mesa/docs/relnotes/18.3.3.rst

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Mesa 18.3.3 Release Notes / January 31, 2019
============================================
Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2
release.
Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
SHA256 checksums
----------------
::
6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4 mesa-18.3.3.tar.gz
2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299 mesa-18.3.3.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 108877 <https://bugs.freedesktop.org/show_bug.cgi?id=108877>`__
- OpenGL CTS gl43 test cases were interrupted due to segment fault
- `Bug 109023 <https://bugs.freedesktop.org/show_bug.cgi?id=109023>`__
- error: inlining failed in call to always_inline __m512
\_mm512_and_ps(__m512, \__m512): target specific option mismatch
- `Bug 109129 <https://bugs.freedesktop.org/show_bug.cgi?id=109129>`__
- format_types.h:1220: undefined reference to \`_mm256_cvtps_ph'
- `Bug 109229 <https://bugs.freedesktop.org/show_bug.cgi?id=109229>`__
- glLinkProgram locks up for ~30 seconds
- `Bug 109242 <https://bugs.freedesktop.org/show_bug.cgi?id=109242>`__
- [RADV] The Witcher 3 system freeze
- `Bug 109488 <https://bugs.freedesktop.org/show_bug.cgi?id=109488>`__
- Mesa 18.3.2 crash on a specific fragment shader (assert triggered)
/ already fixed on the master branch.
Changes
-------
Andres Gomez (2):
- bin/get-pick-list.sh: fix the oneline printing
- bin/get-pick-list.sh: fix redirection in sh
Axel Davy (1):
- st/nine: Immediately upload user provided textures
Bas Nieuwenhuizen (3):
- radv: Only use 32 KiB per threadgroup on Stoney.
- radv: Set partial_vs_wave for pipelines with just GS, not tess.
- nir: Account for atomics in copy propagation.
Bruce Cherniak (1):
- gallium/swr: Fix multi-context sync fence deadlock.
Carsten Haitzler (Rasterman) (2):
- vc4: Use named parameters for the NEON inline asm.
- vc4: Declare the cpu pointers as being modified in NEON asm.
Danylo Piliaiev (1):
- glsl: Fix copying function's out to temp if dereferenced by array
Dave Airlie (3):
- dri_interface: add put shm image2 (v2)
- glx: add support for putimageshm2 path (v2)
- gallium: use put image shm2 path (v2)
Dylan Baker (4):
- meson: allow building dri driver without window system if osmesa is
classic
- meson: fix swr KNL build
- meson: Fix compiler checks for SWR with ICC
- meson: Add warnings and errors when using ICC
Emil Velikov (4):
- docs: add sha256 checksums for 18.3.2
- cherry-ignore: radv: Fix multiview depth clears
- cherry-ignore: spirv: Handle arbitrary bit sizes for deref array
indices
- cherry-ignore: WARNING: Commit XXX lists invalid sha
Eric Anholt (2):
- vc4: Don't leak the GPU fd for renderonly usage.
- vc4: Enable NEON asm on meson cross-builds.
Eric Engestrom (2):
- configure: EGL requirements only apply if EGL is built
- meson/vdpau: add missing soversion
Iago Toral Quiroga (1):
- anv/device: fix maximum number of images supported
Jason Ekstrand (3):
- anv/nir: Rework arguments to apply_pipeline_layout
- anv: Only parse pImmutableSamplers if the descriptor has samplers
- nir/xfb: Fix offset accounting for dvec3/4
Karol Herbst (2):
- nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for
precise instructions
- glsl/lower_output_reads: set invariant and precise flags on
temporaries
Lionel Landwerlin (1):
- anv: fix invalid binding table index computation
Marek Olšák (4):
- radeonsi: also apply the GS hang workaround to draws without
tessellation
- radeonsi: fix a u_blitter crash after a shader with FBFETCH
- radeonsi: fix rendering to tiny viewports where the viewport center
is > 8K
- st/mesa: purge framebuffers when unbinding a context
Niklas Haas (1):
- radv: correctly use vulkan 1.0 by default
Pierre Moreau (1):
- meson: Fix with_gallium_icd to with_opencl_icd
Rob Clark (1):
- loader: fix the no-modifiers case
Samuel Pitoiset (1):
- radv: clean up setting partial_es_wave for distributed tess on VI
Timothy Arceri (5):
- ac/nir_to_llvm: fix interpolateAt\* for arrays
- ac/nir_to_llvm: fix clamp shadow reference for more hardware
- radv/ac: fix some fp16 handling
- glsl: use remap location when serialising uniform program resource
data
- glsl: Copy function out to temp if we don't directly ref a variable
Tomeu Vizoso (1):
- etnaviv: Consolidate buffer references from framebuffers
Vinson Lee (1):
- meson: Fix typo.