mesa/.gitlab-ci/piglit
Dave Airlie eb5227173f llvmpipe: add support for tessellation shaders
This adds the hooks between llvmpipe and draw to enable tessellation shaders.

It also updates the CI results and docs.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
2020-02-28 18:33:34 +10:00
..
disable-vs_in.diff
glslparser.txt llvmpipe: add support for tessellation shaders 2020-02-28 18:33:34 +10:00
quick_gl.txt llvmpipe: add support for tessellation shaders 2020-02-28 18:33:34 +10:00
quick_shader.txt llvmpipe: add support for tessellation shaders 2020-02-28 18:33:34 +10:00
run.sh gitlab-ci: Run piglit glslparser & quick_shader tests separately 2019-12-04 10:36:33 +01:00