141 lines
4.7 KiB
C
141 lines
4.7 KiB
C
/*
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* Copyright © 2018 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* @file iris_border_color.c
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*
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* Each SAMPLER_STATE points to a SAMPLER_BORDER_COLOR_STATE entry,
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* describing the color to return when sampling outside the texture
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* when using CLAMP_TO_BORDER wrap modes.
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*
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* These must be stored relative to Dynamic State Base Address.
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* Unfortunately, the hardware designers only gave us a 24-bit pointer
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* rather than an actual graphics address, so it must be stored in the
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* bottom 16MB of that memory zone. This means we can't simply use
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* u_upload_mgr like we do for most state.
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*
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* To work around this, we maintain a single "border color pool" BO
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* which we pin at the base of IRIS_MEMZONE_DYNAMIC. Since most border
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* colors are the same (typically black or white), we maintain a hash
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* table of known colors, and reuse the same entries. This avoids
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* wasting a lot of space in the pool.
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*
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* If it ever does fill up, we simply return the black border. We
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* can't simply flush since the BO is shared by every context. If we
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* ever need we may choose to have multiple BOs, refcount them and
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* then recycle when unused.
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*/
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#include <stdlib.h>
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#include "util/u_math.h"
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#include "iris_binder.h"
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#include "iris_bufmgr.h"
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#include "iris_context.h"
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#define BC_ALIGNMENT 64
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#define BC_BLACK 64
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static bool
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color_equals(const void *a, const void *b)
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{
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return memcmp(a, b, sizeof(union pipe_color_union)) == 0;
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}
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static uint32_t
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color_hash(const void *key)
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{
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return _mesa_hash_data(key, sizeof(union pipe_color_union));
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}
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void
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iris_init_border_color_pool(struct iris_bufmgr *bufmgr,
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struct iris_border_color_pool *pool)
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{
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simple_mtx_init(&pool->lock, mtx_plain);
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pool->ht = _mesa_hash_table_create(NULL, color_hash, color_equals);
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pool->bo = iris_bo_alloc(bufmgr, "border colors",
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IRIS_BORDER_COLOR_POOL_SIZE, 1,
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IRIS_MEMZONE_BORDER_COLOR_POOL, 0);
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pool->map = iris_bo_map(NULL, pool->bo, MAP_WRITE);
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/* Don't make 0 a valid offset - tools treat that as a NULL pointer. */
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pool->insert_point = BC_ALIGNMENT;
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union pipe_color_union black = {.f = { 0.0, 0.0, 0.0, 1.0 }};
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ASSERTED uint32_t black_offset = iris_upload_border_color(pool, &black);
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assert(black_offset == BC_BLACK);
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}
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void
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iris_destroy_border_color_pool(struct iris_border_color_pool *pool)
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{
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iris_bo_unreference(pool->bo);
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ralloc_free(pool->ht);
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simple_mtx_destroy(&pool->lock);
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}
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/**
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* Upload a border color (or use a cached version).
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*
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* Returns the offset into the border color pool BO. Note that you must
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* reserve space ahead of time by calling iris_border_color_pool_reserve().
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*/
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uint32_t
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iris_upload_border_color(struct iris_border_color_pool *pool,
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union pipe_color_union *color)
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{
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uint32_t offset;
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uint32_t hash = color_hash(color);
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simple_mtx_lock(&pool->lock);
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struct hash_entry *entry =
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_mesa_hash_table_search_pre_hashed(pool->ht, hash, color);
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if (entry) {
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offset = (uintptr_t) entry->data;
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goto out;
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}
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if (pool->insert_point + BC_ALIGNMENT > IRIS_BORDER_COLOR_POOL_SIZE) {
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static bool warned = false;
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if (!warned) {
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fprintf(stderr, "Border color pool is full. Using black instead.\n");
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warned = true;
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}
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offset = BC_BLACK;
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goto out;
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}
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offset = pool->insert_point;
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memcpy(pool->map + offset, color, sizeof(*color));
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pool->insert_point += BC_ALIGNMENT;
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_mesa_hash_table_insert_pre_hashed(pool->ht, hash, pool->map + offset,
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(void *) (uintptr_t) offset);
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out:
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simple_mtx_unlock(&pool->lock);
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return offset;
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}
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