Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Marek Olšák d8ea64697b r600g: remove the "atom" variable from r600_command_buffer
r600_command_buffer is not an atom.

The "atoms" have evolved into state slots (or groups of state slots) where
you can bind states. There is a fixed amount of atoms (state slots)
in the context.

The command buffers are nothing like that. They represent states, not state
slots.

We could probably give r600_atom a better name someday.

Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-10-10 00:16:25 +02:00
bin mklib: clean up abi flags for x86 targets 2012-09-14 15:27:16 -07:00
configs mesa: bump version to 9.1 (devel) 2012-09-09 03:00:17 -07:00
docs docs: add missing release date 2012-10-09 17:50:29 +02:00
doxygen Fix building glsl when using automake-1.12 after 68e04cc6 2012-07-15 15:27:26 +01:00
include upgrade glext.h to version 85 2012-09-24 08:07:08 -06:00
m4 build: Use AX_PTHREAD to detect pthreads 2012-09-27 10:25:20 -07:00
scons build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-01 15:23:04 -07:00
src r600g: remove the "atom" variable from r600_command_buffer 2012-10-10 00:16:25 +02:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore automake: Move top-level makefile to automake. 2012-06-11 09:28:00 -07:00
Android.common.mk build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-01 15:23:04 -07:00
Android.mk radeonsi: initial WIP SI code 2012-04-13 10:32:06 -04:00
Makefile.am build: Use AX_PTHREAD to detect pthreads 2012-09-27 10:25:20 -07:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Add option to enable floating-point textures. 2012-08-15 22:04:24 -07:00
configure.ac egl: Quit checking for a bug in old xcb when we require new xcb. 2012-10-09 14:32:02 -07:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.