Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Jesse Natalie d0bc4974fa android: Allow forcing softpipe
When dealing with swrast, there's two possibilities: If you have LLVM, you get
llvmpipe, which is pretty fast. If you don't, you get softpipe, which is slow,
but does have a couple nice qualities, like being smaller and not needing
executable memory for JIT.

If you're building a driver that requires LLVM like radeonsi then you need the
LLVM stub for the build to find LLVM. But for swrast, since it can mean either
softpipe/llvmpipe, you don't strictly need LLVM. So this just makes the
Android build files flexible like the Meson build files (where you can specify
-Dllvm=disabled even if LLVM is findable).

Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13532>
2021-11-19 21:21:35 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci: Uprev Crosvm 2021-11-18 13:36:24 +00:00
android android: Allow forcing softpipe 2021-11-19 21:21:35 +00:00
bin vulkan/include: import the video codec headers. 2021-11-09 04:33:06 +00:00
build-support
docs docs: add 22.0 branchpoint date for perspective 2021-11-18 19:00:02 +00:00
include vulkan: Update the XML and headers to 1.2.199 2021-11-18 01:05:06 +00:00
src mesa/main, android: Log errors to logcat 2021-11-19 21:21:35 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Uprev Crosvm 2021-11-18 13:36:24 +00:00
.mailmap .mailmap: Simplify my name 2021-11-03 20:48:43 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: add @jenatali for Microsoft & D3D12 2021-10-06 22:52:05 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.0 2021-10-13 20:52:19 +01:00
meson.build android,d3d12: Support using DirectX-Headers dependency from AOSP 2021-11-19 21:21:35 +00:00
meson_options.txt meson: allow building with vulkan beta extensions enabled. 2021-11-09 04:33:06 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.