Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Eduardo Lima Mitev ee3495e465 turnip: Add support for VK_VALVE_mutable_descriptor_type
v1.  Hyunjun Ko <zzoon@igalia.com>
- Add to hanlde VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE
- Don't support VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT and
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER

v2.  Hyunjun Ko <zzoon@igalia.com>
- Fix some indentations and nitpicks.
- Add the extension to features.txt

v3.  Hyunjun Ko <zzoon@igalia.com>
- Remove unnecessary asserts.

Signed-off-by: Eduardo Lima Mitev <elima@igalia.com>
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9322>
2021-07-27 04:53:02 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/freedreno: Enable the MSAA deqp tests. 2021-07-23 19:22:44 +00:00
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bin pass egl-symbols-check test on mips64el 2021-07-21 13:14:05 +00:00
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docs turnip: Add support for VK_VALVE_mutable_descriptor_type 2021-07-27 04:53:02 +00:00
include EGL: sync headers with Khronos 2021-07-22 17:12:35 +00:00
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subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
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.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
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VERSION VERSION: bump version for 21.3 development cycle 2021-07-14 10:22:12 -07:00
meson.build meson: allow egl_native_platform to be specified 2021-07-21 23:12:58 +00:00
meson_options.txt meson: allow egl_native_platform to be specified 2021-07-21 23:12:58 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.