is->base.get_shader_param = i915_get_shader_param;
is->base.get_paramf = i915_get_paramf;
is->base.get_compiler_options = i915_get_compiler_options;
is->base.finalize_nir = i915_finalize_nir;
is->base.is_format_supported = i915_is_format_supported;
is->base.context_create = i915_create_context;
is->base.fence_reference = i915_fence_reference;
is->base.fence_finish = i915_fence_finish;
i915_init_screen_resource_functions(is);
i915_debug_init(is);
return &is->base;
}