Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Dave Airlie ce027ac5c7 r600: fix constant buffer bounds.
If you have an indirect access to a constant buffer on r600/eg
use a vertex fetch in the shader. However apps have expected
behaviour on those out of bounds accessess (even if illegal).

If the constants were being uploaded as part of a larger
upload buffer, we'd set the range of allowed access to a lot
larger than required so apps would get values back from
other parts of the upload buffer instead of the expected out
of bounds access.

This fixes rendering bugs in Trine and Witcher 1, thanks
to iive for nagging me effectively until I figured it out :-)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91808
Cc: <mesa-stable@lists.freedesktop.org>

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2018-05-10 02:14:32 +01:00
bin bin: force git show to use default pretty setting 2018-04-27 10:19:55 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update calendar, add news and link release notes to 18.0.3 2018-05-07 11:25:54 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include Intel: Add a Kaby Lake PCI ID 2018-04-25 13:31:55 -07:00
m4 m4: Use older autoconf 2.63 compatible ax_check_compile_flag. 2017-09-01 16:30:40 -07:00
scons meson/configure: detect endian.h instead of trying to guess when it's available 2018-03-23 11:44:21 +00:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src r600: fix constant buffer bounds. 2018-05-10 02:14:32 +01:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add meson configuration 2017-10-09 13:40:50 -07:00
.gitattributes
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.mailmap mailmap: Use Eric Engestrom's personal email address 2018-03-15 12:03:41 +00:00
.travis.yml travis: update libva required version 2018-04-25 16:09:20 +02:00
Android.common.mk meson/configure: detect endian.h instead of trying to guess when it's available 2018-03-23 11:44:21 +00:00
Android.mk dri drivers: Always add the sha1 build-id 2017-10-31 23:36:54 -07:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
Makefile.am autotools: include include/vulkan headers 2018-04-20 20:26:49 -07:00
REVIEWERS REVIEWERS: add Alexander von Gluck IV as a reviewer for Haiku 2017-11-23 10:00:55 +00:00
SConstruct scons: use python3-compatible lists 2017-09-25 12:05:44 +01:00
VERSION Bump version after 18.1 2018-04-22 09:35:56 -07:00
appveyor.yml appveyor: Build with MSVC 2015. 2018-02-22 21:10:20 +00:00
autogen.sh
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac configure.ac: Check for grep with AC_PROG_GREP 2018-05-09 16:38:47 -07:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk
meson.build configure.ac/meson.build: Fix -latomic test 2018-05-07 10:14:53 -07:00
meson_options.txt meson: use array type options 2018-04-24 14:08:15 -07:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.