..
glsl
glsl: parse #version XXX compatibility
2018-05-29 20:13:24 -04:00
nir
nir: add unsigned comparison simplifications
2018-05-30 22:48:37 +10:00
spirv
spirv: fix visiting inner loops with same break/continue block
2018-05-15 21:38:19 +02:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: clean-up trailing '\' in make variables
2017-03-22 17:52:06 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
android: Use new nir intrinsics python scripts
2018-03-28 14:48:47 +03:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
Makefile.am
autotools: Include new meson files
2018-04-20 20:26:56 -07:00
Makefile.glsl.am
compiler: All leaf Makefile.am should use +=
2018-03-29 14:09:41 -07:00
Makefile.nir.am
nir: Fix a typo in src/compiler/Makefile.nir.am
2018-04-09 08:32:45 -06:00
Makefile.sources
nir: Add the start of a format conversion helper header
2018-05-09 11:16:33 -07:00
Makefile.spirv.am
spirv: autotools: add vtn_gather_types_c.py in distribution tarball
2018-04-10 10:37:46 +02:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
blob.c
blob: Don't set overrun if reading 0 bytes at end of data
2017-10-31 23:36:54 -07:00
blob.h
blob: Use intptr_t instead of ssize_t
2017-10-13 15:02:34 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
glsl: prevent spurious Valgrind errors when serializing NIR
2018-04-20 09:21:23 +02:00
glsl_types.h
mesa: include mtypes.h less
2018-04-12 19:31:30 -04:00
meson.build
meson: remove dummy_cpp
2018-04-24 14:08:15 -07:00
nir_types.cpp
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
nir_types.h
compiler: int8/uint8 support
2018-03-14 10:08:42 -04:00
shader_enums.c
compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsics
2018-05-02 11:20:40 +02:00
shader_enums.h
compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsics
2018-05-02 11:20:40 +02:00
shader_info.h
compiler/spirv: add implementation to check for SpvCapabilityInt16 support
2018-05-03 11:40:26 +02:00