Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Timur Kristóf cb19ebe7ba ac/nir/nggc: Refactor save_reusable_variables.
This makes the code more elegant and also fixes the mistake of
skipping the blocks that come before loops.

Fossil DB changes on Sienna Cichlid with NGGC on:

Totals from 1026 (0.80% of 128647) affected shaders:
SpillSGPRs: 3817 -> 4035 (+5.71%)
CodeSize: 5582856 -> 5538732 (-0.79%); split: -0.89%, +0.10%
Instrs: 1106907 -> 1100180 (-0.61%); split: -0.68%, +0.07%
Latency: 10084948 -> 10052197 (-0.32%); split: -0.37%, +0.05%
InvThroughput: 1567012 -> 1564949 (-0.13%); split: -0.16%, +0.03%
SClause: 39789 -> 39075 (-1.79%); split: -2.33%, +0.54%
Copies: 95184 -> 96456 (+1.34%); split: -0.19%, +1.53%
Branches: 44087 -> 44093 (+0.01%); split: -0.01%, +0.02%
PreSGPRs: 47584 -> 51009 (+7.20%); split: -0.61%, +7.80%

Fixes: 0bb543bb60
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13001>
2021-09-24 17:32:53 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/baremetal: Retry if our network device spontaneously fails. 2021-09-20 19:55:55 +00:00
android AOSP: Add panfrost vulkan library suffix 2021-08-16 09:18:46 +00:00
bin bin/khronos-update.py: add upstream for vulkan_directfb.h & vulkan_screen.h 2021-09-19 11:00:32 +01:00
build-support
docs venus: amend supported extensions list 2021-09-22 19:34:48 +00:00
include egl/dri2: seperate EGLImage validate and lookup 2021-09-09 01:42:39 +00:00
src ac/nir/nggc: Refactor save_reusable_variables. 2021-09-24 17:32:53 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci/bare-metal: add etnaviv 2021-09-17 17:54:39 +00:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-02 07:35:05 +00:00
VERSION VERSION: bump version for 21.3 development cycle 2021-07-14 10:22:12 -07:00
meson.build meson: introduce option vmware-mks-stats controlling the instrumentations of gallium svga driver 2021-09-21 00:07:40 +00:00
meson_options.txt meson: introduce option vmware-mks-stats controlling the instrumentations of gallium svga driver 2021-09-21 00:07:40 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.