Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Emil Velikov d1efa09d34 util: import sha1 implementation from OpenBSD
At the moment we support 5+ different implementations each with varying
amount of bugs - from thread safely problems [1], to outright broken
implementation(s) [2]

In order to accommodate these we have 150+ lines of configure script and
extra two configure toggles. Whist an actual implementation being
~200loc and our current compat wrapping ~250.

Let's not forget that different people use different code paths, thus
effectively makes it harder to test and debug since the default
implementation is automatically detected.

To minimise all these lovely experiences, import the "100% Public
Domain" OpenBSD sha1 implementation. Clearly document any changes needed
to get building correctly, since many/most of those can be upstreamed
making future syncs easier.

As an added bonus this will avoid all the 'fun' experiences trying to
integrate it with the Android and SCons builds.

v2: Manually expand __BEGIN_DECLS/__END_DECLS and document (Tapani).

Furthermore it seems that some games (or surrounding runtime) static
link against OpenSSL resulting in conflicts. For more information see
the discussion thread [3]

Bugzilla [1]: https://bugs.freedesktop.org/show_bug.cgi?id=94904
Bugzilla [2]: https://bugs.freedesktop.org/show_bug.cgi?id=97967
[3] https://lists.freedesktop.org/archives/mesa-dev/2017-January/140748.html
Cc: Mark Janes <mark.a.janes@intel.com>
Cc: Vinson Lee <vlee@freedesktop.org>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Jonathan Gray <jsg@jsg.id.au>
Tested-by: Jonathan Gray <jsg@jsg.id.au>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Acked-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
2017-01-18 19:07:23 +00:00
bin get-typod-pick-list.sh: add new script 2017-01-13 03:07:48 +00:00
docs docs: Fix GLSL compiler link 2017-01-18 14:15:31 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include scons: set HAVE_FUNC_ATTRIBUTE_ALIAS 2017-01-18 16:01:14 +00:00
m4 build: Remove unused AX_CHECK_COMPILE_FLAG macro 2016-07-25 15:14:12 +02:00
scons mesa: make use of HAVE_FUNC_ATTRIBUTE_ALIAS macro 2017-01-18 16:01:14 +00:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src util: import sha1 implementation from OpenBSD 2017-01-18 19:07:23 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix up the tab rendering width. 2017-01-03 10:38:53 -08:00
.gitattributes
.gitignore .gitignore: Ignore tags generated by `make tags` 2016-08-24 11:33:48 +01:00
.mailmap .mailmap: Update my address again 2016-08-25 13:55:52 -07:00
.travis.yml travis: Add the new drivers etnaviv and imx 2017-01-13 15:46:37 +00:00
Android.common.mk android: set HAVE_FUNC_ATTRIBUTE_ALIAS 2017-01-18 16:01:14 +00:00
Android.mk android: add support for libmesa_amdgpu_addrlib 2016-09-13 10:06:04 +10:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
Makefile.am automake: use shared llvm libs for make distcheck 2017-01-12 19:29:22 +00:00
REVIEWERS reviewers: add Rob H for the Android EGL+build parts 2016-11-21 16:01:06 +00:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION mesa: Bump the version to 17.0 2017-01-09 10:55:39 -08:00
appveyor.yml appveyor: Update winflexbison download URL. 2016-09-13 17:54:51 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac util: import sha1 implementation from OpenBSD 2017-01-18 19:07:23 +00:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.