as implied in the surrounding code, left_components can be 0 here, in which case creating a left swizzle is unnecessary (and triggers an assert) this moves a failing assert farther down the stack to a more useful location when trying to pack e.g., struct[3] { dvec3; float; } ref spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7134> |
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cl.txt | ||
disable-vs_in.diff | ||
glslparser.txt | ||
quick_gl.txt | ||
quick_shader.txt | ||
run.sh | ||
run_cl.sh |