mesa/src/freedreno/ds/fd_pps_driver.cc

712 lines
21 KiB
C++

/*
* Copyright © 2021 Google, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "fd_pps_driver.h"
#include <cstring>
#include <iostream>
#include <perfetto.h>
#include "pps/pps.h"
#include "pps/pps_algorithm.h"
namespace pps
{
double
safe_div(uint64_t a, uint64_t b)
{
if (b == 0)
return 0;
return a / static_cast<double>(b);
}
float
percent(uint64_t a, uint64_t b)
{
/* Sometimes we get bogus values but we want for the timeline
* to look nice without higher than 100% values.
*/
if (b == 0 || a > b)
return 0;
return 100.f * (a / static_cast<double>(b));
}
uint64_t
FreedrenoDriver::get_min_sampling_period_ns()
{
return 100000;
}
/*
TODO this sees like it would be largely the same for a5xx as well
(ie. same countable names)..
*/
void
FreedrenoDriver::setup_a6xx_counters()
{
/* TODO is there a reason to want more than one group? */
CounterGroup group = {};
group.name = "counters";
groups.clear();
counters.clear();
countables.clear();
enabled_counters.clear();
groups.emplace_back(std::move(group));
/*
* Create the countables that we'll be using.
*/
auto PERF_CP_ALWAYS_COUNT = countable("PERF_CP_ALWAYS_COUNT");
auto PERF_CP_BUSY_CYCLES = countable("PERF_CP_BUSY_CYCLES");
auto PERF_RB_3D_PIXELS = countable("PERF_RB_3D_PIXELS");
auto PERF_TP_L1_CACHELINE_MISSES = countable("PERF_TP_L1_CACHELINE_MISSES");
auto PERF_TP_L1_CACHELINE_REQUESTS = countable("PERF_TP_L1_CACHELINE_REQUESTS");
auto PERF_TP_OUTPUT_PIXELS = countable("PERF_TP_OUTPUT_PIXELS");
auto PERF_TP_OUTPUT_PIXELS_ANISO = countable("PERF_TP_OUTPUT_PIXELS_ANISO");
auto PERF_TP_OUTPUT_PIXELS_BILINEAR = countable("PERF_TP_OUTPUT_PIXELS_BILINEAR");
auto PERF_TP_OUTPUT_PIXELS_POINT = countable("PERF_TP_OUTPUT_PIXELS_POINT");
auto PERF_TP_OUTPUT_PIXELS_ZERO_LOD = countable("PERF_TP_OUTPUT_PIXELS_ZERO_LOD");
auto PERF_TSE_INPUT_PRIM = countable("PERF_TSE_INPUT_PRIM");
auto PERF_TSE_CLIPPED_PRIM = countable("PERF_TSE_CLIPPED_PRIM");
auto PERF_TSE_TRIVAL_REJ_PRIM = countable("PERF_TSE_TRIVAL_REJ_PRIM");
auto PERF_TSE_OUTPUT_VISIBLE_PRIM = countable("PERF_TSE_OUTPUT_VISIBLE_PRIM");
auto PERF_SP_BUSY_CYCLES = countable("PERF_SP_BUSY_CYCLES");
auto PERF_SP_ALU_WORKING_CYCLES = countable("PERF_SP_ALU_WORKING_CYCLES");
auto PERF_SP_EFU_WORKING_CYCLES = countable("PERF_SP_EFU_WORKING_CYCLES");
auto PERF_SP_VS_STAGE_EFU_INSTRUCTIONS = countable("PERF_SP_VS_STAGE_EFU_INSTRUCTIONS");
auto PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS = countable("PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS");
auto PERF_SP_VS_STAGE_TEX_INSTRUCTIONS = countable("PERF_SP_VS_STAGE_TEX_INSTRUCTIONS");
auto PERF_SP_FS_STAGE_EFU_INSTRUCTIONS = countable("PERF_SP_FS_STAGE_EFU_INSTRUCTIONS");
auto PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS = countable("PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS");
auto PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS = countable("PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS");
auto PERF_SP_STALL_CYCLES_TP = countable("PERF_SP_STALL_CYCLES_TP");
auto PERF_SP_ANY_EU_WORKING_FS_STAGE = countable("PERF_SP_ANY_EU_WORKING_FS_STAGE");
auto PERF_SP_ANY_EU_WORKING_VS_STAGE = countable("PERF_SP_ANY_EU_WORKING_VS_STAGE");
auto PERF_SP_ANY_EU_WORKING_CS_STAGE = countable("PERF_SP_ANY_EU_WORKING_CS_STAGE");
auto PERF_UCHE_STALL_CYCLES_ARBITER = countable("PERF_UCHE_STALL_CYCLES_ARBITER");
auto PERF_UCHE_VBIF_READ_BEATS_TP = countable("PERF_UCHE_VBIF_READ_BEATS_TP");
auto PERF_UCHE_VBIF_READ_BEATS_VFD = countable("PERF_UCHE_VBIF_READ_BEATS_VFD");
auto PERF_UCHE_VBIF_READ_BEATS_SP = countable("PERF_UCHE_VBIF_READ_BEATS_SP");
auto PERF_UCHE_READ_REQUESTS_TP = countable("PERF_UCHE_READ_REQUESTS_TP");
auto PERF_PC_STALL_CYCLES_VFD = countable("PERF_PC_STALL_CYCLES_VFD");
auto PERF_PC_VS_INVOCATIONS = countable("PERF_PC_VS_INVOCATIONS");
auto PERF_PC_VERTEX_HITS = countable("PERF_PC_VERTEX_HITS");
auto PERF_HLSQ_QUADS = countable("PERF_HLSQ_QUADS"); /* Quads (fragments / 4) produced */
auto PERF_CP_NUM_PREEMPTIONS = countable("PERF_CP_NUM_PREEMPTIONS");
auto PERF_CP_PREEMPTION_REACTION_DELAY = countable("PERF_CP_PREEMPTION_REACTION_DELAY");
/* TODO: resolve() tells there is no PERF_CMPDECMP_VBIF_READ_DATA */
// auto PERF_CMPDECMP_VBIF_READ_DATA = countable("PERF_CMPDECMP_VBIF_READ_DATA");
/*
* And then setup the derived counters that we are exporting to
* pps based on the captured countable values.
*
* We try to expose the same counters as blob:
* https://gpuinspector.dev/docs/gpu-counters/qualcomm
*/
counter("GPU Frequency", Counter::Units::Hertz, [=]() {
return PERF_CP_ALWAYS_COUNT / time;
}
);
counter("GPU % Utilization", Counter::Units::Percent, [=]() {
return percent(PERF_CP_BUSY_CYCLES / time, max_freq);
}
);
counter("TP L1 Cache Misses", Counter::Units::None, [=]() {
return PERF_TP_L1_CACHELINE_MISSES / time;
}
);
counter("Shader Core Utilization", Counter::Units::Percent, [=]() {
return percent(PERF_SP_BUSY_CYCLES / time, max_freq * info->num_sp_cores);
}
);
/* TODO: verify */
counter("(?) % Texture Fetch Stall", Counter::Units::Percent, [=]() {
return percent(PERF_SP_STALL_CYCLES_TP / time, max_freq * info->num_sp_cores);
}
);
/* TODO: verify */
counter("(?) % Vertex Fetch Stall", Counter::Units::Percent, [=]() {
return percent(PERF_PC_STALL_CYCLES_VFD / time, max_freq * info->num_sp_cores);
}
);
counter("L1 Texture Cache Miss Per Pixel", Counter::Units::None, [=]() {
return safe_div(PERF_TP_L1_CACHELINE_MISSES, PERF_HLSQ_QUADS * 4);
}
);
counter("% Texture L1 Miss", Counter::Units::Percent, [=]() {
return percent(PERF_TP_L1_CACHELINE_MISSES, PERF_TP_L1_CACHELINE_REQUESTS);
}
);
counter("% Texture L2 Miss", Counter::Units::Percent, [=]() {
return percent(PERF_UCHE_VBIF_READ_BEATS_TP / 2, PERF_UCHE_READ_REQUESTS_TP);
}
);
/* TODO: verify */
counter("(?) % Stalled on System Memory", Counter::Units::Percent, [=]() {
return percent(PERF_UCHE_STALL_CYCLES_ARBITER / time, max_freq * info->num_sp_cores);
}
);
counter("Pre-clipped Polygons / Second", Counter::Units::None, [=]() {
return PERF_TSE_INPUT_PRIM * (1.f / time);
}
);
counter("% Prims Trivially Rejected", Counter::Units::Percent, [=]() {
return percent(PERF_TSE_TRIVAL_REJ_PRIM, PERF_TSE_INPUT_PRIM);
}
);
counter("% Prims Clipped", Counter::Units::Percent, [=]() {
return percent(PERF_TSE_CLIPPED_PRIM, PERF_TSE_INPUT_PRIM);
}
);
counter("Average Vertices / Polygon", Counter::Units::None, [=]() {
return PERF_PC_VS_INVOCATIONS / PERF_TSE_INPUT_PRIM;
}
);
counter("Reused Vertices / Second", Counter::Units::None, [=]() {
return PERF_PC_VERTEX_HITS * (1.f / time);
}
);
counter("Average Polygon Area", Counter::Units::None, [=]() {
return safe_div(PERF_HLSQ_QUADS * 4, PERF_TSE_OUTPUT_VISIBLE_PRIM);
}
);
/* TODO: find formula */
// counter("% Shaders Busy", Counter::Units::Percent, [=]() {
// return 100.0 * 0;
// }
// );
counter("Vertices Shaded / Second", Counter::Units::None, [=]() {
return PERF_PC_VS_INVOCATIONS * (1.f / time);
}
);
counter("Fragments Shaded / Second", Counter::Units::None, [=]() {
return PERF_HLSQ_QUADS * 4 * (1.f / time);
}
);
counter("Vertex Instructions / Second", Counter::Units::None, [=]() {
return (PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS +
PERF_SP_VS_STAGE_EFU_INSTRUCTIONS) * (1.f / time);
}
);
counter("Fragment Instructions / Second", Counter::Units::None, [=]() {
return (PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS +
PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS / 2 +
PERF_SP_FS_STAGE_EFU_INSTRUCTIONS) * (1.f / time);
}
);
counter("Fragment ALU Instructions / Sec (Full)", Counter::Units::None, [=]() {
return PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS * (1.f / time);
}
);
counter("Fragment ALU Instructions / Sec (Half)", Counter::Units::None, [=]() {
return PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS * (1.f / time);
}
);
counter("Fragment EFU Instructions / Second", Counter::Units::None, [=]() {
return PERF_SP_FS_STAGE_EFU_INSTRUCTIONS * (1.f / time);
}
);
counter("Textures / Vertex", Counter::Units::None, [=]() {
return safe_div(PERF_SP_VS_STAGE_TEX_INSTRUCTIONS, PERF_PC_VS_INVOCATIONS);
}
);
counter("Textures / Fragment", Counter::Units::None, [=]() {
return safe_div(PERF_TP_OUTPUT_PIXELS, PERF_HLSQ_QUADS * 4);
}
);
counter("ALU / Vertex", Counter::Units::None, [=]() {
return safe_div(PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS, PERF_PC_VS_INVOCATIONS);
}
);
counter("EFU / Vertex", Counter::Units::None, [=]() {
return safe_div(PERF_SP_VS_STAGE_EFU_INSTRUCTIONS, PERF_PC_VS_INVOCATIONS);
}
);
counter("ALU / Fragment", Counter::Units::None, [=]() {
return safe_div(PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS +
PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS / 2, PERF_HLSQ_QUADS);
}
);
counter("EFU / Fragment", Counter::Units::None, [=]() {
return safe_div(PERF_SP_FS_STAGE_EFU_INSTRUCTIONS, PERF_HLSQ_QUADS);
}
);
counter("% Time Shading Vertices", Counter::Units::Percent, [=]() {
return percent(PERF_SP_ANY_EU_WORKING_VS_STAGE,
(PERF_SP_ANY_EU_WORKING_VS_STAGE +
PERF_SP_ANY_EU_WORKING_FS_STAGE +
PERF_SP_ANY_EU_WORKING_CS_STAGE));
}
);
counter("% Time Shading Fragments", Counter::Units::Percent, [=]() {
return percent(PERF_SP_ANY_EU_WORKING_FS_STAGE,
(PERF_SP_ANY_EU_WORKING_VS_STAGE +
PERF_SP_ANY_EU_WORKING_FS_STAGE +
PERF_SP_ANY_EU_WORKING_CS_STAGE));
}
);
counter("% Time Compute", Counter::Units::Percent, [=]() {
return percent(PERF_SP_ANY_EU_WORKING_CS_STAGE,
(PERF_SP_ANY_EU_WORKING_VS_STAGE +
PERF_SP_ANY_EU_WORKING_FS_STAGE +
PERF_SP_ANY_EU_WORKING_CS_STAGE));
}
);
counter("% Shader ALU Capacity Utilized", Counter::Units::Percent, [=]() {
return percent((PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS +
PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS +
PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS / 2) / 64,
PERF_SP_BUSY_CYCLES);
}
);
counter("% Time ALUs Working", Counter::Units::Percent, [=]() {
return percent(PERF_SP_ALU_WORKING_CYCLES / 2, PERF_SP_BUSY_CYCLES);
}
);
counter("% Time EFUs Working", Counter::Units::Percent, [=]() {
return percent(PERF_SP_EFU_WORKING_CYCLES / 2, PERF_SP_BUSY_CYCLES);
}
);
counter("% Anisotropic Filtered", Counter::Units::Percent, [=]() {
return percent(PERF_TP_OUTPUT_PIXELS_ANISO, PERF_TP_OUTPUT_PIXELS);
}
);
counter("% Linear Filtered", Counter::Units::Percent, [=]() {
return percent(PERF_TP_OUTPUT_PIXELS_BILINEAR, PERF_TP_OUTPUT_PIXELS);
}
);
counter("% Nearest Filtered", Counter::Units::Percent, [=]() {
return percent(PERF_TP_OUTPUT_PIXELS_POINT, PERF_TP_OUTPUT_PIXELS);
}
);
counter("% Non-Base Level Textures", Counter::Units::Percent, [=]() {
return percent(PERF_TP_OUTPUT_PIXELS_ZERO_LOD, PERF_TP_OUTPUT_PIXELS);
}
);
/* Reads from KGSL_PERFCOUNTER_GROUP_VBIF countable=63 */
// counter("Read Total (Bytes/sec)", Counter::Units::Byte, [=]() {
// return * (1.f / time);
// }
// );
/* Reads from KGSL_PERFCOUNTER_GROUP_VBIF countable=84 */
// counter("Write Total (Bytes/sec)", Counter::Units::Byte, [=]() {
// return * (1.f / time);
// }
// );
/* Cannot get PERF_CMPDECMP_VBIF_READ_DATA countable */
// counter("Texture Memory Read BW (Bytes/Second)", Counter::Units::Byte, [=]() {
// return (PERF_CMPDECMP_VBIF_READ_DATA + PERF_UCHE_VBIF_READ_BEATS_TP) * (1.f / time);
// }
// );
/* TODO: verify */
counter("(?) Vertex Memory Read (Bytes/Second)", Counter::Units::Byte, [=]() {
return PERF_UCHE_VBIF_READ_BEATS_VFD * 32 * (1.f / time);
}
);
/* TODO: verify */
counter("SP Memory Read (Bytes/Second)", Counter::Units::Byte, [=]() {
return PERF_UCHE_VBIF_READ_BEATS_SP * 32 * (1.f / time);
}
);
counter("Avg Bytes / Fragment", Counter::Units::Byte, [=]() {
return safe_div(PERF_UCHE_VBIF_READ_BEATS_TP * 32, PERF_HLSQ_QUADS * 4);
}
);
counter("Avg Bytes / Vertex", Counter::Units::Byte, [=]() {
return safe_div(PERF_UCHE_VBIF_READ_BEATS_VFD * 32, PERF_PC_VS_INVOCATIONS);
}
);
counter("Preemptions / second", Counter::Units::None, [=]() {
return PERF_CP_NUM_PREEMPTIONS * (1.f / time);
}
);
counter("Avg Preemption Delay", Counter::Units::None, [=]() {
return PERF_CP_PREEMPTION_REACTION_DELAY * (1.f / time);
}
);
}
/**
* Generate an submit the cmdstream to configure the counter/countable
* muxing
*/
void
FreedrenoDriver::configure_counters(bool reset, bool wait)
{
struct fd_submit *submit = fd_submit_new(pipe);
enum fd_ringbuffer_flags flags =
(enum fd_ringbuffer_flags)(FD_RINGBUFFER_PRIMARY | FD_RINGBUFFER_GROWABLE);
struct fd_ringbuffer *ring = fd_submit_new_ringbuffer(submit, 0x1000, flags);
for (auto countable : countables)
countable.configure(ring, reset);
struct fd_submit_fence fence = {};
util_queue_fence_init(&fence.ready);
fd_submit_flush(submit, -1, &fence);
util_queue_fence_wait(&fence.ready);
fd_ringbuffer_del(ring);
fd_submit_del(submit);
if (wait)
fd_pipe_wait(pipe, &fence.fence);
}
/**
* Read the current counter values and record the time.
*/
void
FreedrenoDriver::collect_countables()
{
last_dump_ts = perfetto::base::GetBootTimeNs().count();
for (auto countable : countables)
countable.collect();
}
bool
FreedrenoDriver::init_perfcnt()
{
uint64_t val;
dev = fd_device_new(drm_device.fd);
pipe = fd_pipe_new(dev, FD_PIPE_3D);
dev_id = fd_pipe_dev_id(pipe);
if (fd_pipe_get_param(pipe, FD_MAX_FREQ, &val)) {
PERFETTO_FATAL("Could not get MAX_FREQ");
return false;
}
max_freq = val;
if (fd_pipe_get_param(pipe, FD_SUSPEND_COUNT, &val)) {
PERFETTO_ILOG("Could not get SUSPEND_COUNT");
} else {
suspend_count = val;
has_suspend_count = true;
}
fd_pipe_set_param(pipe, FD_SYSPROF, 1);
perfcntrs = fd_perfcntrs(fd_pipe_dev_id(pipe), &num_perfcntrs);
if (num_perfcntrs == 0) {
PERFETTO_FATAL("No hw counters available");
return false;
}
assigned_counters.resize(num_perfcntrs);
assigned_counters.assign(assigned_counters.size(), 0);
switch (fd_dev_gen(dev_id)) {
case 6:
setup_a6xx_counters();
break;
default:
PERFETTO_FATAL("Unsupported GPU: a%03u", fd_dev_gpu_id(dev_id));
return false;
}
state.resize(next_countable_id);
for (auto countable : countables)
countable.resolve();
info = fd_dev_info(dev_id);
io = fd_dt_find_io();
if (!io) {
PERFETTO_FATAL("Could not map GPU I/O space");
return false;
}
configure_counters(true, true);
collect_countables();
return true;
}
void
FreedrenoDriver::enable_counter(const uint32_t counter_id)
{
enabled_counters.push_back(counters[counter_id]);
}
void
FreedrenoDriver::enable_all_counters()
{
enabled_counters.reserve(counters.size());
for (auto &counter : counters) {
enabled_counters.push_back(counter);
}
}
void
FreedrenoDriver::enable_perfcnt(const uint64_t /* sampling_period_ns */)
{
}
bool
FreedrenoDriver::dump_perfcnt()
{
if (has_suspend_count) {
uint64_t val;
fd_pipe_get_param(pipe, FD_SUSPEND_COUNT, &val);
if (suspend_count != val) {
PERFETTO_ILOG("Device had suspended!");
suspend_count = val;
configure_counters(true, true);
collect_countables();
/* We aren't going to have anything sensible by comparing
* current values to values from prior to the suspend, so
* just skip this sampling period.
*/
return false;
}
}
auto last_ts = last_dump_ts;
/* Capture the timestamp from the *start* of the sampling period: */
last_capture_ts = last_dump_ts;
collect_countables();
auto elapsed_time_ns = last_dump_ts - last_ts;
time = (float)elapsed_time_ns / 1000000000.0;
/* On older kernels that dont' support querying the suspend-
* count, just send configuration cmdstream regularly to keep
* the GPU alive and correctly configured for the countables
* we want
*/
if (!has_suspend_count) {
configure_counters(false, false);
}
return true;
}
uint64_t FreedrenoDriver::next()
{
auto ret = last_capture_ts;
last_capture_ts = 0;
return ret;
}
void FreedrenoDriver::disable_perfcnt()
{
/* There isn't really any disable, only reconfiguring which countables
* get muxed to which counters
*/
}
/*
* Countable
*/
FreedrenoDriver::Countable
FreedrenoDriver::countable(std::string name)
{
auto countable = Countable(this, name);
countables.emplace_back(countable);
return countable;
}
FreedrenoDriver::Countable::Countable(FreedrenoDriver *d, std::string name)
: id {d->next_countable_id++}, d {d}, name {name}
{
}
/* Emit register writes on ring to configure counter/countable muxing: */
void
FreedrenoDriver::Countable::configure(struct fd_ringbuffer *ring, bool reset)
{
const struct fd_perfcntr_countable *countable = d->state[id].countable;
const struct fd_perfcntr_counter *counter = d->state[id].counter;
OUT_PKT7(ring, CP_WAIT_FOR_IDLE, 0);
if (counter->enable && reset) {
OUT_PKT4(ring, counter->enable, 1);
OUT_RING(ring, 0);
}
if (counter->clear && reset) {
OUT_PKT4(ring, counter->clear, 1);
OUT_RING(ring, 1);
OUT_PKT4(ring, counter->clear, 1);
OUT_RING(ring, 0);
}
OUT_PKT4(ring, counter->select_reg, 1);
OUT_RING(ring, countable->selector);
if (counter->enable && reset) {
OUT_PKT4(ring, counter->enable, 1);
OUT_RING(ring, 1);
}
}
/* Collect current counter value and calculate delta since last sample: */
void
FreedrenoDriver::Countable::collect()
{
const struct fd_perfcntr_counter *counter = d->state[id].counter;
d->state[id].last_value = d->state[id].value;
uint32_t *reg_lo = (uint32_t *)d->io + counter->counter_reg_lo;
uint32_t *reg_hi = (uint32_t *)d->io + counter->counter_reg_hi;
uint32_t lo = *reg_lo;
uint32_t hi = *reg_hi;
d->state[id].value = lo | ((uint64_t)hi << 32);
}
/* Resolve the countable and assign next counter from it's group: */
void
FreedrenoDriver::Countable::resolve()
{
for (unsigned i = 0; i < d->num_perfcntrs; i++) {
const struct fd_perfcntr_group *g = &d->perfcntrs[i];
for (unsigned j = 0; j < g->num_countables; j++) {
const struct fd_perfcntr_countable *c = &g->countables[j];
if (name == c->name) {
d->state[id].countable = c;
/* Assign a counter from the same group: */
assert(d->assigned_counters[i] < g->num_counters);
d->state[id].counter = &g->counters[d->assigned_counters[i]++];
std::cout << "Countable: " << name << ", group=" << g->name <<
", counter=" << d->assigned_counters[i] - 1 << "\n";
return;
}
}
}
unreachable("no such countable!");
}
uint64_t
FreedrenoDriver::Countable::get_value() const
{
return d->state[id].value - d->state[id].last_value;
}
/*
* DerivedCounter
*/
FreedrenoDriver::DerivedCounter::DerivedCounter(FreedrenoDriver *d, std::string name,
Counter::Units units,
std::function<int64_t()> derive)
: Counter(d->next_counter_id++, name, 0)
{
std::cout << "DerivedCounter: " << name << ", id=" << id << "\n";
this->units = units;
set_getter([=](const Counter &c, const Driver &d) {
return derive();
}
);
}
FreedrenoDriver::DerivedCounter
FreedrenoDriver::counter(std::string name, Counter::Units units,
std::function<int64_t()> derive)
{
auto counter = DerivedCounter(this, name, units, derive);
counters.emplace_back(counter);
return counter;
}
uint32_t
FreedrenoDriver::gpu_clock_id() const
{
return perfetto::protos::pbzero::BUILTIN_CLOCK_BOOTTIME;
}
uint64_t
FreedrenoDriver::gpu_timestamp() const
{
return perfetto::base::GetBootTimeNs().count();
}
} // namespace pps