Mesa3D Graphics Library (Bleeding edge ray tracing branches)
Go to file
Vinson Lee ca5840afb0 mesa: Include compiler.h in hash_table.h.
Include the header for the inline symbol. MSVC does not have the inline
keyword for C.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2012-11-13 21:19:50 -08:00
bin mesa: fix indentation in get-pick-list.sh script 2012-10-23 19:26:56 +02:00
configs mesa: bump version to 9.1 (devel) 2012-09-09 03:00:17 -07:00
docs docs: update with ARB_texture_cube_map_array support 2012-11-09 10:58:49 +10:00
doxygen Finish _HAVE_FULL_GL removal 2012-10-17 19:30:34 -07:00
include egl: Import eglext.h revision 19332 2012-10-25 10:49:09 -07:00
m4 build: Don't cross-compile GLSL builtin compiler 2012-11-01 18:18:21 -07:00
scons scons: Require libdrm_radeon 2.4.40. 2012-11-05 22:00:01 -08:00
src mesa: Include compiler.h in hash_table.h. 2012-11-13 21:19:50 -08:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore automake: Move top-level makefile to automake. 2012-06-11 09:28:00 -07:00
Android.common.mk build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-01 15:23:04 -07:00
Android.mk radeonsi: initial WIP SI code 2012-04-13 10:32:06 -04:00
Makefile.am build: Ship install-sh in the tarball 2012-10-25 10:47:43 -07:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00
acinclude.m4 build: fix enable/disable language in ./configure --help 2012-11-10 21:32:09 +01:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Add option to enable floating-point textures. 2012-08-15 22:04:24 -07:00
configure.ac mesa: Import a copy of the open-addressing hash table code I wrote. 2012-11-12 15:52:42 -08:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.