Mesa3D Graphics Library (Bleeding edge ray tracing branches)
Go to file
Rob Clark f3cc0d2747 freedreno: import libdrm_freedreno + redesign submit
In the pursuit of lowering driver overhead, it became clear that some
amount of redesign of how libdrm_freedreno constructs the submit ioctl
would be needed.  In particular, as the gallium driver is starting to
make heavier use of CP_SET_DRAW_STATE state groups/objects, the over-
head of tracking cmd buffers and relocs becomes too much.  And for
"streaming" state, which isn't ever reused (like uniform uploads) the
overhead of allocating/freeing ringbuffer[1] objects is too high.

This redesign makes two main changes:

 1) Introduces a fd_submit object for tracking bos and cmds table
    for the submit ioctl, making ringbuffer objects more light-
    weight.  This was previously done in the ringbuffer.  But we
    have many ringbuffer instances involved in a submit (gmem +
    draw + potentially 1000's of state-group rbs), and only need
    a single bos and cmds table.  (Reloc table is still per-rb)

    The submit is also a convenient place for a slab allocator for
    ringbuffer objects.  Other options would have required locking
    because, while we can guarantee allocations will only happen on
    a single thread, free's could happen either on the application
    thread or the flush_queue thread.  With the slab allocator in
    the submit object, any frees that happen on the flush_queue
    thread happen after we know that the application thread is done
    with the submit.

 2) Introduce a new "softpin" msm_ringbuffer_sp implementation that
    does not use relocs and only has cmds table entries for IB1 (ie.
    the cmdstream buffers that kernel needs to CP_INDIRECT_BUFFER
    to from the RB).  To do this properly will require some updates
    on the kernel side, so whether you get the softpin or legacy
    submit/ringbuffer implementation at runtime depends on your
    kernel version.

To make all these changes in libdrm would basically require adding a
libdrm_freedreno2, so this is a good point to just pull the libdrm code
into mesa.  Plus it allows for using mesa's hashtable, slab allocator,
etc.  And it lets us have asserts enabled for debug mesa buids but
omitted for release builds.  And it makes life easier if further API
changes become necessary.

At this point I haven't tried to pull in the kgsl backend.  Although
I left the level of vfunc indirection which would make it possible
to have other backends.  (And this was convenient to keep to allow
for the "softpin" ringbuffer to coexist.)

NOTE: if bisecting a build error takes you here, try a clean build.
There are a bunch of ways things can go wrong if you still have
libdrm_freedreno cflags.

[1] "ringbuffer" is probably a bad name, the only level of cmdstream
    buffer that is actually a ring is RB managed by kernel.  User-
    space cmdstream is all IB1/IB2 and state-groups.

Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-26 18:10:00 -04:00
bin bin/git_sha1_gen.py: remove execute bit/shebang 2018-08-23 17:00:04 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update calendar 2018-10-23 18:40:09 +02:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include d3dadapter: Fix wrong naming in header file 2018-10-26 22:16:16 +02:00
m4 Revert "configure: allow building with python3" 2018-08-24 11:14:15 +01:00
scons scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src freedreno: import libdrm_freedreno + redesign submit 2018-10-26 18:10:00 -04:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add meson configuration 2017-10-09 13:40:50 -07:00
.gitattributes
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.mailmap mailmap: add various typos of Emil's address from the log 2018-08-16 17:38:04 +01:00
.travis.yml .travis: Drop note about Clover builds being slow 2018-09-25 14:08:06 -04:00
Android.common.mk Android: copy -fno*math* options from the autotools build 2018-08-08 13:45:55 +01:00
Android.mk dri drivers: Always add the sha1 build-id 2017-10-31 23:36:54 -07:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
Makefile.am v3d: Switch the vc5 driver to using the finalized V3D UABI. 2018-05-16 21:19:07 +01:00
README.rst README: wording fix for previous commit 2018-06-11 18:34:58 +01:00
REVIEWERS REVIEWERS: add root meson.build to the Meson reviewers group 2018-06-01 17:53:06 +01:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION mesa: bump version to 18.3.0-devel 2018-08-02 18:00:15 +03:00
appveyor.yml appveyor: Cache pip's cache files. 2018-10-16 09:41:14 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
configure.ac freedreno: import libdrm_freedreno + redesign submit 2018-10-26 18:10:00 -04:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
meson.build freedreno: import libdrm_freedreno + redesign submit 2018-10-26 18:10:00 -04:00
meson_options.txt meson: drop option description relic 2018-10-23 11:43:51 +01:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build status
------------

Travis:

.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
    :target: https://travis-ci.org/mesa3d/mesa

Appveyor:

.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
    :target: https://ci.appveyor.com/project/mesa3d/mesa

Coverity:

.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
    :target: https://scan.coverity.com/projects/mesa


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.