72 lines
2.6 KiB
C
72 lines
2.6 KiB
C
/**************************************************************************
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*
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* Copyright 2003 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef INTELTEX_INC
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#define INTELTEX_INC
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#include "main/mtypes.h"
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#include "main/formats.h"
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#include "intel_context.h"
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struct intel_renderbuffer;
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void intelInitTextureFuncs(struct dd_function_table *functions);
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void intelInitTextureImageFuncs(struct dd_function_table *functions);
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void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
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void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
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void intelSetTexBuffer(__DRIcontext *pDRICtx,
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GLint target, __DRIdrawable *pDraw);
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void intelSetTexBuffer2(__DRIcontext *pDRICtx,
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GLint target, GLint format, __DRIdrawable *pDraw);
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struct intel_mipmap_tree *
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intel_miptree_create_for_teximage(struct intel_context *intel,
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struct intel_texture_object *intelObj,
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struct intel_texture_image *intelImage,
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bool expect_accelerated_upload);
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GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
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void intel_tex_map_level_images(struct intel_context *intel,
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struct intel_texture_object *intelObj,
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int level,
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GLbitfield mode);
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void intel_tex_unmap_level_images(struct intel_context *intel,
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struct intel_texture_object *intelObj,
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int level);
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bool
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intel_tex_image_s8z24_create_renderbuffers(struct intel_context *intel,
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struct intel_texture_image *image);
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#endif
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