1070 lines
24 KiB
C++
1070 lines
24 KiB
C++
/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Connor Abbott (cwabbott0@gmail.com)
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*
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*/
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#include "nir_types.h"
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#include "nir_gl_types.h"
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#include "compiler/glsl/ir.h"
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const char *
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glsl_get_type_name(const glsl_type *type)
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{
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return type->name;
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}
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int
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glsl_array_size(const struct glsl_type *type)
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{
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return type->array_size();
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}
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const glsl_type *
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glsl_get_array_element(const glsl_type* type)
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{
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if (type->is_matrix())
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return type->column_type();
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else if (type->is_vector())
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return type->get_scalar_type();
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return type->fields.array;
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}
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const glsl_type *
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glsl_without_array(const glsl_type *type)
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{
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return type->without_array();
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}
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const glsl_type *
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glsl_without_array_or_matrix(const glsl_type *type)
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{
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type = type->without_array();
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if (type->is_matrix())
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type = type->column_type();
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return type;
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}
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const glsl_type *
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glsl_get_bare_type(const glsl_type *type)
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{
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return type->get_bare_type();
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}
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const glsl_type *
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glsl_get_struct_field(const glsl_type *type, unsigned index)
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{
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return type->fields.structure[index].type;
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}
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int
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glsl_get_struct_field_offset(const struct glsl_type *type,
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unsigned index)
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{
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return type->fields.structure[index].offset;
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}
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const struct glsl_struct_field *
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glsl_get_struct_field_data(const struct glsl_type *type, unsigned index)
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{
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assert(type->is_struct() || type->is_interface());
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assert(index < type->length);
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return &type->fields.structure[index];
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}
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unsigned
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glsl_get_explicit_stride(const struct glsl_type *type)
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{
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return type->explicit_stride;
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}
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const glsl_type *
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glsl_get_function_return_type(const glsl_type *type)
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{
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return type->fields.parameters[0].type;
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}
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const glsl_function_param *
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glsl_get_function_param(const glsl_type *type, unsigned index)
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{
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return &type->fields.parameters[index + 1];
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}
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const glsl_type *
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glsl_texture_type_to_sampler(const glsl_type *type, bool is_shadow)
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{
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assert(glsl_type_is_texture(type));
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return glsl_sampler_type((glsl_sampler_dim)type->sampler_dimensionality,
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is_shadow, type->sampler_array,
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(glsl_base_type)type->sampled_type);
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}
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const glsl_type *
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glsl_sampler_type_to_texture(const glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) && !glsl_type_is_bare_sampler(type));
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return glsl_texture_type((glsl_sampler_dim)type->sampler_dimensionality,
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type->sampler_array,
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(glsl_base_type)type->sampled_type);
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}
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const struct glsl_type *
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glsl_get_column_type(const struct glsl_type *type)
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{
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return type->column_type();
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}
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GLenum
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glsl_get_gl_type(const struct glsl_type *type)
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{
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return type->gl_type;
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}
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enum glsl_base_type
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glsl_get_base_type(const struct glsl_type *type)
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{
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return type->base_type;
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}
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unsigned
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glsl_get_vector_elements(const struct glsl_type *type)
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{
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return type->vector_elements;
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}
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unsigned
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glsl_get_components(const struct glsl_type *type)
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{
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return type->components();
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}
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unsigned
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glsl_get_matrix_columns(const struct glsl_type *type)
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{
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return type->matrix_columns;
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}
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unsigned
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glsl_get_length(const struct glsl_type *type)
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{
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return type->is_matrix() ? type->matrix_columns : type->length;
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}
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unsigned
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glsl_get_aoa_size(const struct glsl_type *type)
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{
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return type->arrays_of_arrays_size();
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}
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unsigned
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glsl_count_vec4_slots(const struct glsl_type *type,
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bool is_gl_vertex_input, bool is_bindless)
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{
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return type->count_vec4_slots(is_gl_vertex_input, is_bindless);
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}
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unsigned
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glsl_count_dword_slots(const struct glsl_type *type, bool is_bindless)
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{
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return type->count_dword_slots(is_bindless);
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}
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unsigned
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glsl_count_attribute_slots(const struct glsl_type *type,
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bool is_gl_vertex_input)
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{
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return type->count_attribute_slots(is_gl_vertex_input);
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}
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unsigned
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glsl_get_component_slots(const struct glsl_type *type)
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{
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return type->component_slots();
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}
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unsigned
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glsl_varying_count(const struct glsl_type *type)
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{
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return type->varying_count();
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}
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const char *
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glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
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{
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return type->fields.structure[index].name;
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}
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glsl_sampler_dim
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glsl_get_sampler_dim(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) ||
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glsl_type_is_texture(type) ||
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glsl_type_is_image(type));
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return (glsl_sampler_dim)type->sampler_dimensionality;
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}
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glsl_base_type
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glsl_get_sampler_result_type(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) ||
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glsl_type_is_texture(type) ||
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glsl_type_is_image(type));
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return (glsl_base_type)type->sampled_type;
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}
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unsigned
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glsl_get_sampler_target(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type));
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return type->sampler_index();
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}
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int
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glsl_get_sampler_coordinate_components(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) ||
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glsl_type_is_texture(type) ||
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glsl_type_is_image(type));
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return type->coordinate_components();
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}
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unsigned
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glsl_get_struct_location_offset(const struct glsl_type *type,
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unsigned length)
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{
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return type->struct_location_offset(length);
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}
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bool
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glsl_type_is_16bit(const glsl_type *type)
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{
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return type->is_16bit();
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}
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bool
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glsl_type_is_32bit(const glsl_type *type)
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{
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return type->is_32bit();
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}
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bool
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glsl_type_is_64bit(const glsl_type *type)
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{
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return type->is_64bit();
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}
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bool
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glsl_type_is_void(const glsl_type *type)
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{
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return type->is_void();
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}
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bool
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glsl_type_is_error(const glsl_type *type)
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{
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return type->is_error();
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}
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bool
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glsl_type_is_vector(const struct glsl_type *type)
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{
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return type->is_vector();
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}
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bool
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glsl_type_is_scalar(const struct glsl_type *type)
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{
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return type->is_scalar();
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}
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bool
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glsl_type_is_vector_or_scalar(const struct glsl_type *type)
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{
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return type->is_vector() || type->is_scalar();
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}
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bool
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glsl_type_is_matrix(const struct glsl_type *type)
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{
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return type->is_matrix();
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}
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bool
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glsl_matrix_type_is_row_major(const struct glsl_type *type)
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{
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assert(type->is_matrix() && type->explicit_stride);
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return type->interface_row_major;
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}
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bool
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glsl_type_is_array(const struct glsl_type *type)
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{
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return type->is_array();
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}
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bool
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glsl_type_is_unsized_array(const struct glsl_type *type)
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{
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return type->is_unsized_array();
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}
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bool
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glsl_type_is_array_of_arrays(const struct glsl_type *type)
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{
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return type->is_array_of_arrays();
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}
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bool
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glsl_type_is_array_or_matrix(const struct glsl_type *type)
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{
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return type->is_array() || type->is_matrix();
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}
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bool
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glsl_type_is_struct(const struct glsl_type *type)
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{
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return type->is_struct();
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}
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bool
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glsl_type_is_interface(const struct glsl_type *type)
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{
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return type->is_interface();
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}
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bool
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glsl_type_is_struct_or_ifc(const struct glsl_type *type)
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{
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return type->is_struct() || type->is_interface();
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}
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bool
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glsl_type_is_sampler(const struct glsl_type *type)
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{
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return type->is_sampler();
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}
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bool
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glsl_type_is_bare_sampler(const struct glsl_type *type)
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{
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return type->is_sampler() && type->sampled_type == GLSL_TYPE_VOID;
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}
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bool
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glsl_type_is_texture(const struct glsl_type *type)
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{
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return type->is_texture();
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}
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bool
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glsl_type_is_image(const struct glsl_type *type)
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{
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return type->is_image();
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}
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bool
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glsl_sampler_type_is_shadow(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type));
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return type->sampler_shadow;
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}
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bool
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glsl_sampler_type_is_array(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) ||
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glsl_type_is_texture(type) ||
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glsl_type_is_image(type));
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return type->sampler_array;
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}
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bool
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glsl_struct_type_is_packed(const struct glsl_type *type)
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{
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assert(glsl_type_is_struct(type));
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return type->packed;
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}
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bool
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glsl_type_is_dual_slot(const struct glsl_type *type)
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{
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return type->is_dual_slot();
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}
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bool
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glsl_type_is_numeric(const struct glsl_type *type)
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{
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return type->is_numeric();
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}
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bool
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glsl_type_is_boolean(const struct glsl_type *type)
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{
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return type->is_boolean();
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}
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bool
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glsl_type_is_integer(const struct glsl_type *type)
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{
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return type->is_integer();
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}
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bool
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glsl_type_contains_64bit(const struct glsl_type *type)
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{
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return type->contains_64bit();
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}
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bool
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glsl_type_contains_image(const struct glsl_type *type)
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{
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return type->contains_image();
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}
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const glsl_type *
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glsl_void_type(void)
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{
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return glsl_type::void_type;
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}
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const glsl_type *
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glsl_float_type(void)
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{
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return glsl_type::float_type;
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}
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const glsl_type *
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glsl_double_type(void)
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{
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return glsl_type::double_type;
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}
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const glsl_type *
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glsl_float16_t_type(void)
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{
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return glsl_type::float16_t_type;
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}
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const glsl_type *
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glsl_floatN_t_type(unsigned bit_size)
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{
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switch (bit_size) {
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case 16: return glsl_type::float16_t_type;
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case 32: return glsl_type::float_type;
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case 64: return glsl_type::double_type;
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default:
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unreachable("Unsupported bit size");
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}
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}
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const glsl_type *
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glsl_vec_type(unsigned n)
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{
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return glsl_type::vec(n);
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}
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const glsl_type *
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glsl_dvec_type(unsigned n)
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{
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return glsl_type::dvec(n);
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}
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const glsl_type *
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glsl_vec4_type(void)
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{
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return glsl_type::vec4_type;
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}
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const glsl_type *
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glsl_uvec4_type(void)
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{
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return glsl_type::uvec4_type;
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}
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const glsl_type *
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glsl_ivec4_type(void)
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{
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return glsl_type::ivec4_type;
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}
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const glsl_type *
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glsl_int_type(void)
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{
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return glsl_type::int_type;
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}
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const glsl_type *
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glsl_uint_type(void)
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{
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return glsl_type::uint_type;
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}
|
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const glsl_type *
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glsl_int64_t_type(void)
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{
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return glsl_type::int64_t_type;
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}
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|
const glsl_type *
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glsl_uint64_t_type(void)
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|
{
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return glsl_type::uint64_t_type;
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}
|
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|
const glsl_type *
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glsl_int16_t_type(void)
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|
{
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return glsl_type::int16_t_type;
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}
|
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|
const glsl_type *
|
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glsl_uint16_t_type(void)
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{
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return glsl_type::uint16_t_type;
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}
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const glsl_type *
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glsl_int8_t_type(void)
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|
{
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return glsl_type::int8_t_type;
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}
|
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|
const glsl_type *
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glsl_uint8_t_type(void)
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|
{
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return glsl_type::uint8_t_type;
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}
|
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|
|
const glsl_type *
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glsl_intN_t_type(unsigned bit_size)
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|
{
|
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switch (bit_size) {
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case 8: return glsl_type::int8_t_type;
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case 16: return glsl_type::int16_t_type;
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|
case 32: return glsl_type::int_type;
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case 64: return glsl_type::int64_t_type;
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default:
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unreachable("Unsupported bit size");
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}
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}
|
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|
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const glsl_type *
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glsl_uintN_t_type(unsigned bit_size)
|
|
{
|
|
switch (bit_size) {
|
|
case 8: return glsl_type::uint8_t_type;
|
|
case 16: return glsl_type::uint16_t_type;
|
|
case 32: return glsl_type::uint_type;
|
|
case 64: return glsl_type::uint64_t_type;
|
|
default:
|
|
unreachable("Unsupported bit size");
|
|
}
|
|
}
|
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|
|
const glsl_type *
|
|
glsl_bool_type(void)
|
|
{
|
|
return glsl_type::bool_type;
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_scalar_type(enum glsl_base_type base_type)
|
|
{
|
|
return glsl_type::get_instance(base_type, 1, 1);
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_vector_type(enum glsl_base_type base_type, unsigned components)
|
|
{
|
|
const glsl_type *t = glsl_type::get_instance(base_type, components, 1);
|
|
assert(t != glsl_type::error_type);
|
|
return t;
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns)
|
|
{
|
|
const glsl_type *t = glsl_type::get_instance(base_type, rows, columns);
|
|
assert(t != glsl_type::error_type);
|
|
return t;
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_explicit_matrix_type(const glsl_type *mat,
|
|
unsigned stride, bool row_major)
|
|
{
|
|
assert(stride > 0);
|
|
const glsl_type *t = glsl_type::get_instance(mat->base_type,
|
|
mat->vector_elements,
|
|
mat->matrix_columns,
|
|
stride, row_major);
|
|
assert(t != glsl_type::error_type);
|
|
return t;
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_array_type(const glsl_type *base, unsigned elements,
|
|
unsigned explicit_stride)
|
|
{
|
|
return glsl_type::get_array_instance(base, elements, explicit_stride);
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_replace_vector_type(const glsl_type *t, unsigned components)
|
|
{
|
|
if (glsl_type_is_array(t)) {
|
|
return glsl_array_type(
|
|
glsl_replace_vector_type(t->fields.array, components), t->length,
|
|
t->explicit_stride);
|
|
} else if (glsl_type_is_vector_or_scalar(t)) {
|
|
return glsl_vector_type(t->base_type, components);
|
|
} else {
|
|
unreachable("Unhandled base type glsl_replace_vector_type()");
|
|
}
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_struct_type(const glsl_struct_field *fields,
|
|
unsigned num_fields, const char *name,
|
|
bool packed)
|
|
{
|
|
return glsl_type::get_struct_instance(fields, num_fields, name, packed);
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_interface_type(const glsl_struct_field *fields,
|
|
unsigned num_fields,
|
|
enum glsl_interface_packing packing,
|
|
bool row_major,
|
|
const char *block_name)
|
|
{
|
|
return glsl_type::get_interface_instance(fields, num_fields, packing,
|
|
row_major, block_name);
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
|
|
enum glsl_base_type base_type)
|
|
{
|
|
return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_bare_sampler_type()
|
|
{
|
|
return glsl_type::sampler_type;
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_bare_shadow_sampler_type()
|
|
{
|
|
return glsl_type::samplerShadow_type;
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_texture_type(enum glsl_sampler_dim dim, bool is_array,
|
|
enum glsl_base_type base_type)
|
|
{
|
|
return glsl_type::get_texture_instance(dim, is_array, base_type);
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
|
|
enum glsl_base_type base_type)
|
|
{
|
|
return glsl_type::get_image_instance(dim, is_array, base_type);
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_function_type(const glsl_type *return_type,
|
|
const glsl_function_param *params, unsigned num_params)
|
|
{
|
|
return glsl_type::get_function_instance(return_type, params, num_params);
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_transposed_type(const struct glsl_type *type)
|
|
{
|
|
assert(glsl_type_is_matrix(type));
|
|
return glsl_type::get_instance(type->base_type, type->matrix_columns,
|
|
type->vector_elements);
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_channel_type(const glsl_type *t)
|
|
{
|
|
switch (t->base_type) {
|
|
case GLSL_TYPE_ARRAY:
|
|
return glsl_array_type(glsl_channel_type(t->fields.array), t->length,
|
|
t->explicit_stride);
|
|
case GLSL_TYPE_UINT:
|
|
case GLSL_TYPE_INT:
|
|
case GLSL_TYPE_FLOAT:
|
|
case GLSL_TYPE_FLOAT16:
|
|
case GLSL_TYPE_DOUBLE:
|
|
case GLSL_TYPE_UINT8:
|
|
case GLSL_TYPE_INT8:
|
|
case GLSL_TYPE_UINT16:
|
|
case GLSL_TYPE_INT16:
|
|
case GLSL_TYPE_UINT64:
|
|
case GLSL_TYPE_INT64:
|
|
case GLSL_TYPE_BOOL:
|
|
return glsl_type::get_instance(t->base_type, 1, 1);
|
|
default:
|
|
unreachable("Unhandled base type glsl_channel_type()");
|
|
}
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_float16_type(const struct glsl_type *type)
|
|
{
|
|
return type->get_float16_type();
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_int16_type(const struct glsl_type *type)
|
|
{
|
|
return type->get_int16_type();
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_uint16_type(const struct glsl_type *type)
|
|
{
|
|
return type->get_uint16_type();
|
|
}
|
|
|
|
static void
|
|
glsl_size_align_handle_array_and_structs(const struct glsl_type *type,
|
|
glsl_type_size_align_func size_align,
|
|
unsigned *size, unsigned *align)
|
|
{
|
|
if (type->base_type == GLSL_TYPE_ARRAY) {
|
|
unsigned elem_size = 0, elem_align = 0;
|
|
size_align(type->fields.array, &elem_size, &elem_align);
|
|
*align = elem_align;
|
|
*size = type->length * ALIGN_POT(elem_size, elem_align);
|
|
} else {
|
|
assert(type->base_type == GLSL_TYPE_STRUCT ||
|
|
type->base_type == GLSL_TYPE_INTERFACE);
|
|
|
|
*size = 0;
|
|
*align = 0;
|
|
for (unsigned i = 0; i < type->length; i++) {
|
|
unsigned elem_size = 0, elem_align = 0;
|
|
size_align(type->fields.structure[i].type, &elem_size, &elem_align);
|
|
*align = MAX2(*align, elem_align);
|
|
*size = ALIGN_POT(*size, elem_align) + elem_size;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
glsl_get_natural_size_align_bytes(const struct glsl_type *type,
|
|
unsigned *size, unsigned *align)
|
|
{
|
|
switch (type->base_type) {
|
|
case GLSL_TYPE_BOOL:
|
|
/* We special-case Booleans to 32 bits to not cause heartburn for
|
|
* drivers that suddenly get an 8-bit load.
|
|
*/
|
|
*size = 4 * type->components();
|
|
*align = 4;
|
|
break;
|
|
|
|
case GLSL_TYPE_UINT8:
|
|
case GLSL_TYPE_INT8:
|
|
case GLSL_TYPE_UINT16:
|
|
case GLSL_TYPE_INT16:
|
|
case GLSL_TYPE_FLOAT16:
|
|
case GLSL_TYPE_UINT:
|
|
case GLSL_TYPE_INT:
|
|
case GLSL_TYPE_FLOAT:
|
|
case GLSL_TYPE_DOUBLE:
|
|
case GLSL_TYPE_UINT64:
|
|
case GLSL_TYPE_INT64: {
|
|
unsigned N = glsl_get_bit_size(type) / 8;
|
|
*size = N * type->components();
|
|
*align = N;
|
|
break;
|
|
}
|
|
|
|
case GLSL_TYPE_ARRAY:
|
|
case GLSL_TYPE_INTERFACE:
|
|
case GLSL_TYPE_STRUCT:
|
|
glsl_size_align_handle_array_and_structs(type,
|
|
glsl_get_natural_size_align_bytes,
|
|
size, align);
|
|
break;
|
|
|
|
case GLSL_TYPE_SAMPLER:
|
|
case GLSL_TYPE_TEXTURE:
|
|
case GLSL_TYPE_IMAGE:
|
|
/* Bindless samplers and images. */
|
|
*size = 8;
|
|
*align = 8;
|
|
break;
|
|
|
|
case GLSL_TYPE_ATOMIC_UINT:
|
|
case GLSL_TYPE_SUBROUTINE:
|
|
case GLSL_TYPE_VOID:
|
|
case GLSL_TYPE_ERROR:
|
|
case GLSL_TYPE_FUNCTION:
|
|
unreachable("type does not have a natural size");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns a byte size/alignment for a type where each array element or struct
|
|
* field is aligned to 16 bytes.
|
|
*/
|
|
void
|
|
glsl_get_vec4_size_align_bytes(const struct glsl_type *type,
|
|
unsigned *size, unsigned *align)
|
|
{
|
|
switch (type->base_type) {
|
|
case GLSL_TYPE_BOOL:
|
|
/* We special-case Booleans to 32 bits to not cause heartburn for
|
|
* drivers that suddenly get an 8-bit load.
|
|
*/
|
|
*size = 4 * type->components();
|
|
*align = 16;
|
|
break;
|
|
|
|
case GLSL_TYPE_UINT8:
|
|
case GLSL_TYPE_INT8:
|
|
case GLSL_TYPE_UINT16:
|
|
case GLSL_TYPE_INT16:
|
|
case GLSL_TYPE_FLOAT16:
|
|
case GLSL_TYPE_UINT:
|
|
case GLSL_TYPE_INT:
|
|
case GLSL_TYPE_FLOAT:
|
|
case GLSL_TYPE_DOUBLE:
|
|
case GLSL_TYPE_UINT64:
|
|
case GLSL_TYPE_INT64: {
|
|
unsigned N = glsl_get_bit_size(type) / 8;
|
|
*size = 16 * (type->matrix_columns - 1) + N * type->vector_elements;
|
|
*align = 16;
|
|
break;
|
|
}
|
|
|
|
case GLSL_TYPE_ARRAY:
|
|
case GLSL_TYPE_INTERFACE:
|
|
case GLSL_TYPE_STRUCT:
|
|
glsl_size_align_handle_array_and_structs(type,
|
|
glsl_get_vec4_size_align_bytes,
|
|
size, align);
|
|
break;
|
|
|
|
case GLSL_TYPE_SAMPLER:
|
|
case GLSL_TYPE_TEXTURE:
|
|
case GLSL_TYPE_IMAGE:
|
|
case GLSL_TYPE_ATOMIC_UINT:
|
|
case GLSL_TYPE_SUBROUTINE:
|
|
case GLSL_TYPE_VOID:
|
|
case GLSL_TYPE_ERROR:
|
|
case GLSL_TYPE_FUNCTION:
|
|
unreachable("type does not make sense for glsl_get_vec4_size_align_bytes()");
|
|
}
|
|
}
|
|
|
|
const glsl_type *
|
|
glsl_atomic_uint_type(void)
|
|
{
|
|
return glsl_type::atomic_uint_type;
|
|
}
|
|
|
|
unsigned
|
|
glsl_atomic_size(const struct glsl_type *type)
|
|
{
|
|
return type->atomic_size();
|
|
}
|
|
|
|
bool
|
|
glsl_contains_atomic(const struct glsl_type *type)
|
|
{
|
|
return type->contains_atomic();
|
|
}
|
|
|
|
bool
|
|
glsl_contains_opaque(const struct glsl_type *type)
|
|
{
|
|
return type->contains_opaque();
|
|
}
|
|
|
|
int
|
|
glsl_get_cl_size(const struct glsl_type *type)
|
|
{
|
|
return type->cl_size();
|
|
}
|
|
|
|
int
|
|
glsl_get_cl_alignment(const struct glsl_type *type)
|
|
{
|
|
return type->cl_alignment();
|
|
}
|
|
|
|
void
|
|
glsl_get_cl_type_size_align(const struct glsl_type *type,
|
|
unsigned *size, unsigned *align)
|
|
{
|
|
*size = glsl_get_cl_size(type);
|
|
*align = glsl_get_cl_alignment(type);
|
|
}
|
|
|
|
static unsigned
|
|
glsl_type_count(const glsl_type *type, glsl_base_type base_type)
|
|
{
|
|
if (glsl_type_is_array(type)) {
|
|
return glsl_get_length(type) *
|
|
glsl_type_count(glsl_get_array_element(type), base_type);
|
|
}
|
|
|
|
/* Ignore interface blocks - they can only contain bindless samplers,
|
|
* which we shouldn't count.
|
|
*/
|
|
if (glsl_type_is_struct(type)) {
|
|
unsigned count = 0;
|
|
for (unsigned i = 0; i < glsl_get_length(type); i++)
|
|
count += glsl_type_count(glsl_get_struct_field(type, i), base_type);
|
|
return count;
|
|
}
|
|
|
|
if (glsl_get_base_type(type) == base_type)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
unsigned
|
|
glsl_type_get_sampler_count(const struct glsl_type *type)
|
|
{
|
|
return glsl_type_count(type, GLSL_TYPE_SAMPLER);
|
|
}
|
|
|
|
unsigned
|
|
glsl_type_get_texture_count(const struct glsl_type *type)
|
|
{
|
|
return glsl_type_count(type, GLSL_TYPE_TEXTURE);
|
|
}
|
|
|
|
unsigned
|
|
glsl_type_get_image_count(const struct glsl_type *type)
|
|
{
|
|
return glsl_type_count(type, GLSL_TYPE_IMAGE);
|
|
}
|
|
|
|
enum glsl_interface_packing
|
|
glsl_get_internal_ifc_packing(const struct glsl_type *type,
|
|
bool std430_supported)
|
|
{
|
|
return type->get_internal_ifc_packing(std430_supported);
|
|
}
|
|
|
|
enum glsl_interface_packing
|
|
glsl_get_ifc_packing(const struct glsl_type *type)
|
|
{
|
|
return type->get_interface_packing();
|
|
}
|
|
|
|
unsigned
|
|
glsl_get_std140_base_alignment(const struct glsl_type *type, bool row_major)
|
|
{
|
|
return type->std140_base_alignment(row_major);
|
|
}
|
|
|
|
unsigned
|
|
glsl_get_std140_size(const struct glsl_type *type, bool row_major)
|
|
{
|
|
return type->std140_size(row_major);
|
|
}
|
|
|
|
unsigned
|
|
glsl_get_std430_base_alignment(const struct glsl_type *type, bool row_major)
|
|
{
|
|
return type->std430_base_alignment(row_major);
|
|
}
|
|
|
|
unsigned
|
|
glsl_get_std430_size(const struct glsl_type *type, bool row_major)
|
|
{
|
|
return type->std430_size(row_major);
|
|
}
|
|
|
|
unsigned
|
|
glsl_get_explicit_size(const struct glsl_type *type, bool align_to_stride)
|
|
{
|
|
return type->explicit_size(align_to_stride);
|
|
}
|
|
|
|
unsigned
|
|
glsl_get_explicit_alignment(const struct glsl_type *type)
|
|
{
|
|
return type->explicit_alignment;
|
|
}
|
|
|
|
bool
|
|
glsl_type_is_packed(const struct glsl_type *type)
|
|
{
|
|
return type->packed;
|
|
}
|
|
|
|
bool
|
|
glsl_type_is_leaf(const struct glsl_type *type)
|
|
{
|
|
if (glsl_type_is_struct_or_ifc(type) ||
|
|
(glsl_type_is_array(type) &&
|
|
(glsl_type_is_array(glsl_get_array_element(type)) ||
|
|
glsl_type_is_struct_or_ifc(glsl_get_array_element(type))))) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_get_explicit_type_for_size_align(const struct glsl_type *type,
|
|
glsl_type_size_align_func type_info,
|
|
unsigned *size, unsigned *align)
|
|
{
|
|
return type->get_explicit_type_for_size_align(type_info, size, align);
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_type_wrap_in_arrays(const struct glsl_type *type,
|
|
const struct glsl_type *arrays)
|
|
{
|
|
if (!glsl_type_is_array(arrays))
|
|
return type;
|
|
|
|
const glsl_type *elem_type =
|
|
glsl_type_wrap_in_arrays(type, glsl_get_array_element(arrays));
|
|
return glsl_array_type(elem_type, glsl_get_length(arrays),
|
|
glsl_get_explicit_stride(arrays));
|
|
}
|
|
|
|
const struct glsl_type *
|
|
glsl_type_replace_vec3_with_vec4(const struct glsl_type *type)
|
|
{
|
|
return type->replace_vec3_with_vec4();
|
|
}
|