mesa/src/gallium/drivers/d3d12/d3d12_video_encoder_bitstre...

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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "d3d12_video_encoder_bitstream_builder_h264.h"
#include <cmath>
inline H264_SPEC_PROFILES
Convert12ToSpecH264Profiles(D3D12_VIDEO_ENCODER_PROFILE_H264 profile12)
{
switch (profile12) {
case D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN:
{
return H264_PROFILE_MAIN;
} break;
case D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH:
{
return H264_PROFILE_HIGH;
} break;
case D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10:
{
return H264_PROFILE_HIGH10;
} break;
default:
{
unreachable("Unsupported D3D12_VIDEO_ENCODER_PROFILE_H264");
} break;
}
}
void
d3d12_video_bitstream_builder_h264::build_sps(const D3D12_VIDEO_ENCODER_PROFILE_H264 & profile,
const D3D12_VIDEO_ENCODER_LEVELS_H264 & level,
const DXGI_FORMAT & inputFmt,
const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 & codecConfig,
const D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 &gopConfig,
uint32_t seq_parameter_set_id,
uint32_t max_num_ref_frames,
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC sequenceTargetResolution,
D3D12_BOX frame_cropping_codec_config,
std::vector<uint8_t> & headerBitstream,
std::vector<uint8_t>::iterator placingPositionStart,
size_t & writtenBytes)
{
H264_SPEC_PROFILES profile_idc = Convert12ToSpecH264Profiles(profile);
uint32_t constraint_set3_flag = 0;
uint32_t level_idc = 0;
d3d12_video_encoder_convert_from_d3d12_level_h264(
level,
level_idc,
constraint_set3_flag /*Always 0 except if level is 11 or 1b in which case 0 means 11, 1 means 1b*/);
// constraint_set3_flag is for Main profile only and levels 11 or 1b: levels 11 if off, level 1b if on. Always 0 for
// HIGH/HIGH10 profiles
if ((profile == D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH) || (profile == D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10)) {
// Force 0 for high profiles
constraint_set3_flag = 0;
}
assert((inputFmt == DXGI_FORMAT_NV12) || (inputFmt == DXGI_FORMAT_P010));
// Assume NV12 YUV 420 8 bits
uint32_t bit_depth_luma_minus8 = 0;
uint32_t bit_depth_chroma_minus8 = 0;
// In case is 420 10 bits fix it
if (inputFmt == DXGI_FORMAT_P010) {
bit_depth_luma_minus8 = 2;
bit_depth_chroma_minus8 = 2;
}
// Calculate sequence resolution sizes in MBs
// Always in MBs since we don't support interlace in D3D12 Encode
uint32_t pic_width_in_mbs_minus1 = static_cast<uint32_t>(std::ceil(sequenceTargetResolution.Width / 16.0)) - 1;
uint32_t pic_height_in_map_units_minus1 =
static_cast<uint32_t>(std::ceil(sequenceTargetResolution.Height / 16.0)) - 1;
uint32_t frame_cropping_flag = 0;
if (frame_cropping_codec_config.left
|| frame_cropping_codec_config.right
|| frame_cropping_codec_config.top
|| frame_cropping_codec_config.bottom
) {
frame_cropping_flag = 1;
}
H264_SPS spsStructure = { static_cast<uint32_t>(profile_idc),
constraint_set3_flag,
level_idc,
seq_parameter_set_id,
bit_depth_luma_minus8,
bit_depth_chroma_minus8,
gopConfig.log2_max_frame_num_minus4,
gopConfig.pic_order_cnt_type,
gopConfig.log2_max_pic_order_cnt_lsb_minus4,
max_num_ref_frames,
0, // gaps_in_frame_num_value_allowed_flag
pic_width_in_mbs_minus1,
pic_height_in_map_units_minus1,
((codecConfig.ConfigurationFlags &
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM) != 0) ?
1u :
0u, // direct_8x8_inference_flag
frame_cropping_flag,
frame_cropping_codec_config.left,
frame_cropping_codec_config.right,
frame_cropping_codec_config.top,
frame_cropping_codec_config.bottom };
// Print built PPS structure
debug_printf(
"[D3D12 d3d12_video_bitstream_builder_h264] H264_SPS Structure generated before writing to bitstream:\n");
print_sps(spsStructure);
// Convert the H264 SPS structure into bytes
m_h264Encoder.sps_to_nalu_bytes(&spsStructure, headerBitstream, placingPositionStart, writtenBytes);
}
void
d3d12_video_bitstream_builder_h264::write_end_of_stream_nalu(std::vector<uint8_t> & headerBitstream,
std::vector<uint8_t>::iterator placingPositionStart,
size_t & writtenBytes)
{
m_h264Encoder.write_end_of_stream_nalu(headerBitstream, placingPositionStart, writtenBytes);
}
void
d3d12_video_bitstream_builder_h264::write_end_of_sequence_nalu(std::vector<uint8_t> & headerBitstream,
std::vector<uint8_t>::iterator placingPositionStart,
size_t & writtenBytes)
{
m_h264Encoder.write_end_of_sequence_nalu(headerBitstream, placingPositionStart, writtenBytes);
}
void
d3d12_video_bitstream_builder_h264::build_pps(const D3D12_VIDEO_ENCODER_PROFILE_H264 & profile,
const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 & codecConfig,
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 &pictureControl,
uint32_t pic_parameter_set_id,
uint32_t seq_parameter_set_id,
std::vector<uint8_t> & headerBitstream,
std::vector<uint8_t>::iterator placingPositionStart,
size_t & writtenBytes)
{
BOOL bIsHighProfile =
((profile == D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH) || (profile == D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10));
H264_PPS ppsStructure = {
pic_parameter_set_id,
seq_parameter_set_id,
((codecConfig.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING) != 0) ?
1u :
0u, // entropy_coding_mode_flag
0, // pic_order_present_flag (bottom_field_pic_order_in_frame_present_flag) - will use pic_cnt 0 or 2, always
// off ; used with pic_cnt_type 1 and deltas.
static_cast<uint32_t>(std::max(static_cast<int32_t>(pictureControl.List0ReferenceFramesCount) - 1,
0)), // num_ref_idx_l0_active_minus1
static_cast<uint32_t>(std::max(static_cast<int32_t>(pictureControl.List1ReferenceFramesCount) - 1,
0)), // num_ref_idx_l1_active_minus1
((codecConfig.ConfigurationFlags &
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION) != 0) ?
1u :
0u, // constrained_intra_pred_flag
((codecConfig.ConfigurationFlags &
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM) != 0) ?
1u :
0u // transform_8x8_mode_flag
};
// Print built PPS structure
debug_printf(
"[D3D12 d3d12_video_bitstream_builder_h264] H264_PPS Structure generated before writing to bitstream:\n");
print_pps(ppsStructure);
// Convert the H264 SPS structure into bytes
m_h264Encoder.pps_to_nalu_bytes(&ppsStructure, headerBitstream, bIsHighProfile, placingPositionStart, writtenBytes);
}
void
d3d12_video_bitstream_builder_h264::print_pps(const H264_PPS &pps)
{
// Be careful that build_pps also wraps some other NALU bytes in pps_to_nalu_bytes so bitstream returned by build_pps
// won't be exactly the bytes from the H264_PPS struct
static_assert(sizeof(H264_PPS) ==
(sizeof(uint32_t) *
8), "Update the number of uint32_t in struct in assert and add case below if structure changes");
// Declared fields from definition in d3d12_video_encoder_bitstream_builder_h264.h
debug_printf("[D3D12 d3d12_video_bitstream_builder_h264] H264_PPS values below:\n");
debug_printf("pic_parameter_set_id: %d\n", pps.pic_parameter_set_id);
debug_printf("seq_parameter_set_id: %d\n", pps.seq_parameter_set_id);
debug_printf("entropy_coding_mode_flag: %d\n", pps.entropy_coding_mode_flag);
debug_printf("pic_order_present_flag: %d\n", pps.pic_order_present_flag);
debug_printf("num_ref_idx_l0_active_minus1: %d\n", pps.num_ref_idx_l0_active_minus1);
debug_printf("num_ref_idx_l1_active_minus1: %d\n", pps.num_ref_idx_l1_active_minus1);
debug_printf("constrained_intra_pred_flag: %d\n", pps.constrained_intra_pred_flag);
debug_printf("transform_8x8_mode_flag: %d\n", pps.transform_8x8_mode_flag);
debug_printf(
"[D3D12 d3d12_video_bitstream_builder_h264] H264_PPS values end\n--------------------------------------\n");
}
void
d3d12_video_bitstream_builder_h264::print_sps(const H264_SPS &sps)
{
// Be careful when calling this method that build_sps also wraps some other NALU bytes in sps_to_nalu_bytes so
// bitstream returned by build_sps won't be exactly the bytes from the H264_SPS struct From definition in
// d3d12_video_encoder_bitstream_builder_h264.h
static_assert(sizeof(H264_SPS) ==
(sizeof(uint32_t) *
19), "Update the number of uint32_t in struct in assert and add case below if structure changes");
// Declared fields from definition in d3d12_video_encoder_bitstream_builder_h264.h
debug_printf("[D3D12 d3d12_video_bitstream_builder_h264] H264_SPS values below:\n");
debug_printf("profile_idc: %d\n", sps.profile_idc);
debug_printf("constraint_set3_flag: %d\n", sps.constraint_set3_flag);
debug_printf("level_idc: %d\n", sps.level_idc);
debug_printf("seq_parameter_set_id: %d\n", sps.seq_parameter_set_id);
debug_printf("bit_depth_luma_minus8: %d\n", sps.bit_depth_luma_minus8);
debug_printf("bit_depth_chroma_minus8: %d\n", sps.bit_depth_chroma_minus8);
debug_printf("log2_max_frame_num_minus4: %d\n", sps.log2_max_frame_num_minus4);
debug_printf("pic_order_cnt_type: %d\n", sps.pic_order_cnt_type);
debug_printf("log2_max_pic_order_cnt_lsb_minus4: %d\n", sps.log2_max_pic_order_cnt_lsb_minus4);
debug_printf("max_num_ref_frames: %d\n", sps.max_num_ref_frames);
debug_printf("gaps_in_frame_num_value_allowed_flag: %d\n", sps.gaps_in_frame_num_value_allowed_flag);
debug_printf("pic_width_in_mbs_minus1: %d\n", sps.pic_width_in_mbs_minus1);
debug_printf("pic_height_in_map_units_minus1: %d\n", sps.pic_height_in_map_units_minus1);
debug_printf("direct_8x8_inference_flag: %d\n", sps.direct_8x8_inference_flag);
debug_printf("frame_cropping_flag: %d\n", sps.frame_cropping_flag);
debug_printf("frame_cropping_rect_left_offset: %d\n", sps.frame_cropping_rect_left_offset);
debug_printf("frame_cropping_rect_right_offset: %d\n", sps.frame_cropping_rect_right_offset);
debug_printf("frame_cropping_rect_top_offset: %d\n", sps.frame_cropping_rect_top_offset);
debug_printf("frame_cropping_rect_bottom_offset: %d\n", sps.frame_cropping_rect_bottom_offset);
debug_printf(
"[D3D12 d3d12_video_bitstream_builder_h264] H264_SPS values end\n--------------------------------------\n");
}