Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Vadim Girlin e532c710c6 r600g: move SPI setup to PS setup
SPI semantic indices for PS/VS are now static, so we don't
need to update spi config for every shaders combination. We can move
the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps.

Flatshade state is now controlled by the global FLAT_SHADE_ENA flag
instead of updating FLAT_SHADE for all inputs.

Sprite coord still requires the update of spi setup when
sprite_coord_enable is first changed from zero (enabled), and then
only when it's changed to other non-zero value (enabled for other input).
Change to zero (disabling) and back to the same value is handled via
global SPRITE_COORD_ENA.

New field "sprite_coord_enable" added to "struct r600_pipe_shader"
to track current state for the pixel shader. It's checked in the
r600_update_derived_state.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2011-11-05 17:23:29 -04:00
bin mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
configs radeon: Insist on libdrm being present to build. 2011-10-28 11:32:00 -07:00
docs docs: fix grammar and punctuation in llvmpipe docs. 2011-11-05 17:11:59 -04:00
doxygen doxygen: Add glsl to the Makefile and .gitignore. 2011-01-19 23:49:54 -08:00
include GLES: upgrade glext.h to revision 13240 2011-11-03 15:09:43 +08:00
scons scons: Use -static-libstdc++ on 32bits builds w/ Mingw-w64 too. 2011-11-03 09:59:34 +00:00
src r600g: move SPI setup to PS setup 2011-11-05 17:23:29 -04:00
.emacs-dirvars Add emacs dirvars file with Mesa indention definition. 2007-09-18 10:02:51 -04:00
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore Ignore all shared objects 2011-10-04 07:48:45 -06:00
Android.common.mk android: build libGLES_mesa 2011-08-21 02:01:48 +08:00
Android.mk r600g: move all files from winsys/r600 into drivers/r600 2011-09-30 23:19:52 +02:00
Makefile mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
autogen.sh autogen.sh: Honor NOCONFIGURE environment variable 2011-09-19 19:53:49 +01:00
common.py swrast: initial multi-threaded span rendering 2011-08-11 08:33:59 -06:00
configure.ac configure.ac: gbm_gallium requires DRI_LIB_DEPS to link 2011-11-05 15:15:21 +08:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.