Is enought to run shader-db. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8736> |
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README.md | ||
meson.build | ||
v3d.c | ||
v3d.h | ||
v3d_noop.c | ||
v3dx.c | ||
vc4_noop.c |
README.md
v3d backend
This implements some of v3d using the closed source v3dv3 tree's C/C++-based simulator. All execution is synchronous.
Export: MESA_LOADER_DRIVER_OVERRIDE=v3d LD_PRELOAD=$prefix/lib/libv3d_drm_shim.so
. The v3dv3 version exposed
will depend on the v3dv3 build -- 3.3, 4.1, and 4.2 are supported.
v3d_noop backend
This implements the minimum of v3d in order to make shader-db work. The submit ioctl is stubbed out to not execute anything.
Export MESA_LOADER_DRIVER_OVERRIDE=v3d LD_PRELOAD=$prefix/lib/libv3d_noop_drm_shim.so
. This will be a V3D
4.2 device.
vc4_noop backend
This implements the minimum of vc4 in order to make shader-db work. The submit ioctl is stubbed out to not execute anything.
Export MESA_LOADER_DRIVER_OVERRIDE=vc4 LD_PRELOAD=$prefix/lib/libvc4_noop_drm_shim.so
. This will be a VC4
2.1 device.