Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Rhys Perry f0074a6f05 aco: do not flag all blocks WQM to ensure we enter all nested loops in WQM
This should no longer be necessary since the mark_block_wqm() we use to
flag break conditions as WQM now adds block to the worklist. With them
added to the worklist, get_block_needs() will add WQM to block_needs.

Adding WQM to block_needs here without adding the block to the worklist
(like we do here) can cause issues because it does not ensure that the
predecessors' branches are in WQM (needed for it to be possible to
transition to WQM in the block). This happened in an Overwatch shader.

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 661922f6ac ("aco: add block to worklist in mark_block_wqm()")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4066
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8446>
2021-02-09 17:52:17 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: add RADV bug report template 2020-12-18 08:03:04 +00:00
.gitlab-ci ci: Append build image tag to LAVA tag used for minio path 2021-02-09 17:28:37 +00:00
bin bin/post_version: convert the csv.reader into a concrete list 2021-01-21 23:22:36 +00:00
build-support
ci-expects ci: Set GALLIVM_PERF=nopt,no_filter_hacks for llvmpipe-gles2 2021-02-09 16:44:08 +00:00
docs ci: Fix selection of linker in Android builds 2021-02-08 14:19:06 +00:00
doxygen
include vulkan: Update XML and headers to 1.2.168 2021-01-27 22:20:52 +00:00
scons Scons: check for timespec_get on windows as well as unices 2021-02-01 19:40:20 +00:00
src aco: do not flag all blocks WQM to ensure we enter all nested loops in WQM 2021-02-09 17:52:17 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Incorporate base image tag into dependent image tags 2021-02-09 17:28:37 +00:00
.mailmap .mailmap: add and update aliases for Danylo Piliaiev 2020-12-04 15:08:30 +00:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
CleanSpec.mk
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: add enable-glcpp-tests option 2021-01-28 15:52:32 +00:00
meson_options.txt meson: add enable-glcpp-tests option 2021-01-28 15:52:32 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.