Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Nicolai Hähnle d8cff811df util/slab: re-design to allow migration between pools (v3)
This is basically a re-write of the slab allocator into a design where
multiple child pools are linked to a parent pool. The intention is that
every (GL, pipe) context has its own child pool, while the corresponding
parent pool is held by the winsys or screen, or possibly the GL share group.

The fast path is still used when objects are freed by the same child pool
that allocated them. However, it is now also possible to free an object in a
different pool, as long as they belong to the same parent. Objects also
survive the destruction of the (child) pool from which they were allocated.

The slow path will return freed objects to the child pool from which they
were originally allocated. If that child pool was destroyed, the corresponding
page is considered an orphan and will be freed once all objects in it have
been freed.

This allocation pattern is required for pipe_transfers that correspond to
(GL) buffer object mappings when the mapping is created in one context
which is later destroyed while other contexts of the same share group live
on -- see the bug report referenced below.

Note that individual drivers do need to migrate to the new interface in
order to benefit and fix the bug.

v2: use singly-linked lists everywhere
v3: use p_atomic_set for page->u.num_remaining

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97894
2016-10-05 15:40:40 +02:00
bin Introduce .editorconfig 2016-08-31 17:06:54 -07:00
docs docs: update the list of Mesa major versions and API support 2016-09-30 09:17:33 -06:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include dri: add offset attribute and bump version of EGLImage extensions. 2016-09-21 12:19:19 +01:00
m4 build: Remove unused AX_CHECK_COMPILE_FLAG macro 2016-07-25 15:14:12 +02:00
scons svga: add opt to the list of valid build types 2016-08-26 06:19:51 -06:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src util/slab: re-design to allow migration between pools (v3) 2016-10-05 15:40:40 +02:00
.dir-locals.el dir-locals.el: set case-label offset to 0 2016-02-03 15:44:51 -05:00
.editorconfig Introduce .editorconfig 2016-08-31 17:06:54 -07:00
.gitattributes
.gitignore .gitignore: Ignore tags generated by `make tags` 2016-08-24 11:33:48 +01:00
.mailmap .mailmap: Update my address again 2016-08-25 13:55:52 -07:00
.travis.yml travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers. 2016-08-24 11:54:50 -07:00
Android.common.mk Android: move libdrm settings to top-level Android.common.mk 2016-06-13 15:31:29 +01:00
Android.mk android: add support for libmesa_amdgpu_addrlib 2016-09-13 10:06:04 +10:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
Makefile.am automake: add SWR to `make distcheck' gallium drivers 2016-06-13 15:24:44 +01:00
REVIEWERS add REVIEWERS and get_reviewer.pl script 2016-05-04 11:25:46 -04:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION docs: add 12.1.0-devel release notes template, bump version 2016-05-30 20:03:19 +01:00
appveyor.yml appveyor: Update winflexbison download URL. 2016-09-13 17:54:51 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py svga: add opt to the list of valid build types 2016-08-26 06:19:51 -06:00
configure.ac util: use GCC atomic intrinsics with explicit memory model 2016-10-05 15:39:39 +02:00
install-gallium-links.mk install-gallium-links.mk: handle multiple libraries 2016-04-14 16:30:57 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.