Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Samuel Pitoiset e7677a697b radv: handle sample locations during automatic layout transitions
From the Vulkan spec 1.1.109:

   "Some implementations may need to evaluate depth image values
    while performing image layout transitions. To accommodate this,
    instances of the VkSampleLocationsInfoEXT structure can be
    specified for each situation where an explicit or automatic
    layout transition has to take place. [...] and
    VkRenderPassSampleLocationsBeginInfoEXT can be chained from
    VkRenderPassBeginInfo to provide sample locations for layout
    transitions performed implicitly by a render pass instance."

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-07 13:11:11 +02:00
.gitlab-ci gitlab-ci: add the vulkan overlay layer to the vulkan build 2019-05-08 19:51:46 +02:00
bin delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: do not use div for line-breaking 2019-06-06 17:51:45 +00:00
doxygen
include etnaviv: drm: Move uapi header 2019-06-05 08:58:05 +00:00
scons scons: fix build with llvm 9. 2019-05-24 18:28:28 +02:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src radv: handle sample locations during automatic layout transitions 2019-06-07 13:11:11 +02:00
.dir-locals.el
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: build-test the tools as well 2019-05-17 11:21:48 +01:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml travis: fix syntax, and drop unused stuff 2019-05-10 17:26:53 +01:00
Android.common.mk android: fix missing backspace for line continuation 2019-03-08 21:14:24 +00:00
Android.mk mesa: android: freedreno: build libfreedreno_{drm,ir3} static libs 2019-05-06 11:29:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION Bump version for 19.1 branch 2019-05-07 16:02:34 +00:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build build: Build etnaviv drm 2019-06-05 08:58:05 +00:00
meson_options.txt meson: Make shader-cache a trillean instead of boolean 2019-05-03 10:57:36 -07:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.