Mesa3D Graphics Library (Bleeding edge ray tracing branches)
Go to file
Carl Worth f1340745c0 glsl/glcpp: Fix line-continuation code to handle multiple newline flavors
Sometimes the newline separator is a single character, and sometimes it is two
characters. Before we can fold away and line-continuation backslashes, we
identify the flavor of line separator that is in use.

With this identified, we then correctly search for backslashes followed
immediately by the first character of the line separator.

Also, when re-inserting newlines to replace collapsed newlines, we carefully
insert newlines of the same flavor.

With this commit, almost all remaining test are fixed as tested by
glcpp-test-cr-lf:

	\r:	142/143 tests pass
	\r\n:	142/143 tests pass
	\n\r:	143/143 tests pass

(The only remaining failures have nothing to do with the actual pre-processor
code, but are due to a bug in the way the test suite uses grep to try to
extract test-specific command-line options from the source files.)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-08-07 16:08:29 -07:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs docs: List GL+GLSL versions as parts of a whole. 2014-08-07 16:00:24 -07:00
doxygen mesa: remove empty glthread.h file 2014-03-03 13:08:59 -07:00
include mesa: update wglext.h to version 20140630 2014-08-05 08:19:02 -06:00
m4 mapi/glapi: Use ElementTree instead of libxml2. 2014-03-26 13:51:32 +00:00
scons scons: Link libGL.so against xcb-dri2. 2014-06-16 11:24:21 +01:00
src glsl/glcpp: Fix line-continuation code to handle multiple newline flavors 2014-08-07 16:08:29 -07:00
.dir-locals.el dir-locals.el: Set indent-tabs-mode true for makefile-mode 2014-01-29 11:45:49 -08:00
.gitattributes
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00
Makefile.am Makefile: Add bin/test-driver to EXTRA_FILES 2013-12-13 11:12:23 -08:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION mesa: Bump version to 10.3-devel 2014-05-02 21:43:48 -07:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Don't restrict MSVC_VERSION values. 2014-05-02 22:04:46 +01:00
configure.ac util: Move the open-addressing linear-probing hash_table to src/util. 2014-08-04 11:07:05 -07:00
install-gallium-links.mk targets/radeonsi/vdpau: convert to static/shared pipe-drivers 2014-06-22 23:06:01 +01:00
install-lib-links.mk Partially revert "automake: allow only shared builds" 2014-03-31 12:18:17 +01:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.