mesa/src/gallium/drivers/iris/iris_border_color.c

141 lines
4.7 KiB
C

/*
* Copyright © 2018 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* @file iris_border_color.c
*
* Each SAMPLER_STATE points to a SAMPLER_BORDER_COLOR_STATE entry,
* describing the color to return when sampling outside the texture
* when using CLAMP_TO_BORDER wrap modes.
*
* These must be stored relative to Dynamic State Base Address.
* Unfortunately, the hardware designers only gave us a 24-bit pointer
* rather than an actual graphics address, so it must be stored in the
* bottom 16MB of that memory zone. This means we can't simply use
* u_upload_mgr like we do for most state.
*
* To work around this, we maintain a single "border color pool" BO
* which we pin at the base of IRIS_MEMZONE_DYNAMIC. Since most border
* colors are the same (typically black or white), we maintain a hash
* table of known colors, and reuse the same entries. This avoids
* wasting a lot of space in the pool.
*
* If it ever does fill up, we simply return the black border. We
* can't simply flush since the BO is shared by every context. If we
* ever need we may choose to have multiple BOs, refcount them and
* then recycle when unused.
*/
#include <stdlib.h>
#include "util/u_math.h"
#include "iris_binder.h"
#include "iris_bufmgr.h"
#include "iris_context.h"
#define BC_ALIGNMENT 64
#define BC_BLACK 64
static bool
color_equals(const void *a, const void *b)
{
return memcmp(a, b, sizeof(union pipe_color_union)) == 0;
}
static uint32_t
color_hash(const void *key)
{
return _mesa_hash_data(key, sizeof(union pipe_color_union));
}
void
iris_init_border_color_pool(struct iris_bufmgr *bufmgr,
struct iris_border_color_pool *pool)
{
simple_mtx_init(&pool->lock, mtx_plain);
pool->ht = _mesa_hash_table_create(NULL, color_hash, color_equals);
pool->bo = iris_bo_alloc(bufmgr, "border colors",
IRIS_BORDER_COLOR_POOL_SIZE, 1,
IRIS_MEMZONE_BORDER_COLOR_POOL, 0);
pool->map = iris_bo_map(NULL, pool->bo, MAP_WRITE);
/* Don't make 0 a valid offset - tools treat that as a NULL pointer. */
pool->insert_point = BC_ALIGNMENT;
union pipe_color_union black = {.f = { 0.0, 0.0, 0.0, 1.0 }};
ASSERTED uint32_t black_offset = iris_upload_border_color(pool, &black);
assert(black_offset == BC_BLACK);
}
void
iris_destroy_border_color_pool(struct iris_border_color_pool *pool)
{
iris_bo_unreference(pool->bo);
ralloc_free(pool->ht);
simple_mtx_destroy(&pool->lock);
}
/**
* Upload a border color (or use a cached version).
*
* Returns the offset into the border color pool BO. Note that you must
* reserve space ahead of time by calling iris_border_color_pool_reserve().
*/
uint32_t
iris_upload_border_color(struct iris_border_color_pool *pool,
union pipe_color_union *color)
{
uint32_t offset;
uint32_t hash = color_hash(color);
simple_mtx_lock(&pool->lock);
struct hash_entry *entry =
_mesa_hash_table_search_pre_hashed(pool->ht, hash, color);
if (entry) {
offset = (uintptr_t) entry->data;
goto out;
}
if (pool->insert_point + BC_ALIGNMENT > IRIS_BORDER_COLOR_POOL_SIZE) {
static bool warned = false;
if (!warned) {
fprintf(stderr, "Border color pool is full. Using black instead.\n");
warned = true;
}
offset = BC_BLACK;
goto out;
}
offset = pool->insert_point;
memcpy(pool->map + offset, color, sizeof(*color));
pool->insert_point += BC_ALIGNMENT;
_mesa_hash_table_insert_pre_hashed(pool->ht, hash, pool->map + offset,
(void *) (uintptr_t) offset);
out:
simple_mtx_unlock(&pool->lock);
return offset;
}