Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Rhys Perry df645fa369 aco: implement VK_KHR_shader_float_controls
This actually supports more of the extension than the LLVM backend but we
can't enable it because ACO doesn't work with all stages yet.

With more of it enabled, some CTS tests fail because our 64-bit sqrt
is very imprecise. I can't find any precision requirements for it
anywhere, so I'm thinking it might be a CTS issue.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-11-15 17:36:21 +00:00
.appveyor Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
.gitlab-ci gitlab-ci: Organize images using new REPO_SUFFIX templates feature 2019-11-15 16:23:22 +01:00
bin meson: add windows support to symbols checks 2019-11-05 20:31:37 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs radv: remove useless RADV_DEBUG=unsafemath debug option 2019-11-15 09:07:34 +01:00
doxygen
include Revert "dri_interface: add interface for EGL_EXT_image_flush_external" 2019-11-14 07:46:36 +02:00
scons mesa/imports: let the build system detect strtok_r() 2019-11-05 22:38:04 +00:00
src aco: implement VK_KHR_shader_float_controls 2019-11-15 17:36:21 +00:00
subprojects meson: add a expat subproject 2019-09-10 20:36:47 +00:00
.dir-locals.el
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Organize images using new REPO_SUFFIX templates feature 2019-11-15 16:23:22 +01:00
.mailmap .mailmap: add a couple of aliases for Jakob Bornecrantz 2019-10-03 17:11:20 -04:00
.travis.yml travis: fix scons build after deprecation warning 2019-10-29 09:25:40 +00:00
Android.common.mk android: mesa: Revert "android: mesa: revert "Enable asm unconditionally"" 2019-11-12 18:09:43 +00:00
Android.mk android: mesa: Revert "android: mesa: revert "Enable asm unconditionally"" 2019-11-12 18:09:43 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION Bump VERSION to 20.0.0-devel 2019-10-30 14:56:02 -07:00
appveyor.yml Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00
meson_options.txt util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.