mesa/src/gallium/frontends/nine/pixelshader9.h

163 lines
5.6 KiB
C

/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _NINE_PIXELSHADER9_H_
#define _NINE_PIXELSHADER9_H_
#include "iunknown.h"
#include "nine_shader.h"
#include "nine_state.h"
#include "basetexture9.h"
#include "nine_ff.h"
#include "surface9.h"
struct nine_lconstf;
struct NinePixelShader9
{
struct NineUnknown base;
struct nine_shader_variant variant;
struct {
const DWORD *tokens;
DWORD size;
uint8_t version; /* (major << 4) | minor */
} byte_code;
uint8_t bumpenvmat_needed;
uint16_t sampler_mask;
uint8_t rt_mask;
boolean int_slots_used[NINE_MAX_CONST_I];
boolean bool_slots_used[NINE_MAX_CONST_B];
unsigned const_int_slots;
unsigned const_bool_slots;
struct nine_shader_constant_combination *c_combinations;
uint64_t ff_key[6];
void *ff_cso;
uint64_t last_key;
void *last_cso;
unsigned *last_const_ranges;
unsigned last_const_used_size; /* in bytes */
uint64_t next_key;
};
static inline struct NinePixelShader9 *
NinePixelShader9( void *data )
{
return (struct NinePixelShader9 *)data;
}
static inline BOOL
NinePixelShader9_UpdateKey( struct NinePixelShader9 *ps,
struct nine_context *context )
{
uint16_t samplers_shadow;
uint16_t samplers_fetch4;
uint16_t samplers_ps1_types;
uint8_t projected;
uint64_t key;
BOOL res;
samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0));
samplers_fetch4 = (uint16_t)((context->samplers_fetch4 & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0));
key = samplers_shadow & ps->sampler_mask;
samplers_fetch4 &= ps->sampler_mask;
if (unlikely(ps->byte_code.version < 0x20)) {
/* variable targets */
uint32_t m = ps->sampler_mask;
samplers_ps1_types = 0;
while (m) {
int s = ffs(m) - 1;
m &= ~(1 << s);
samplers_ps1_types |= (context->texture[s].enabled ? context->texture[s].pstype : 1) << (s * 2);
}
/* Note: For ps 1.X, only samplers 0 1 2 and 3 are available (except 1.4 where 4 and 5 are available).
* ps < 1.4: samplers_shadow 4b, samplers_ps1_types 8b, projected 8b
* ps 1.4: samplers_shadow 6b, samplers_ps1_types 12b
* Tot ps X.X samplers_shadow + extra: 20b */
assert((ps->byte_code.version < 0x14 && !(ps->sampler_mask & 0xFFF0)) || !(ps->sampler_mask & 0xFFC0));
if (unlikely(ps->byte_code.version < 0x14)) {
key |= samplers_ps1_types << 4;
projected = nine_ff_get_projected_key_programmable(context);
key |= ((uint64_t) projected) << 12;
} else {
key |= samplers_ps1_types << 6;
}
}
if (ps->byte_code.version < 0x30) {
key |= ((uint64_t)context->rs[D3DRS_FOGENABLE]) << 20;
key |= ((uint64_t)context->rs[D3DRS_FOGTABLEMODE]) << 21;
}
/* centroid interpolation automatically used for color ps inputs */
if (context->rt[0]->base.info.nr_samples)
key |= ((uint64_t)1) << 22;
if ((ps->const_int_slots > 0 || ps->const_bool_slots > 0) && context->inline_constants)
key |= ((uint64_t)nine_shader_constant_combination_key(&ps->c_combinations,
ps->int_slots_used,
ps->bool_slots_used,
(void *)context->ps_const_i,
context->ps_const_b)) << 24;
key |= ((uint64_t)(context->rs[NINED3DRS_FETCH4] & samplers_fetch4)) << 32;
res = ps->last_key != key;
if (res)
ps->next_key = key;
return res;
}
void *
NinePixelShader9_GetVariant( struct NinePixelShader9 *ps,
unsigned **const_ranges,
unsigned *const_used_size );
/*** public ***/
HRESULT
NinePixelShader9_new( struct NineDevice9 *pDevice,
struct NinePixelShader9 **ppOut,
const DWORD *pFunction, void *cso );
HRESULT
NinePixelShader9_ctor( struct NinePixelShader9 *,
struct NineUnknownParams *pParams,
const DWORD *pFunction, void *cso );
void
NinePixelShader9_dtor( struct NinePixelShader9 * );
HRESULT NINE_WINAPI
NinePixelShader9_GetFunction( struct NinePixelShader9 *This,
void *pData,
UINT *pSizeOfData );
#endif /* _NINE_PIXELSHADER9_H_ */