mesa/docs
Brian Paul 27915708ed docs: new page describing how to build, install VMware SVGA3D guest driver 2012-01-13 10:54:58 -07:00
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OLD
ARB_color_buffer_float.txt
COPYING
GL3.txt docs/GL3: consolidate FBO extensions into one ARB 2012-01-12 03:59:21 +01:00
MESA_agp_offset.spec
MESA_copy_sub_buffer.spec
MESA_drm_image.spec
MESA_multithread_makecurrent.spec
MESA_pack_invert.spec
MESA_pixmap_colormap.spec
MESA_release_buffers.spec
MESA_resize_buffers.spec
MESA_set_3dfx_mode.spec
MESA_shader_debug.spec
MESA_swap_control.spec
MESA_swap_frame_usage.spec
MESA_texture_array.spec
MESA_texture_signed_rgba.spec
MESA_window_pos.spec
MESA_ycbcr_texture.spec
README.CYGWIN
README.MITS
README.QUAKE
README.THREADS
README.VMS
README.WIN32
RELNOTES-3.1
RELNOTES-3.2
RELNOTES-3.2.1
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VERSIONS
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README.WIN32

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.