mesa/src/gallium/drivers/zink/zink_resource.h

298 lines
8.0 KiB
C

/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_RESOURCE_H
#define ZINK_RESOURCE_H
struct pipe_screen;
struct sw_displaytarget;
struct zink_batch;
struct zink_context;
struct zink_bo;
#include "util/hash_table.h"
#include "util/simple_mtx.h"
#include "util/u_transfer.h"
#include "util/u_range.h"
#include "util/u_dynarray.h"
#include "util/u_threaded_context.h"
#include "zink_batch.h"
#include "zink_descriptors.h"
#include <vulkan/vulkan.h>
#define ZINK_MAP_TEMPORARY (PIPE_MAP_DRV_PRV << 0)
#define ZINK_BIND_DMABUF (1 << 29)
#define ZINK_BIND_TRANSIENT (1 << 30) //transient fb attachment
#define ZINK_BIND_VIDEO (1 << 31)
struct mem_key {
unsigned seen_count;
struct {
unsigned heap_index;
VkMemoryRequirements reqs;
} key;
};
struct zink_resource_object {
struct pipe_reference reference;
VkPipelineStageFlagBits access_stage;
VkAccessFlags access;
bool unordered_exec;
unsigned persistent_maps; //if nonzero, requires vkFlushMappedMemoryRanges during batch use
struct zink_descriptor_refs desc_set_refs;
VkBuffer storage_buffer;
union {
VkBuffer buffer;
VkImage image;
};
VkSampleLocationsInfoEXT zs_evaluate;
bool needs_zs_evaluate;
bool storage_init; //layout was set for image
bool transfer_dst;
bool render_target;
bool is_buffer;
bool exportable;
/* TODO: this should be a union */
int handle;
struct zink_bo *bo;
// struct {
struct kopper_displaytarget *dt;
uint32_t dt_idx;
uint32_t last_dt_idx;
VkSemaphore present;
bool new_dt;
bool indefinite_acquire;
// }
VkDeviceSize offset, size, alignment;
VkImageCreateFlags vkflags;
VkImageUsageFlags vkusage;
uint64_t modifier;
VkImageAspectFlags modifier_aspect;
VkSamplerYcbcrConversion sampler_conversion;
unsigned plane_offsets[3];
unsigned plane_strides[3];
unsigned plane_count;
bool host_visible;
bool coherent;
bool is_aux;
};
struct zink_resource {
struct threaded_resource base;
enum pipe_format internal_format:16;
struct zink_resource_object *obj;
union {
struct {
struct util_range valid_buffer_range;
uint32_t vbo_bind_mask : PIPE_MAX_ATTRIBS;
uint8_t ubo_bind_count[2];
uint8_t ssbo_bind_count[2];
uint8_t vbo_bind_count;
uint8_t so_bind_count; //not counted in all_binds
bool so_valid;
uint32_t ubo_bind_mask[PIPE_SHADER_TYPES];
uint32_t ssbo_bind_mask[PIPE_SHADER_TYPES];
};
struct {
VkSparseImageMemoryRequirements sparse;
VkFormat format;
VkImageLayout layout;
VkImageAspectFlags aspect;
bool optimal_tiling;
bool need_2D;
bool valid;
uint8_t fb_binds; //not counted in all_binds
};
};
uint32_t sampler_binds[PIPE_SHADER_TYPES];
uint32_t image_binds[PIPE_SHADER_TYPES];
uint16_t sampler_bind_count[2]; //gfx, compute
uint16_t image_bind_count[2]; //gfx, compute
uint16_t write_bind_count[2]; //gfx, compute
uint16_t bindless[2]; //tex, img
union {
uint16_t bind_count[2]; //gfx, compute
uint32_t all_binds;
};
VkPipelineStageFlagBits gfx_barrier;
VkAccessFlagBits barrier_access[2]; //gfx, compute
union {
struct {
struct hash_table bufferview_cache;
simple_mtx_t bufferview_mtx;
};
struct {
struct hash_table surface_cache;
simple_mtx_t surface_mtx;
};
};
bool swapchain;
bool dmabuf_acquire;
bool dmabuf;
unsigned dt_stride;
uint8_t modifiers_count;
uint64_t *modifiers;
enum pipe_format drm_format;
};
struct zink_transfer {
struct threaded_transfer base;
struct pipe_resource *staging_res;
unsigned offset;
unsigned depthPitch;
};
static inline struct zink_resource *
zink_resource(struct pipe_resource *r)
{
return (struct zink_resource *)r;
}
bool
zink_screen_resource_init(struct pipe_screen *pscreen);
void
zink_context_resource_init(struct pipe_context *pctx);
void
zink_get_depth_stencil_resources(struct pipe_resource *res,
struct zink_resource **out_z,
struct zink_resource **out_s);
VkMappedMemoryRange
zink_resource_init_mem_range(struct zink_screen *screen, struct zink_resource_object *obj, VkDeviceSize offset, VkDeviceSize size);
void
zink_resource_setup_transfer_layouts(struct zink_context *ctx, struct zink_resource *src, struct zink_resource *dst);
void
zink_destroy_resource_object(struct zink_screen *screen, struct zink_resource_object *resource_object);
void
debug_describe_zink_resource_object(char *buf, const struct zink_resource_object *ptr);
static inline void
zink_resource_object_reference(struct zink_screen *screen,
struct zink_resource_object **dst,
struct zink_resource_object *src)
{
struct zink_resource_object *old_dst = dst ? *dst : NULL;
if (pipe_reference_described(old_dst ? &old_dst->reference : NULL, &src->reference,
(debug_reference_descriptor)debug_describe_zink_resource_object))
zink_destroy_resource_object(screen, old_dst);
if (dst) *dst = src;
}
bool
zink_resource_object_init_storage(struct zink_context *ctx, struct zink_resource *res);
static inline bool
zink_resource_has_binds(const struct zink_resource *res)
{
return res->all_binds > 0;
}
static inline bool
zink_is_swapchain(const struct zink_resource *res)
{
return res->swapchain;
}
#ifndef __cplusplus
#include "zink_bo.h"
static inline bool
zink_resource_usage_is_unflushed(const struct zink_resource *res)
{
return zink_bo_has_unflushed_usage(res->obj->bo);
}
static inline bool
zink_resource_usage_is_unflushed_write(const struct zink_resource *res)
{
return zink_batch_usage_is_unflushed(res->obj->bo->writes);
}
static inline bool
zink_resource_usage_matches(const struct zink_resource *res, const struct zink_batch_state *bs)
{
return zink_bo_usage_matches(res->obj->bo, bs);
}
static inline bool
zink_resource_has_usage(const struct zink_resource *res)
{
return zink_bo_has_usage(res->obj->bo);
}
static inline bool
zink_resource_has_unflushed_usage(const struct zink_resource *res)
{
return zink_bo_has_unflushed_usage(res->obj->bo);
}
static inline bool
zink_resource_usage_check_completion(struct zink_screen *screen, struct zink_resource *res, enum zink_resource_access access)
{
return zink_bo_usage_check_completion(screen, res->obj->bo, access);
}
static inline void
zink_resource_usage_wait(struct zink_context *ctx, struct zink_resource *res, enum zink_resource_access access)
{
zink_bo_usage_wait(ctx, res->obj->bo, access);
}
static inline void
zink_resource_usage_set(struct zink_resource *res, struct zink_batch_state *bs, bool write)
{
zink_bo_usage_set(res->obj->bo, bs, write);
}
static inline bool
zink_resource_object_usage_unset(struct zink_resource_object *obj, struct zink_batch_state *bs)
{
return zink_bo_usage_unset(obj->bo, bs);
}
#endif
#endif